Player Matchup

Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
Tetrevus
Arachne
Gold V
Level 213
God Stats
1W - 0L
1,539 SR
Queue Stats
72W - 74L
1,303 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,513 SR
1,434 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,567 SR
1,271 MMR
Anubis
Anubis
Silver I
ColchonKanon
Anubis
Silver I
Level 52
God Stats
5W - 2L
1,681 SR
Queue Stats
119W - 127L
1,407 MMR
Solo
Kuzenbo
Kuzenbo
Bronze IV
DrDegal
Kuzenbo
Bronze IV
Level 53
God Stats
5W - 6L
1,553 SR
Queue Stats
46W - 48L
1,424 MMR
Party 1
Danzaburou
Danzaburou
Silver II
zz2craazy
Danzaburou
Silver II
Level 127
God Stats
7W - 9L
1,466 SR
Queue Stats
122W - 135L
981 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
5 / 1 / 4
8,465
941
6,876
9,302
6,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
 
Baron Samedi
15
2 / 1 / 9
8,438
938
8,099
5,702
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Tetrevus
Arachne
14
5 / 4 / 4
8,986
998
4,861
10,403
4,080
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bans
Ne ZhaKumbhakarnaCthulhuMedusaNike

VS

Bans
MulanOdinBacchusHorusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 5 / 1
8,363
929
6,365
7,938
3,328
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
DrDegal
Kuzenbo
12
0 / 4 / 5
6,878
764
4,604
10,501
12,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
zz2craazy
Danzaburou
13
1 / 3 / 5
8,150
906
6,679
5,910
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
5
6
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
4
7
W
Baron Samedi
 
Baron Samedi
2
1
9
6.5
L
Anubis
4
5
1
0.9
L
Kuzenbo
DrDegal
Kuzenbo
0
4
5
0.63
W
Arachne
Tetrevus
Arachne
5
4
4
1.75
L
Danzaburou
zz2craazy
Danzaburou
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,836
Damage
17,648
25,407
Taken
24,349
13,516
Mitigated
17,764
10,372
Healing
3,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,876
1,692
0
3,095
9,302
6,689
650
5,168
4,134
0
20,007
W
Baron Samedi
 
Baron Samedi
8,099
149
716
3,113
5,702
2,747
652
3,287
2,415
26,776
0
L
Anubis
6,365
49
0
1,716
7,938
3,328
53
2,553
5,385
24,394
0
L
Kuzenbo
DrDegal
Kuzenbo
4,604
2,039
0
1,292
10,501
12,332
71
4,277
6,224
7,001
357
W
Arachne
Tetrevus
Arachne
4,861
3,137
0
3,448
10,403
4,080
2,096
2,330
8,073
0
29,627
L
Danzaburou
zz2craazy
Danzaburou
6,679
2,548
0
934
5,910
2,104
186
1,292
4,618
0
27,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,889
Gold Earned
23,391
100
Minions Killed
102
0
Camps Cleared
0
482,279
Distance Traveled
448,686
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,465
941
31
3
0
159,504
0
W
Baron Samedi
8,438
938
36
4
0
151,636
1
L
Anubis
8,363
929
41
5
0
150,282
0
L
Kuzenbo
6,878
764
3
0
0
172,128
0
W
Arachne
8,986
998
33
4
0
171,139
0
L
Danzaburou
8,150
906
58
6
0
126,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role