Player Matchup

Loki
Loki
Cherry I 10 I
Loki
Level 122
God Stats
130W - 110L
1,574 SR
Queue Stats
151W - 137L
1,507 Elo+
Solo
Mulan
Mulan
Danobipo
Mulan
Level 131
God Stats
103W - 85L
1,626 SR
Queue Stats
285W - 241L
1,525 Elo+
Solo
Nu Wa
Nu Wa
FalconMex21
Nu Wa
Level 128
God Stats
12W - 6L
1,788 SR
Queue Stats
249W - 226L
1,556 Elo+
Party 3
Skadi
Skadi
Sebasetr
Skadi
Level 154
God Stats
2W - 6L
1,418 SR
Queue Stats
45W - 52L
1,462 Elo+
Solo
Atlas
Atlas
X Z4D1CO X
Atlas
Level 64
God Stats
23W - 22L
1,534 SR
Queue Stats
204W - 205L
1,474 Elo+
Party 3
Team Averages
Level 120
1,588 SR
1,505 Elo+

VS

Team Averages
Level 113
1,601 SR
1,520 Elo+
Danzaburou
Danzaburou
IntegratedCesar
Danzaburou
Level 104
God Stats
19W - 8L
1,616 SR
Queue Stats
73W - 79L
1,445 Elo+
Party 2
Loki
Loki
SwootiLoi
Loki
Level 80
God Stats
6W - 5L
1,566 SR
Queue Stats
73W - 60L
1,580 Elo+
Party 1
Guan Yu
Guan Yu
ThermalAsp45
Guan Yu
Level 122
God Stats
6W - 4L
1,682 SR
Queue Stats
161W - 124L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
tiyoescobar
Nu Wa
Level 103
God Stats
3W - 1L
1,658 SR
Queue Stats
84W - 86L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
zombieman2341
Kukulkan
Level 154
God Stats
4W - 3L
1,482 SR
Queue Stats
194W - 167L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,399
525
9,303
14,099
3,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
Danobipo
Mulan
15
4 / 5 / 0
8,342
521
9,984
15,769
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

15
0 / 0 / 0
8,532
533
5,532
4,381
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Sebasetr
Skadi
15
1 / 1 / 5
8,456
529
5,191
9,078
2,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Atlas
14
4 / 0 / 3
8,355
522
6,500
11,860
8,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IntegratedCesar
Danzaburou
14
1 / 5 / 0
8,179
511
4,685
12,152
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
17
6 / 0 / 1
9,381
586
6,025
10,219
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Guan Yu
ThermalAsp45
Guan Yu
15
3 / 3 / 4
9,733
608
8,233
18,213
14,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 2 / 2
7,687
480
8,997
6,716
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
zombieman2341
Kukulkan
17
2 / 0 / 1
10,117
632
6,592
5,607
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
10
Kills
12
12
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Mulan
Danobipo
Mulan
4
5
0
0.8
L
0
0
0
0
W
Danzaburou
IntegratedCesar
Danzaburou
1
5
0
0.2
L
Skadi
Sebasetr
Skadi
1
1
5
3.5
W
Loki
6
0
1
6.5
W
Guan Yu
ThermalAsp45
Guan Yu
3
3
4
1.67
L
Atlas
4
0
3
5.5
W
0
2
2
0.5
W
Kukulkan
zombieman2341
Kukulkan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,510
Damage
34,532
55,187
Taken
52,907
22,400
Mitigated
25,863
12,992
Healing
23,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,303
2,243
0
2,962
14,099
3,969
0
500
13,527
0
69,063
L
Mulan
Danobipo
Mulan
9,984
1,124
0
7,075
15,769
5,666
0
3,370
12,278
31
84,049
L
5,532
803
0
889
4,381
1,053
0
2,008
2,301
68,993
0
W
Danzaburou
IntegratedCesar
Danzaburou
4,685
1,101
0
3,982
12,152
4,179
242
3,893
8,259
0
58,943
L
Skadi
Sebasetr
Skadi
5,191
1,148
0
669
9,078
2,838
1,828
2,746
5,949
0
80,864
W
Loki
6,025
1,535
0
6,121
10,219
3,288
0
1,736
8,483
0
67,820
W
Guan Yu
ThermalAsp45
Guan Yu
8,233
1,593
890
9,570
18,213
14,578
192
1,475
16,738
0
58,167
L
Atlas
6,500
2,529
0
1,397
11,860
8,874
0
5,569
5,755
27,953
0
W
8,997
1,957
0
1,995
6,716
1,943
320
2,937
3,779
46,779
0
W
Kukulkan
zombieman2341
Kukulkan
6,592
561
0
442
5,607
1,875
0
2,022
3,585
95,447
1,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,084
Gold Earned
45,097
556
Minions Killed
584
0
Camps Cleared
0
1,600,147
Distance Traveled
1,638,607
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,399
525
119
7
0
290,618
10
L
Mulan
8,342
521
118
7
0
371,579
5
L
Nu Wa
8,532
533
135
8
0
315,451
8
W
Danzaburou
8,179
511
102
6
0
273,897
3
L
Skadi
8,456
529
152
10
0
310,624
0
W
Loki
9,381
586
109
7
0
415,212
0
W
Guan Yu
9,733
608
109
7
0
345,895
4
L
Atlas
8,355
522
32
2
0
311,875
0
W
Nu Wa
7,687
480
67
4
0
268,481
5
W
Kukulkan
10,117
632
197
12
0
335,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role