Player Matchup

Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Faded Zizzy
Xing Tian
Level 129
God Stats
4W - 4L
1,492 SR
Queue Stats
218W - 225L
1,478 Elo+
Party 3
He Bo
He Bo
ThatBeachMonkey
He Bo
Level 67
God Stats
1W - 3L
1,374 SR
Queue Stats
292W - 285L
1,531 Elo+
Party 1
Ra
Ra
tu3sd4y
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 74L
1,451 Elo+
Solo
Sol
Sol
xCHINOx94
Sol
Level 109
God Stats
3W - 7L
1,292 SR
Queue Stats
299W - 297L
1,528 Elo+
Party 1
Team Averages
Level 111
1,432 SR
1,498 Elo+

VS

Team Averages
Level 109
1,543 SR
1,431 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Awfuldeciple
Poseidon
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 62L
1,322 Elo+
Party 4
Bacchus
Bacchus
PrincessKaila
Bacchus
Level 93
God Stats
1W - 0L
1,839 SR
Queue Stats
25W - 62L
1,303 Elo+
Party 4
Rama
Rama
S1ck9
Rama
Level 72
God Stats
4W - 6L
1,372 SR
Queue Stats
427W - 426L
1,501 Elo+
Party 2
Nu Wa
Nu Wa
Simplyareed
Nu Wa
Level 59
God Stats
5W - 5L
1,503 SR
Queue Stats
246W - 232L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
5 / 3 / 5
8,297
830
6,085
7,713
2,738
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Xing Tian
Faded Zizzy
Xing Tian
13
2 / 3 / 7
7,846
785
6,221
11,601
12,706
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 5 / 3
6,796
680
2,021
6,625
2,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 5
7,771
777
4,826
6,964
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 4
7,734
773
6,888
8,750
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
5 / 1 / 7
9,382
938
9,226
7,656
2,491
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Awfuldeciple
Poseidon
14
6 / 3 / 3
8,681
868
9,995
6,178
2,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
11
0 / 4 / 9
7,543
754
3,603
9,083
9,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Rama
S1ck9
Rama
14
4 / 3 / 7
8,256
826
9,022
8,441
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 0 / 12
8,442
844
7,034
5,331
2,010
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
11
Kills
16
16
Deaths
11
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
3
5
2.5
W
Ix Chel
 
Ix Chel
5
1
7
8.5
W
Poseidon
Awfuldeciple
Poseidon
6
3
3
2.5
L
Xing Tian
Faded Zizzy
Xing Tian
2
3
7
1.83
W
Bacchus
0
4
9
1.13
W
Rama
S1ck9
Rama
4
3
7
2.5
W
1
0
12
7
L
1
5
3
0.5
L
1
2
5
1.75
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,041
Damage
38,880
41,653
Taken
36,689
23,419
Mitigated
19,815
15,469
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,085
777
559
1,080
7,713
2,738
0
5,972
1,741
0
11,582
W
Ix Chel
 
Ix Chel
9,226
1,414
5,184
3,416
7,656
2,491
479
4,501
3,045
20,522
133
W
Poseidon
Awfuldeciple
Poseidon
9,995
347
1,481
1,515
6,178
2,417
0
3,718
2,411
21,514
53
L
Xing Tian
Faded Zizzy
Xing Tian
6,221
146
0
566
11,601
12,706
0
6,861
4,740
10,056
0
W
Bacchus
3,603
620
107
908
9,083
9,717
87
3,805
5,278
4,919
0
W
Rama
S1ck9
Rama
9,022
4,398
761
1,615
8,441
3,180
975
4,048
4,393
0
18,826
W
7,034
2,164
492
1,235
5,331
2,010
909
3,725
1,606
22,409
0
L
2,021
360
740
608
6,625
2,166
0
4,707
1,918
8,300
0
L
4,826
348
5,564
2,736
6,964
2,854
0
5,346
1,618
27,399
0
L
6,888
1,527
621
2,995
8,750
2,955
0
6,866
1,884
23,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,444
Gold Earned
42,304
117
Minions Killed
113
0
Camps Cleared
0
907,199
Distance Traveled
984,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,297
830
18
2
0
196,687
0
W
Ix Chel
9,382
938
34
3
0
218,789
0
W
Poseidon
8,681
868
46
5
0
203,165
0
L
Xing Tian
7,846
785
9
1
0
173,834
0
W
Bacchus
7,543
754
0
0
0
184,913
0
W
Rama
8,256
826
18
2
0
184,575
0
W
Nu Wa
8,442
844
15
2
0
193,297
0
L
He Bo
6,796
680
11
1
0
190,041
0
L
Ra
7,771
777
45
5
0
191,561
0
L
Sol
7,734
773
34
3
0
155,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role