Player Matchup

Bacchus
Bacchus
DarkWargo
Bacchus
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 23L
1,146 Elo+
Party 1
Medusa
Medusa
FreddyFuu1411
Medusa
Level 65
God Stats
7W - 8L
1,545 SR
Queue Stats
151W - 141L
1,456 Elo+
Party 1
Poseidon
Poseidon
JPtomplati
Poseidon
Level 93
God Stats
3W - 6L
1,424 SR
Queue Stats
195W - 213L
1,434 Elo+
Party 3
Awilix
Awilix
THess2
Awilix
Level 102
God Stats
11W - 12L
1,516 SR
Queue Stats
153W - 160L
1,511 Elo+
Party 3
Chaac
Chaac
vino4892
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 3
Team Averages
Level 54
1,497 SR
1,362 Elo+

VS

Team Averages
Level 49
1,460 SR
1,356 Elo+
Persephone
Persephone
Fainter72
Persephone
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,430 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ProdGramps
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,048 Elo+
Party 2
Nemesis
Nemesis
X S L 1 M 3
Nemesis
Level 69
God Stats
6W - 5L
1,519 SR
Queue Stats
104W - 113L
1,457 Elo+
Party 2
Cupid
Cupid
X0XBLACKOUTX0X
Cupid
Level 25
God Stats
1W - 1L
1,294 SR
Queue Stats
17W - 23L
1,373 Elo+
Party 2
Bacchus
Bacchus
rhino763
Bacchus
Level 65
God Stats
5W - 6L
1,488 SR
Queue Stats
80W - 85L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarkWargo
Bacchus
8
0 / 3 / 3
5,692
438
2,497
9,555
7,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

9
1 / 4 / 1
5,505
423
4,602
6,542
2,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
JPtomplati
Poseidon
11
2 / 5 / 0
6,160
474
4,065
8,426
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
THess2
Awilix
14
4 / 1 / 1
7,574
583
6,887
10,489
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chaac
vino4892
Chaac
6
0 / 10 / 0
4,829
371
2,005
9,660
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Fainter72
Persephone
13
4 / 2 / 4
8,053
619
6,402
6,410
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ProdGramps
Cu Chulainn
13
9 / 0 / 4
8,116
624
7,818
8,141
5,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
X S L 1 M 3
Nemesis
13
3 / 1 / 3
6,939
534
3,959
7,651
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 3 / 3
6,908
531
5,752
6,492
2,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
rhino763
Bacchus
11
3 / 1 / 7
7,094
546
6,380
9,105
8,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
23
23
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DarkWargo
Bacchus
0
3
3
0.5
W
Persephone
Fainter72
Persephone
4
2
4
3
L
1
4
1
0.38
L
Poseidon
JPtomplati
Poseidon
2
5
0
0.4
W
Cu Chulainn
ProdGramps
Cu Chulainn
9
0
4
11
L
Awilix
THess2
Awilix
4
1
1
4.5
W
Nemesis
X S L 1 M 3
Nemesis
3
1
3
4.5
W
4
3
3
1.83
W
Bacchus
rhino763
Bacchus
3
1
7
6.5
L
Chaac
vino4892
Chaac
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,056
Damage
30,311
44,672
Taken
37,799
19,505
Mitigated
21,065
4,270
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DarkWargo
Bacchus
2,497
811
0
856
9,555
7,320
0
1,590
7,965
10,479
0
W
Persephone
Fainter72
Persephone
6,402
166
0
2,236
6,410
1,667
0
2,236
4,171
46,954
0
L
4,602
1,331
0
1,002
6,542
2,158
0
3,384
3,158
0
39,491
L
Poseidon
JPtomplati
Poseidon
4,065
224
0
1,550
8,426
2,484
0
4,476
3,950
27,466
309
W
Cu Chulainn
ProdGramps
Cu Chulainn
7,818
1,949
0
1,245
8,141
5,564
142
0
8,141
0
48,549
L
Awilix
THess2
Awilix
6,887
3,019
0
250
10,489
4,216
0
2,315
8,174
0
67,311
W
Nemesis
X S L 1 M 3
Nemesis
3,959
1,195
0
628
7,651
3,019
0
831
6,820
0
55,193
W
5,752
3,045
393
2,210
6,492
2,126
126
1,272
5,220
0
44,680
W
Bacchus
rhino763
Bacchus
6,380
1,481
0
2,469
9,105
8,689
0
2,108
6,997
20,113
0
L
Chaac
vino4892
Chaac
2,005
615
0
612
9,660
3,327
0
1,017
8,643
0
10,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,760
Gold Earned
37,110
245
Minions Killed
319
0
Camps Cleared
0
1,307,209
Distance Traveled
1,360,281
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,692
438
30
2
0
228,803
0
W
Persephone
8,053
619
66
5
0
243,148
0
L
Medusa
5,505
423
35
3
0
240,121
0
L
Poseidon
6,160
474
49
4
0
282,123
0
W
Cu Chulainn
8,116
624
71
5
0
277,507
0
L
Awilix
7,574
583
113
9
0
318,632
0
W
Nemesis
6,939
534
89
7
0
323,021
0
W
Cupid
6,908
531
75
6
0
238,966
0
W
Bacchus
7,094
546
18
1
0
277,639
5
L
Chaac
4,829
371
18
1
0
237,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role