Player Matchup

Sun Wukong
Sun Wukong
ConfusedHobo805
Sun Wukong
Level 71
God Stats
2W - 3L
1,502 SR
Queue Stats
152W - 124L
1,549 Elo+
Solo
Mercury
Mercury
TheSimpleBagel
Mercury
Level 112
God Stats
29W - 20L
1,680 SR
Queue Stats
760W - 643L
1,628 Elo+
Solo
Atlas
Atlas
True Lawbringer
Atlas
Level 195
God Stats
48W - 40L
1,729 SR
Queue Stats
418W - 409L
1,587 Elo+
Party 2
Ne Zha
Ne Zha
WhoisVoided
Ne Zha
Level 125
God Stats
3W - 1L
1,288 SR
Queue Stats
39W - 33L
1,572 Elo+
Party 2
Sol
Sol
Zach1475
Sol
Level 148
God Stats
5W - 0L
1,622 SR
Queue Stats
143W - 150L
1,584 Elo+
Party 2
Team Averages
Level 130
1,564 SR
1,584 Elo+

VS

Team Averages
Level 122
1,584 SR
1,576 Elo+
Erlang Shen
Erlang Shen
Aesc
Erlang Shen
Level 147
God Stats
1W - 3L
1,213 SR
Queue Stats
101W - 74L
1,647 Elo+
Party 3
Susano
Susano
TheB1rdman
Susano
Level 159
God Stats
28W - 14L
1,698 SR
Queue Stats
101W - 79L
1,634 Elo+
Party 3
Eset
Eset
baldingmagician
Eset
Level 127
God Stats
64W - 35L
1,734 SR
Queue Stats
327W - 262L
1,530 Elo+
Party 1
Chernobog
Chernobog
ninjaslayer305
Chernobog
Level 89
God Stats
102W - 90L
1,557 SR
Queue Stats
628W - 587L
1,540 Elo+
Solo
Ymir
Ymir
xXratthewXx
Ymir
Level 87
God Stats
1W - 2L
1,719 SR
Queue Stats
494W - 480L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ConfusedHobo805
Sun Wukong
10
2 / 1 / 3
5,548
694
5,295
8,492
6,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
3 / 2 / 4
5,405
676
1,957
4,666
1,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
4 / 1 / 4
5,865
733
4,315
5,672
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
8
0 / 3 / 2
5,054
632
3,104
7,494
4,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 0 / 0
5,217
652
7,553
4,799
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aesc
Erlang Shen
9
2 / 3 / 0
5,227
653
6,324
10,049
7,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
TheB1rdman
Susano
10
1 / 3 / 3
5,209
651
4,371
7,421
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 3 / 1
5,883
735
5,182
5,006
1,509
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
ninjaslayer305
Chernobog
3
0 / 2 / 0
3,346
418
1,173
2,737
637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 1 / 1
4,635
579
2,637
8,023
4,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
7
7
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Aesc
Erlang Shen
2
3
0
0.67
W
Sun Wukong
ConfusedHobo805
Sun Wukong
2
1
3
3.5
L
Susano
TheB1rdman
Susano
1
3
3
0.83
W
3
2
4
2.5
W
4
1
4
6
W
Ne Zha
0
3
2
0.33
W
3
0
0
3
L
2
3
1
0.83
L
Chernobog
ninjaslayer305
Chernobog
0
2
0
0
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,224
Damage
19,687
31,123
Taken
33,236
15,146
Mitigated
17,010
9,390
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Aesc
Erlang Shen
6,324
3,374
0
4,329
10,049
7,971
0
1,255
8,688
0
30,121
W
Sun Wukong
ConfusedHobo805
Sun Wukong
5,295
1,684
0
1,311
8,492
6,155
0
0
7,955
0
31,081
L
Susano
TheB1rdman
Susano
4,371
776
0
2,271
7,421
2,229
0
2,274
4,949
0
31,309
W
1,957
686
0
179
4,666
1,512
0
616
3,983
0
26,010
W
4,315
1,367
0
2,100
5,672
1,714
0
2,916
2,756
28,265
0
W
Ne Zha
3,104
676
0
2,558
7,494
4,536
218
2,557
4,937
0
14,073
W
7,553
4,127
0
3,242
4,799
1,229
504
1,730
3,069
39,219
0
L
5,182
508
0
1,541
5,006
1,509
0
1,452
3,284
43,684
0
L
Chernobog
ninjaslayer305
Chernobog
1,173
677
0
990
2,737
637
0
1,579
1,158
0
7,555
L
2,637
611
0
1,748
8,023
4,664
0
4,734
3,289
12,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,089
Gold Earned
24,300
262
Minions Killed
217
0
Camps Cleared
0
868,101
Distance Traveled
745,990
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,227
653
45
6
0
167,696
2
W
Sun Wukong
5,548
694
65
8
0
170,581
0
L
Susano
5,209
651
51
6
0
187,726
0
W
Mercury
5,405
676
49
6
0
201,626
0
W
Atlas
5,865
733
54
7
0
172,867
0
W
Ne Zha
5,054
632
14
2
0
176,091
3
W
Sol
5,217
652
80
10
0
146,936
0
L
Eset
5,883
735
94
12
0
181,429
0
L
Chernobog
3,346
418
11
1
0
52,046
0
L
Ymir
4,635
579
16
2
0
157,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role