Player Matchup

Sol
Sol
 
Sol
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Gantz27
Kuzenbo
Level 157
God Stats
2W - 3L
1,666 SR
Queue Stats
155W - 116L
1,537 Elo+
Solo
Heimdallr
Heimdallr
taitukno
Heimdallr
Level 105
God Stats
0W - 2L
1,310 SR
Queue Stats
14W - 15L
1,458 Elo+
Solo
Team Averages
Level 141
1,492 SR
1,498 Elo+

VS

Team Averages
Level 162
1,423 SR
1,479 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Shmaltzi
Neith
Level 149
God Stats
4W - 7L
1,376 SR
Queue Stats
15W - 27L
1,373 Elo+
Party 1
Sun Wukong
Sun Wukong
iMr Reject
Sun Wukong
Level 148
God Stats
9W - 9L
1,394 SR
Queue Stats
315W - 337L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 4 / 0
7,025
703
2,726
5,956
1,808
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kuzenbo
Gantz27
Kuzenbo
14
1 / 2 / 0
7,764
776
3,330
6,365
6,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
taitukno
Heimdallr
11
0 / 3 / 1
6,902
690
2,025
5,338
2,003
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
2 / 0 / 7
8,492
849
3,725
3,314
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Shmaltzi
Neith
14
2 / 0 / 7
8,364
836
6,022
4,167
1,408
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
iMr Reject
Sun Wukong
14
5 / 1 / 2
8,868
887
4,170
6,450
3,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
9
9
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
0
0
W
Ix Chel
 
Ix Chel
2
0
7
5.5
L
Kuzenbo
Gantz27
Kuzenbo
1
2
0
0.5
W
Neith
Shmaltzi
Neith
2
0
7
5.5
W
Sun Wukong
iMr Reject
Sun Wukong
5
1
2
6
L
Heimdallr
taitukno
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,081
Damage
13,917
17,659
Taken
13,931
10,479
Mitigated
5,645
2,859
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,726
254
0
1,421
5,956
1,808
0
1,068
4,867
28,297
0
W
Ix Chel
 
Ix Chel
3,725
500
1,407
2,408
3,314
1,060
403
1,298
2,007
27,290
0
L
Kuzenbo
Gantz27
Kuzenbo
3,330
1,574
0
980
6,365
6,668
0
1,491
4,856
19,917
0
W
Neith
Shmaltzi
Neith
6,022
1,970
0
1,165
4,167
1,408
561
2,743
1,415
0
25,182
W
Sun Wukong
iMr Reject
Sun Wukong
4,170
626
0
776
6,450
3,177
263
2,095
4,355
0
33,145
L
Heimdallr
taitukno
Heimdallr
2,025
238
0
458
5,338
2,003
0
1,226
4,105
0
18,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,691
Gold Earned
25,724
119
Minions Killed
169
0
Camps Cleared
0
496,802
Distance Traveled
522,947
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,025
703
53
5
0
168,759
0
W
Ix Chel
8,492
849
61
6
0
171,588
2
L
Kuzenbo
7,764
776
39
4
0
175,622
0
W
Neith
8,364
836
40
4
0
155,817
0
W
Sun Wukong
8,868
887
68
7
0
195,542
0
L
Heimdallr
6,902
690
27
3
0
152,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role