Player Matchup

Achilles
Achilles
 
Achilles
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ZZ77
Loki
Level 78
God Stats
14W - 23L
1,464 SR
Queue Stats
151W - 160L
1,495 Elo+
Solo
Hel
Hel
bereday
Hel
Level 17
God Stats
1W - 1L
1,697 SR
Queue Stats
4W - 6L
1,582 Elo+
Party 2
Bacchus
Bacchus
lelecoCdS
Bacchus
Level 37
God Stats
1W - 5L
1,252 SR
Queue Stats
7W - 15L
1,384 Elo+
Party 2
Hou Yi
Hou Yi
munasobh
Hou Yi
Level 4
God Stats
0W - 5L
1,152 SR
Queue Stats
0W - 5L
1,131 Elo+
Party 2
Team Averages
Level 65
1,413 SR
1,418 Elo+

VS

Team Averages
Level 118
1,551 SR
1,480 Elo+
Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
JonySsj
Freya
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,425 Elo+
Party 1
Ullr
Ullr
RedNosedReindeer
Ullr
Level 107
God Stats
6W - 6L
1,468 SR
Queue Stats
167W - 169L
1,398 Elo+
Solo
Poseidon
Poseidon
facucrack071
Poseidon
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,556 Elo+
Solo
Fenrir
Fenrir
xzxORIONxzx
Fenrir
Level 122
God Stats
2W - 1L
1,787 SR
Queue Stats
38W - 36L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 2 / 0
5,152
515
3,243
8,694
5,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
ZZ77
Loki
11
2 / 4 / 1
5,512
551
3,561
8,548
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
9
0 / 4 / 0
5,322
532
2,490
6,093
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
lelecoCdS
Bacchus
8
0 / 2 / 2
4,699
470
2,512
7,746
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
munasobh
Hou Yi
8
0 / 3 / 1
4,190
419
1,157
3,181
826
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
5 / 0 / 1
6,775
678
4,886
3,795
1,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
JonySsj
Freya
12
4 / 0 / 3
6,411
641
4,823
7,005
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 1 / 1
6,168
617
3,705
5,590
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
facucrack071
Poseidon
9
0 / 2 / 4
5,030
503
3,652
3,841
915
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
11
5 / 0 / 1
5,876
588
2,808
5,841
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
15
15
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
0
0.5
W
Rama
 
Rama
5
0
1
5.5
W
Freya
JonySsj
Freya
4
0
3
5.5
W
1
1
1
1.5
L
Loki
ZZ77
Loki
2
4
1
0.63
L
Hel
0
4
0
0
W
Poseidon
facucrack071
Poseidon
0
2
4
1
L
Bacchus
lelecoCdS
Bacchus
0
2
2
0.5
L
Hou Yi
munasobh
Hou Yi
0
3
1
0.17
W
Fenrir
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,963
Damage
19,874
34,262
Taken
26,072
15,321
Mitigated
8,181
9,725
Healing
10,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,243
352
0
3,378
8,694
5,098
0
339
8,355
0
28,011
W
Rama
 
Rama
4,886
4,147
0
2,362
3,795
1,131
0
1,173
2,622
0
43,094
W
Freya
JonySsj
Freya
4,823
1,618
0
3,251
7,005
2,218
0
2,257
4,748
35,128
0
W
3,705
1,251
0
2,350
5,590
1,622
0
0
5,204
0
45,430
L
Loki
ZZ77
Loki
3,561
1,071
0
2,848
8,548
2,285
0
1,869
6,679
0
36,117
L
Hel
2,490
98
64
1,311
6,093
1,482
0
3,369
2,724
30,744
1,260
W
Poseidon
facucrack071
Poseidon
3,652
363
98
575
3,841
915
0
1,204
2,559
21,409
0
L
Bacchus
lelecoCdS
Bacchus
2,512
244
0
1,773
7,746
5,630
0
2,117
5,629
14,369
1,398
L
Hou Yi
munasobh
Hou Yi
1,157
338
0
351
3,181
826
0
781
2,400
0
17,719
W
Fenrir
2,808
565
0
1,392
5,841
2,295
0
118
5,694
0
40,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,875
Gold Earned
30,260
239
Minions Killed
348
0
Camps Cleared
0
988,417
Distance Traveled
964,323
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,152
515
47
5
0
192,810
4
W
Rama
6,775
678
94
9
0
188,128
3
W
Freya
6,411
641
76
8
0
200,010
1
W
Ullr
6,168
617
74
7
0
164,047
0
L
Loki
5,512
551
71
7
0
202,337
0
L
Hel
5,322
532
70
7
0
183,152
0
W
Poseidon
5,030
503
28
3
0
197,222
0
L
Bacchus
4,699
470
17
2
0
209,384
0
L
Hou Yi
4,190
419
34
3
0
200,734
0
W
Fenrir
5,876
588
76
8
0
214,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role