Player Matchup

Cerberus
Cerberus
DampedFern55109
Cerberus
Level 89
God Stats
1W - 1L
1,316 SR
Queue Stats
232W - 218L
1,372 Elo+
Solo
Ah Puch
Ah Puch
Lady Tredici
Ah Puch
Level 153
God Stats
11W - 5L
1,545 SR
Queue Stats
459W - 503L
1,416 Elo+
Party 2
Ra
Ra
MainGodOfWar520
Ra
Level 73
God Stats
5W - 2L
1,776 SR
Queue Stats
338W - 327L
1,506 Elo+
Solo
Pele
Pele
TrediciTrading
Pele
Level 128
God Stats
11W - 13L
1,488 SR
Queue Stats
384W - 401L
1,453 Elo+
Party 2
Thor
Thor
killar696
Thor
Level 68
God Stats
1W - 2L
1,153 SR
Queue Stats
166W - 162L
1,456 Elo+
Solo
Team Averages
Level 102
1,456 SR
1,440 Elo+

VS

Team Averages
Level 74
1,452 SR
1,574 Elo+
Horus
Horus
ButterPaws
Horus
Level 104
God Stats
0W - 1L
1,451 SR
Queue Stats
10W - 5L
1,884 Elo+
Party 1
Atlas
Atlas
CopyCatCiller
Atlas
Level 71
God Stats
5W - 5L
1,336 SR
Queue Stats
205W - 183L
1,470 Elo+
Party 1
Bellona
Bellona
TaeKwonDwarf
Bellona
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,497 Elo+
Solo
Erlang Shen
Erlang Shen
TlDaddyx8
Erlang Shen
Level 68
God Stats
0W - 3L
1,472 SR
Queue Stats
81W - 69L
1,534 Elo+
Solo
Danzaburou
Danzaburou
wassupwumb0
Danzaburou
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
289W - 270L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
2 / 3 / 28
10,656
888
9,195
23,747
26,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
Lady Tredici
Ah Puch
18
12 / 2 / 18
11,382
949
20,389
6,033
2,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 22
9,857
821
9,061
5,741
2,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
6 / 2 / 19
10,536
878
11,333
10,742
4,411
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
18
9 / 4 / 18
11,217
935
13,884
12,406
5,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
4 / 7 / 6
8,239
687
7,624
19,305
18,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 8
8,998
750
11,702
15,448
16,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
TaeKwonDwarf
Bellona
14
2 / 8 / 6
8,285
690
8,498
15,000
14,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
TlDaddyx8
Erlang Shen
14
1 / 7 / 8
8,044
670
3,927
12,391
10,083
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
wassupwumb0
Danzaburou
16
4 / 5 / 6
9,195
766
15,315
12,283
5,191
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
46
32
Kills
12
12
Deaths
32
105
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Horus
4
7
6
1
L
1
5
8
1
W
Cerberus
2
3
28
5.33
W
Ah Puch
Lady Tredici
Ah Puch
12
2
18
10.5
W
3
1
22
14
L
Bellona
TaeKwonDwarf
Bellona
2
8
6
0.63
L
Erlang Shen
TlDaddyx8
Erlang Shen
1
7
8
0.71
W
6
2
19
7.75
W
Thor
9
4
18
4.5
L
Danzaburou
wassupwumb0
Danzaburou
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,862
Damage
47,066
58,669
Taken
74,427
40,969
Mitigated
65,046
30,671
Healing
15,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
7,624
3,021
2,380
3,737
19,305
18,733
0
9,289
9,563
0
11,432
L
11,702
4,799
211
1,719
15,448
16,754
0
6,687
8,556
26,203
0
W
Cerberus
9,195
438
607
6,835
23,747
26,102
680
3,771
19,742
21,575
1,149
W
Ah Puch
Lady Tredici
Ah Puch
20,389
765
1,190
803
6,033
2,371
1,910
1,372
4,624
32,013
0
W
9,061
469
12,366
2,906
5,741
2,492
991
1,759
3,904
23,160
0
L
Bellona
TaeKwonDwarf
Bellona
8,498
2,176
193
980
15,000
14,285
206
7,435
7,203
0
15,504
L
Erlang Shen
TlDaddyx8
Erlang Shen
3,927
2,419
0
1,478
12,391
10,083
44
5,800
6,450
0
11,665
W
11,333
2,470
1,268
3,522
10,742
4,411
1,340
1,864
8,686
0
29,678
W
Thor
13,884
2,383
737
437
12,406
5,593
1,424
2,936
9,315
0
30,042
L
Danzaburou
wassupwumb0
Danzaburou
15,315
4,863
1,768
3,159
12,283
5,191
0
7,544
4,527
0
35,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,648
Gold Earned
42,761
175
Minions Killed
104
0
Camps Cleared
0
1,194,431
Distance Traveled
1,049,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,239
687
9
1
0
186,713
0
L
Atlas
8,998
750
19
2
0
211,666
0
W
Cerberus
10,656
888
51
4
0
230,342
0
W
Ah Puch
11,382
949
25
2
0
230,300
0
W
Ra
9,857
821
33
3
0
254,471
0
L
Bellona
8,285
690
21
2
0
215,218
0
L
Erlang Shen
8,044
670
10
1
0
215,753
0
W
Pele
10,536
878
36
3
0
267,705
0
W
Thor
11,217
935
30
3
0
211,613
0
L
Danzaburou
9,195
766
45
4
0
220,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role