Player Matchup

Chiron
Chiron
Hurmahgawd
Chiron
Level 203
God Stats
2W - 2L
1,583 SR
Queue Stats
317W - 281L
1,532 Elo+
Party 2
King Arthur
King Arthur
Kangunruh
King Arthur
Level 156
God Stats
1W - 0L
1,291 SR
Queue Stats
147W - 107L
1,613 Elo+
Solo
Shiva
Shiva
ShrimpPoboy
Shiva
Level 158
God Stats
7W - 1L
1,854 SR
Queue Stats
167W - 153L
1,588 Elo+
Party 2
Hera
Hera
SunMalco
Hera
Level 153
God Stats
8W - 1L
1,640 SR
Queue Stats
385W - 333L
1,569 Elo+
Party 3
Ymir
Ymir
YesClay
Ymir
Level 122
God Stats
18W - 22L
1,496 SR
Queue Stats
449W - 395L
1,582 Elo+
Party 3
Team Averages
Level 158
1,573 SR
1,577 Elo+

VS

Team Averages
Level 182
1,650 SR
1,588 Elo+
Terra
Terra
Cariñoso
Terra
Level 231
God Stats
11W - 5L
1,662 SR
Queue Stats
249W - 258L
1,585 Elo+
Party 1
Bastet
Bastet
MuggleInTrouble
Bastet
Level 159
God Stats
10W - 11L
1,582 SR
Queue Stats
317W - 291L
1,640 Elo+
Solo
Vulcan
Vulcan
Tolongudo
Vulcan
Level 207
God Stats
3W - 1L
1,705 SR
Queue Stats
215W - 188L
1,614 Elo+
Party 1
Tyr
Tyr
WorthyProduct65
Tyr
Level 161
God Stats
3W - 2L
1,678 SR
Queue Stats
209W - 181L
1,556 Elo+
Solo
Heimdallr
Heimdallr
iPh0nx
Heimdallr
Level 150
God Stats
5W - 8L
1,626 SR
Queue Stats
321W - 384L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hurmahgawd
Chiron
17
6 / 1 / 3
10,009
667
10,919
7,929
2,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Kangunruh
King Arthur
14
1 / 1 / 7
8,941
596
9,525
14,245
11,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
8 / 2 / 7
9,575
638
12,114
12,445
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hera
16
11 / 1 / 3
9,790
653
13,482
5,800
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
YesClay
Ymir
12
1 / 2 / 8
7,718
515
3,685
11,432
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cariñoso
Terra
10
0 / 6 / 0
6,194
413
4,805
16,170
6,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
5 / 3 / 2
8,661
577
5,354
11,043
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Tolongudo
Vulcan
13
0 / 8 / 4
7,639
509
10,465
9,800
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 5 / 0
7,688
513
7,087
16,588
15,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Heimdallr
iPh0nx
Heimdallr
13
1 / 5 / 1
7,292
486
6,062
10,655
3,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
27
Kills
7
7
Deaths
27
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Terra
Cariñoso
Terra
0
6
0
0
W
Chiron
Hurmahgawd
Chiron
6
1
3
7.5
W
King Arthur
Kangunruh
King Arthur
1
1
7
4.5
L
5
3
2
2
W
8
2
7
5.75
W
Hera
11
1
3
12.5
L
Vulcan
Tolongudo
Vulcan
0
8
4
0.25
L
1
5
0
0.2
W
Ymir
YesClay
Ymir
1
2
8
2.5
L
Heimdallr
iPh0nx
Heimdallr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,725
Damage
33,773
51,851
Taken
64,256
29,229
Mitigated
32,275
13,639
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Cariñoso
Terra
4,805
275
132
1,136
16,170
6,844
31
7,504
8,666
26,790
2,390
W
Chiron
Hurmahgawd
Chiron
10,919
3,914
250
2,343
7,929
2,350
0
1,168
6,598
0
85,663
W
King Arthur
Kangunruh
King Arthur
9,525
1,211
0
3,519
14,245
11,193
0
2,067
12,041
0
61,679
L
5,354
1,645
0
2,459
11,043
3,356
0
2,168
8,875
0
59,922
W
12,114
3,076
182
5,659
12,445
6,030
92
1,511
10,730
0
87,416
W
Hera
13,482
4,531
0
250
5,800
1,923
0
2,760
2,856
77,324
0
L
Vulcan
Tolongudo
Vulcan
10,465
84
0
1,024
9,800
2,417
147
5,192
4,608
57,506
536
L
7,087
1,096
0
5,440
16,588
15,749
0
1,345
15,243
0
52,001
W
Ymir
YesClay
Ymir
3,685
817
0
1,436
11,432
7,733
0
6,556
4,304
10,592
343
L
Heimdallr
iPh0nx
Heimdallr
6,062
2,835
0
2,119
10,655
3,909
0
661
9,994
0
57,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,033
Gold Earned
37,474
568
Minions Killed
444
0
Camps Cleared
0
1,642,883
Distance Traveled
1,524,448
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,194
413
69
5
0
316,667
0
W
Chiron
10,009
667
158
11
0
330,231
4
W
King Arthur
8,941
596
133
9
0
307,904
0
L
Bastet
8,661
577
97
6
0
367,558
2
W
Shiva
9,575
638
115
8
0
378,098
0
W
Hera
9,790
653
146
10
0
307,730
0
L
Vulcan
7,639
509
91
6
0
290,383
0
L
Tyr
7,688
513
96
6
0
271,822
0
W
Ymir
7,718
515
16
1
0
318,920
4
L
Heimdallr
7,292
486
91
6
0
278,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role