Player Matchup

Artio
Artio
 
Artio
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
BBooyKun
Ix Chel
Level 147
God Stats
20W - 24L
1,509 SR
Queue Stats
339W - 322L
1,544 Elo+
Party 3
Ratatoskr
Ratatoskr
DLC_White-_-Boy
Ratatoskr
Level 87
God Stats
2W - 1L
1,820 SR
Queue Stats
38W - 42L
1,516 Elo+
Solo
Susano
Susano
TiempoPeCausa
Susano
Level 106
God Stats
1W - 2L
1,496 SR
Queue Stats
42W - 33L
1,551 Elo+
Party 3
Apollo
Apollo
eljonnydevera777
Apollo
Level 116
God Stats
9W - 5L
1,613 SR
Queue Stats
89W - 82L
1,560 Elo+
Party 3
Team Averages
Level 111
1,588 SR
1,534 Elo+

VS

Team Averages
Level 125
1,570 SR
1,494 Elo+
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LomitoCatorce
Bellona
Level 112
God Stats
14W - 15L
1,490 SR
Queue Stats
346W - 338L
1,519 Elo+
Party 1
Fenrir
Fenrir
Taku97
Fenrir
Level 158
God Stats
7W - 6L
1,539 SR
Queue Stats
102W - 91L
1,449 Elo+
Party 2
Skadi
Skadi
drpuix
Skadi
Level 79
God Stats
18W - 9L
1,823 SR
Queue Stats
249W - 246L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
1 / 1 / 0
5,107
511
3,143
8,148
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
BBooyKun
Ix Chel
10
1 / 4 / 1
5,530
553
2,904
6,550
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
DLC_White-_-Boy
Ratatoskr
4
0 / 3 / 0
3,679
368
940
2,921
867
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 2 / 1
5,807
581
2,374
8,033
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 0
6,337
634
2,958
6,068
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 0 / 6
6,153
615
4,410
3,044
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
 
Bacchus
9
0 / 0 / 2
5,322
532
2,356
5,895
4,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
12
3 / 0 / 2
7,237
724
3,771
5,696
3,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Taku97
Fenrir
12
7 / 2 / 0
6,591
659
4,543
7,219
2,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
drpuix
Skadi
11
0 / 2 / 0
5,683
568
4,583
6,789
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
10
10
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
1
0
1
W
Tiamat
 
Tiamat
0
0
6
3
W
Bacchus
 
Bacchus
0
0
2
1
L
Ix Chel
BBooyKun
Ix Chel
1
4
1
0.38
L
Ratatoskr
DLC_White-_-Boy
Ratatoskr
0
3
0
0
W
Bellona
3
0
2
4
W
Fenrir
Taku97
Fenrir
7
2
0
3.5
L
0
2
1
0.25
W
Skadi
drpuix
Skadi
0
2
0
0
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,319
Damage
19,663
31,720
Taken
28,643
12,745
Mitigated
15,355
12,355
Healing
7,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,143
66
328
2,857
8,148
5,285
0
2,111
5,867
10,847
0
W
Tiamat
 
Tiamat
4,410
180
0
1,632
3,044
2,095
300
1,357
1,687
33,638
2,503
W
Bacchus
 
Bacchus
2,356
212
0
1,931
5,895
4,338
105
2,443
3,452
10,736
1,858
L
Ix Chel
BBooyKun
Ix Chel
2,904
362
410
1,790
6,550
1,773
0
2,086
3,968
35,511
667
L
Ratatoskr
DLC_White-_-Boy
Ratatoskr
940
118
0
838
2,921
867
0
0
2,743
0
7,784
W
Bellona
3,771
1,215
0
1,997
5,696
3,777
333
0
5,525
0
48,710
W
Fenrir
Taku97
Fenrir
4,543
855
0
1,732
7,219
2,786
0
1,180
6,039
0
41,424
L
2,374
170
0
3,526
8,033
2,666
0
491
7,228
0
40,639
W
Skadi
drpuix
Skadi
4,583
1,836
0
490
6,789
2,359
24
902
5,887
0
47,389
L
2,958
1,672
0
2,606
6,068
2,154
0
815
5,253
0
53,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,460
Gold Earned
30,986
292
Minions Killed
352
0
Camps Cleared
0
841,349
Distance Traveled
1,056,046
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,107
511
18
2
0
198,712
0
W
Tiamat
6,153
615
83
8
0
212,738
0
W
Bacchus
5,322
532
24
2
0
230,618
6
L
Ix Chel
5,530
553
69
7
0
177,377
0
L
Ratatoskr
3,679
368
11
1
0
60,970
0
W
Bellona
7,237
724
89
9
0
196,571
2
W
Fenrir
6,591
659
67
7
0
226,395
0
L
Susano
5,807
581
85
9
0
220,838
0
W
Skadi
5,683
568
89
9
0
189,724
2
L
Apollo
6,337
634
109
11
0
183,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role