Player Matchup

Mercury
Mercury
Martin03_YT
Mercury
Level 88
God Stats
1W - 3L
1,378 SR
Queue Stats
45W - 63L
1,340 Elo+
Party 2
Poseidon
Poseidon
RainerC137
Poseidon
Level 18
God Stats
4W - 22L
1,045 SR
Queue Stats
16W - 56L
1,133 Elo+
Party 2
Surtr
Surtr
StrickerTheKilla
Surtr
Level 42
God Stats
1W - 5L
1,266 SR
Queue Stats
34W - 53L
1,321 Elo+
Party 2
Jormungandr
Jormungandr
drakon123
Jormungandr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
paso221
Danzaburou
Level 7
God Stats
1W - 2L
1,299 SR
Queue Stats
5W - 14L
1,120 Elo+
Party 2
Team Averages
Level 32
1,298 SR
1,283 Elo+

VS

Team Averages
Level 118
1,588 SR
1,474 Elo+
Sobek
Sobek
AbyssalDrogoz
Sobek
Level 125
God Stats
26W - 15L
1,667 SR
Queue Stats
136W - 122L
1,515 Elo+
Party 1
Nike
Nike
SageCalamity
Nike
Level 108
God Stats
8W - 7L
1,610 SR
Queue Stats
220W - 192L
1,463 Elo+
Solo
Ra
Ra
TheArgentino617
Ra
Level 92
God Stats
11W - 10L
1,580 SR
Queue Stats
138W - 136L
1,443 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YarsofoxGuy
Tsukuyomi
Level 136
God Stats
23W - 11L
1,611 SR
Queue Stats
595W - 542L
1,443 Elo+
Solo
Olorun
Olorun
lonemilkshake
Olorun
Level 131
God Stats
5W - 4L
1,473 SR
Queue Stats
167W - 152L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Martin03_YT
Mercury
8
0 / 3 / 0
4,998
357
1,324
5,852
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
RainerC137
Poseidon
10
0 / 9 / 0
5,339
381
470
8,213
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 0
5,567
398
4,354
14,956
11,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jormungandr
drakon123
Jormungandr
9
0 / 6 / 0
5,026
359
3,457
8,530
6,795
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
paso221
Danzaburou
9
0 / 8 / 0
5,402
386
3,928
12,086
3,479
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 12
8,477
606
4,204
7,999
7,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
5 / 0 / 3
9,739
696
10,655
9,612
9,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
10 / 0 / 1
10,118
723
5,072
3,766
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
YarsofoxGuy
Tsukuyomi
17
6 / 0 / 4
9,602
686
7,481
10,469
4,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
9 / 0 / 3
8,799
629
9,833
8,318
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
55
0
Kills
32
32
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
0
12
8
L
Mercury
Martin03_YT
Mercury
0
3
0
0
L
Poseidon
RainerC137
Poseidon
0
9
0
0
W
5
0
3
6.5
L
0
6
0
0
W
10
0
1
10.5
W
Tsukuyomi
YarsofoxGuy
Tsukuyomi
6
0
4
8
L
Jormungandr
drakon123
Jormungandr
0
6
0
0
W
9
0
3
10.5
L
Danzaburou
paso221
Danzaburou
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,533
Damage
37,245
49,637
Taken
40,164
24,592
Mitigated
25,941
5,617
Healing
19,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,204
504
0
3,512
7,999
7,216
127
1,211
6,751
21,148
0
L
Mercury
Martin03_YT
Mercury
1,324
212
0
1,262
5,852
1,428
0
1,302
4,550
0
21,410
L
Poseidon
RainerC137
Poseidon
470
134
0
250
8,213
1,746
0
4,560
3,611
18,267
0
W
10,655
986
0
2,057
9,612
9,274
58
551
8,301
0
70,339
L
4,354
1,212
0
2,007
14,956
11,144
0
1,085
13,871
595
30,426
W
5,072
488
1,926
1,942
3,766
1,708
771
331
3,435
77,236
2,195
W
Tsukuyomi
YarsofoxGuy
Tsukuyomi
7,481
2,059
0
4,026
10,469
4,434
0
869
9,600
0
93,732
L
Jormungandr
drakon123
Jormungandr
3,457
865
0
770
8,530
6,795
0
4,488
4,042
20,570
0
W
9,833
5,698
360
5,414
8,318
3,309
3,052
1,543
6,775
58,646
1,399
L
Danzaburou
paso221
Danzaburou
3,928
1,993
0
1,328
12,086
3,479
0
7,445
4,641
0
28,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,332
Gold Earned
46,735
192
Minions Killed
538
0
Camps Cleared
0
1,128,941
Distance Traveled
1,437,751
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,477
606
24
2
0
284,062
6
L
Mercury
4,998
357
42
3
0
224,366
2
L
Poseidon
5,339
381
31
2
0
199,871
0
W
Nike
9,739
696
139
10
0
242,626
0
L
Surtr
5,567
398
46
3
0
238,678
0
W
Ra
10,118
723
133
10
0
305,717
0
W
Tsukuyomi
9,602
686
152
11
0
357,746
5
L
Jormungandr
5,026
359
39
3
0
215,855
0
W
Olorun
8,799
629
90
6
0
247,600
2
L
Danzaburou
5,402
386
34
2
0
250,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role