Player Matchup

Sun Wukong
Sun Wukong
Diefy
Sun Wukong
Level 124
God Stats
4W - 6L
1,512 SR
Queue Stats
217W - 299L
1,509 Elo+
Party 1
Olorun
Olorun
Sir Tubins
Olorun
Level 158
God Stats
0W - 2L
1,288 SR
Queue Stats
208W - 348L
1,495 Elo+
Party 1
Anubis
Anubis
T FoR TK
Anubis
Level 143
God Stats
32W - 28L
1,593 SR
Queue Stats
308W - 450L
1,493 Elo+
Party 1
Martichoras
Martichoras
Uzumaski
Martichoras
Level 107
God Stats
3W - 10L
1,329 SR
Queue Stats
421W - 557L
1,507 Elo+
Party 1
Ao Kuang
Ao Kuang
xSnakeTheJakex
Ao Kuang
Level 129
God Stats
3W - 6L
1,407 SR
Queue Stats
79W - 160L
1,421 Elo+
Party 1
Team Averages
Level 132
1,426 SR
1,485 Elo+

VS

Team Averages
Level 123
1,525 SR
1,566 Elo+
Hun Batz
Hun Batz
ElHerrero1324
Hun Batz
Level 89
God Stats
9W - 6L
1,560 SR
Queue Stats
368W - 360L
1,451 Elo+
Solo
Mulan
Mulan
GilgameshPlayer
Mulan
Level 124
God Stats
19W - 7L
1,747 SR
Queue Stats
132W - 108L
1,613 Elo+
Party 2
Janus
Janus
PhantomCorps
Janus
Level 140
God Stats
3W - 10L
1,255 SR
Queue Stats
199W - 188L
1,498 Elo+
Solo
Izanami
Izanami
cousinuncle420
Izanami
Level 109
God Stats
1W - 1L
1,341 SR
Queue Stats
54W - 45L
1,630 Elo+
Party 2
Baron Samedi
Baron Samedi
ztsb45
Baron Samedi
Level 154
God Stats
22W - 7L
1,720 SR
Queue Stats
161W - 134L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Diefy
Sun Wukong
13
3 / 3 / 5
8,094
506
9,891
16,994
11,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Sir Tubins
Olorun
14
1 / 5 / 5
8,337
521
6,086
12,099
4,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
T FoR TK
Anubis
13
0 / 8 / 0
7,646
478
6,874
11,120
4,678
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Martichoras
Uzumaski
Martichoras
15
1 / 2 / 4
8,722
545
4,901
9,079
3,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
14
5 / 5 / 1
7,810
488
7,803
16,836
5,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ElHerrero1324
Hun Batz
17
6 / 0 / 3
9,366
585
6,350
10,934
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
9 / 1 / 3
11,365
710
10,718
15,189
12,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

16
4 / 2 / 6
9,921
620
9,949
8,541
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 5
9,466
592
13,999
9,984
3,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ztsb45
Baron Samedi
13
1 / 4 / 6
8,517
532
7,116
15,566
11,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
10
Kills
23
23
Deaths
10
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Diefy
Sun Wukong
3
3
5
1.83
W
Hun Batz
ElHerrero1324
Hun Batz
6
0
3
7.5
W
9
1
3
10.5
W
4
2
6
3.5
L
Olorun
Sir Tubins
Olorun
1
5
5
0.7
L
Anubis
T FoR TK
Anubis
0
8
0
0
L
Martichoras
Uzumaski
Martichoras
1
2
4
1.5
W
3
3
5
1.83
L
Ao Kuang
5
5
1
1.1
W
Baron Samedi
ztsb45
Baron Samedi
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,555
Damage
48,132
66,128
Taken
60,214
29,177
Mitigated
34,055
18,070
Healing
22,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Diefy
Sun Wukong
9,891
1,762
0
2,436
16,994
11,186
0
6,841
9,866
337
35,080
W
Hun Batz
ElHerrero1324
Hun Batz
6,350
1,247
0
5,098
10,934
3,692
0
3,921
7,013
0
69,223
W
10,718
1,449
0
6,410
15,189
12,549
0
7,534
7,655
0
76,543
W
9,949
282
0
1,368
8,541
3,226
0
1,726
6,815
71,383
636
L
Olorun
Sir Tubins
Olorun
6,086
2,070
0
4,299
12,099
4,284
0
1,603
10,496
56,299
0
L
Anubis
T FoR TK
Anubis
6,874
201
0
2,839
11,120
4,678
0
0
11,120
55,300
0
L
Martichoras
Uzumaski
Martichoras
4,901
348
0
1,968
9,079
3,283
0
3,469
5,429
0
68,890
W
13,999
9,453
0
2,822
9,984
3,479
354
5,160
4,824
0
79,764
L
Ao Kuang
7,803
1,334
0
6,528
16,836
5,746
0
4,400
12,250
52,776
648
W
Baron Samedi
ztsb45
Baron Samedi
7,116
439
1,218
5,411
15,566
11,109
190
4,722
10,844
34,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,609
Gold Earned
48,635
488
Minions Killed
546
0
Camps Cleared
0
1,571,724
Distance Traveled
1,729,559
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,094
506
59
4
0
350,992
7
W
Hun Batz
9,366
585
99
6
0
409,113
4
W
Mulan
11,365
710
131
8
0
288,697
2
W
Janus
9,921
620
154
10
0
378,777
0
L
Olorun
8,337
521
113
7
0
293,461
0
L
Anubis
7,646
478
102
6
0
266,368
6
L
Martichoras
8,722
545
130
8
0
317,420
3
W
Izanami
9,466
592
123
8
0
332,025
2
L
Ao Kuang
7,810
488
84
5
0
343,483
1
W
Baron Samedi
8,517
532
39
2
0
320,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role