Player Matchup

Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
KidTobiii
Baron Samedi
Platinum IV
Level 158
God Stats
87W - 78L
1,628 SR
Queue Stats
362W - 366L
1,630 MMR
Solo
Cerberus
Cerberus
Bronze III
SILENT-CUTTER-91
Cerberus
Bronze III
Level 137
God Stats
1W - 0L
1,693 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
SolrakX
Janus
Gold II
Level 145
God Stats
25W - 31L
1,508 SR
Queue Stats
489W - 488L
1,461 MMR
Solo
Sobek
Sobek
Gold II
SpirantMjess V2
Sobek
Gold II
Level 172
God Stats
6W - 4L
1,594 SR
Queue Stats
181W - 190L
1,368 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,584 SR
1,492 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,461 SR
1,508 MMR
Cabrakan
Cabrakan
Gold V
 
Cabrakan
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
BongRipzForJesus
Chiron
Gold V
Level 174
God Stats
0W - 1L
1,150 SR
Queue Stats
11W - 8L
1,671 MMR
Party 1
Scylla
Scylla
Gold II
Rugmatt
Scylla
Gold II
Level 148
God Stats
0W - 1L
1,589 SR
Queue Stats
13W - 9L
1,830 MMR
Party 1
Geb
Geb
Gold V
VxZupex
Geb
Gold V
Level 123
God Stats
0W - 2L
1,224 SR
Queue Stats
72W - 83L
1,296 MMR
Solo
Kali
Kali
Silver I
uupyo
Kali
Silver I
Level 117
God Stats
0W - 2L
1,842 SR
Queue Stats
154W - 177L
1,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 1 / 1
5,187
576
4,192
4,318
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
KidTobiii
Baron Samedi
10
1 / 1 / 0
5,858
651
2,032
4,706
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 0 / 2
5,143
571
2,351
4,608
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
SolrakX
Janus
12
5 / 1 / 1
6,841
760
4,504
3,187
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 2
5,279
587
1,768
6,819
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ThorDa JiThanatosCthulhuAthena

VS

Bans
BastetAmaterasuNu WaBake KujiraAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
6
0 / 1 / 1
4,150
461
450
3,101
2,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 0 / 2
4,367
485
3,712
4,278
1,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
Rugmatt
Scylla
10
0 / 3 / 1
5,054
562
2,004
5,312
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Geb
6
1 / 1 / 1
4,574
508
2,011
5,150
1,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
uupyo
Kali
9
2 / 3 / 0
5,235
582
2,770
7,689
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
4
4
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
1
1.5
L
Cabrakan
 
Cabrakan
0
1
1
0.5
L
1
0
2
2
W
Baron Samedi
KidTobiii
Baron Samedi
1
1
0
1
L
Scylla
Rugmatt
Scylla
0
3
1
0.17
W
1
0
2
2
W
Janus
SolrakX
Janus
5
1
1
5.5
W
0
1
2
1
L
Geb
1
1
1
1.5
L
Kali
uupyo
Kali
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,847
Damage
10,947
23,638
Taken
25,530
9,339
Mitigated
8,496
9,193
Healing
7,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,192
1,177
0
2,194
4,318
1,339
668
964
3,354
0
40,358
L
Cabrakan
 
Cabrakan
450
38
0
1,326
3,101
2,011
0
1,664
1,276
11,154
0
L
3,712
1,359
340
1,461
4,278
1,123
0
750
3,528
0
26,911
W
Baron Samedi
KidTobiii
Baron Samedi
2,032
166
0
1,903
4,706
1,685
252
240
4,466
28,753
2,388
L
Scylla
Rugmatt
Scylla
2,004
131
0
1,200
5,312
1,131
0
3,210
1,899
32,154
0
W
2,351
40
0
833
4,608
1,676
0
630
3,892
29,394
830
W
Janus
SolrakX
Janus
4,504
0
0
1,322
3,187
783
0
1,487
1,582
41,479
352
W
1,768
131
0
2,941
6,819
3,856
0
940
5,879
13,037
0
L
Geb
2,011
133
158
1,358
5,150
1,888
0
1,274
3,876
8,295
0
L
Kali
uupyo
Kali
2,770
1,491
0
1,528
7,689
2,343
0
3,019
4,508
0
20,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,308
Gold Earned
23,380
297
Minions Killed
188
0
Camps Cleared
0
929,692
Distance Traveled
798,407
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,187
576
69
8
0
167,229
0
L
Cabrakan
4,150
461
20
2
0
95,621
1
L
Chiron
4,367
485
48
5
0
187,576
2
W
Baron Samedi
5,858
651
71
8
0
157,141
6
L
Scylla
5,054
562
74
8
0
177,528
3
W
Cerberus
5,143
571
50
6
0
201,377
0
W
Janus
6,841
760
83
9
0
204,029
4
W
Sobek
5,279
587
24
3
0
199,916
2
L
Geb
4,574
508
10
1
0
152,756
0
L
Kali
5,235
582
36
4
0
184,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role