Player Matchup

Charybdis
Charybdis
Gold V
Khabhamens
Charybdis
Gold V
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,700 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
SxBaBombs
Gilgamesh
Gold V
Level 33
God Stats
4W - 0L
1,587 SR
Queue Stats
25W - 6L
1,700 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
TwinHere
Kumbhakarna
Gold II
Level 192
God Stats
12W - 3L
1,589 SR
Queue Stats
65W - 13L
1,958 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,559 SR
1,786 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,531 SR
1,597 MMR
Mulan
Mulan
Platinum III
C00K13 SN1P3R
Mulan
Platinum III
Level 108
God Stats
16W - 17L
1,466 SR
Queue Stats
363W - 349L
1,756 MMR
Party 2
Nemesis
Nemesis
Gold IV
banane geante
Nemesis
Gold IV
Level 125
God Stats
6W - 7L
1,569 SR
Queue Stats
303W - 351L
1,382 MMR
Solo
Persephone
Persephone
Platinum II
death rocks
Persephone
Platinum II
Level 149
God Stats
5W - 5L
1,557 SR
Queue Stats
305W - 287L
1,653 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Khabhamens
Charybdis
16
7 / 1 / 5
10,092
1,009
10,689
6,181
2,218
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gilgamesh
SxBaBombs
Gilgamesh
15
2 / 1 / 8
8,943
894
7,461
9,200
8,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
TwinHere
Kumbhakarna
15
4 / 2 / 8
9,130
913
7,614
10,876
6,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
CthulhuAchillesCerberusThothKuzenbo

VS

Bans
Ne ZhaAnhurScyllaHou YiVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
7,384
738
4,123
10,488
8,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nemesis
15
2 / 3 / 1
8,720
872
5,495
11,497
5,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
death rocks
Persephone
13
2 / 3 / 2
8,359
836
7,131
6,505
2,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
4
4
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Charybdis
Khabhamens
Charybdis
7
1
5
9.5
W
Gilgamesh
SxBaBombs
Gilgamesh
2
1
8
6
W
Kumbhakarna
TwinHere
Kumbhakarna
4
2
8
4
L
Nemesis
2
3
1
0.83
L
Persephone
death rocks
Persephone
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,764
Damage
16,749
26,257
Taken
28,490
17,403
Mitigated
16,341
7,635
Healing
4,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,123
231
0
964
10,488
8,960
0
1,929
8,016
0
16,487
W
Charybdis
Khabhamens
Charybdis
10,689
5,538
0
2,764
6,181
2,218
1,138
927
5,211
0
42,513
W
Gilgamesh
SxBaBombs
Gilgamesh
7,461
1,434
0
1,953
9,200
8,489
419
2,701
6,311
1,508
30,712
W
Kumbhakarna
TwinHere
Kumbhakarna
7,614
939
0
2,918
10,876
6,696
155
3,533
7,214
22,942
0
L
Nemesis
5,495
1,990
0
2,564
11,497
5,255
0
2,234
8,775
0
24,511
L
Persephone
death rocks
Persephone
7,131
529
0
708
6,505
2,126
0
3,579
2,719
25,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,165
Gold Earned
24,463
154
Minions Killed
112
0
Camps Cleared
0
602,387
Distance Traveled
560,279
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,384
738
29
3
0
178,937
2
W
Charybdis
10,092
1,009
79
8
0
182,539
0
W
Gilgamesh
8,943
894
40
4
0
232,368
0
W
Kumbhakarna
9,130
913
35
4
0
187,480
0
L
Nemesis
8,720
872
40
4
0
207,427
2
L
Persephone
8,359
836
43
4
0
173,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role