Player Matchup

Chronos
Chronos
CryoCosmicDragon
Chronos
Level 63
God Stats
55W - 73L
1,480 SR
Queue Stats
747W - 764L
1,373 Elo+
Solo
Ymir
Ymir
EvenHell
Ymir
Level 66
God Stats
2W - 0L
1,819 SR
Queue Stats
106W - 85L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
Isabel2424p
Nu Wa
Level 59
God Stats
5W - 8L
1,447 SR
Queue Stats
130W - 117L
1,382 Elo+
Party 1
Team Averages
Level 63
1,582 SR
1,402 Elo+

VS

Team Averages
Level 47
1,421 SR
1,499 Elo+
Tiamat
Tiamat
EoBone
Tiamat
Level 57
God Stats
101W - 91L
1,469 SR
Queue Stats
209W - 219L
1,410 Elo+
Solo
Merlin
Merlin
Profugus_on_mars
Merlin
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 30L
1,684 Elo+
Solo
Ra
Ra
badman_TJ
Ra
Level 51
God Stats
3W - 4L
1,295 SR
Queue Stats
70W - 64L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
8,696
725
6,356
7,648
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
16
2 / 1 / 4
8,972
748
4,922
10,461
8,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 0 / 3
9,040
753
6,137
5,367
1,776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EoBone
Tiamat
14
0 / 1 / 2
8,469
706
8,204
8,280
4,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 2
8,067
672
4,311
6,006
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
2 / 3 / 0
8,602
717
5,391
5,390
1,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
6
Kills
2
2
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Tiamat
EoBone
Tiamat
0
1
2
1
W
Ymir
2
1
4
4
W
3
0
3
4.5
L
0
2
2
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,415
Damage
17,906
23,476
Taken
19,676
12,716
Mitigated
8,626
5,536
Healing
7,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,356
710
0
1,288
7,648
2,752
287
5,624
1,995
24,051
0
L
Tiamat
EoBone
Tiamat
8,204
517
164
4,504
8,280
4,800
0
7,008
1,261
32,010
0
W
Ymir
4,922
455
212
851
10,461
8,188
74
8,292
2,133
19,790
2,482
W
6,137
2,497
510
2,675
5,367
1,776
433
3,909
1,392
39,356
1,146
L
4,311
162
0
1,525
6,006
1,896
0
5,577
390
20,073
0
L
5,391
231
730
869
5,390
1,930
0
4,323
1,024
35,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,708
Gold Earned
25,138
148
Minions Killed
153
0
Camps Cleared
0
588,312
Distance Traveled
643,542
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,696
725
52
4
0
222,359
0
L
Tiamat
8,469
706
55
5
0
234,543
0
W
Ymir
8,972
748
36
3
0
162,819
0
W
Nu Wa
9,040
753
60
5
0
203,134
0
L
Merlin
8,067
672
47
4
0
201,645
0
L
Ra
8,602
717
51
4
0
207,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role