Player Matchup

Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nεkst
Tsukuyomi
Level 119
God Stats
9W - 14L
1,391 SR
Queue Stats
381W - 404L
1,454 Elo+
Solo
Cthulhu
Cthulhu
RoyalityBR
Cthulhu
Level 87
God Stats
30W - 23L
1,573 SR
Queue Stats
185W - 170L
1,471 Elo+
Solo
Nike
Nike
rafael842
Nike
Level 152
God Stats
6W - 2L
1,515 SR
Queue Stats
85W - 82L
1,258 Elo+
Solo
Team Averages
Level 118
1,496 SR
1,437 Elo+

VS

Team Averages
Level 136
1,456 SR
1,507 Elo+
Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AndyBlack1
Cthulhu
Level 159
God Stats
1W - 2L
1,377 SR
Queue Stats
210W - 194L
1,517 Elo+
Party 2
Tyr
Tyr
BlackDead11
Tyr
Level 154
God Stats
61W - 58L
1,592 SR
Queue Stats
323W - 293L
1,481 Elo+
Party 2
Ravana
Ravana
GugliottaLG
Ravana
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 74L
1,505 Elo+
Party 1
Artemis
Artemis
mimimi23
Artemis
Level 157
God Stats
2W - 3L
1,312 SR
Queue Stats
28W - 27L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
4 / 2 / 5
7,441
572
7,359
6,319
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
 
Jing Wei
12
0 / 4 / 0
6,682
514
1,636
9,424
2,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tsukuyomi
Nεkst
Tsukuyomi
16
6 / 0 / 5
8,162
628
8,154
10,535
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
RoyalityBR
Cthulhu
13
2 / 1 / 4
6,713
516
8,254
10,630
6,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nike
14
1 / 1 / 1
8,080
622
6,938
10,868
10,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 4 / 0
7,219
555
6,303
11,490
4,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
AndyBlack1
Cthulhu
9
2 / 2 / 3
5,904
454
4,448
8,869
4,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 1 / 0
7,765
597
7,099
13,473
10,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
13
1 / 5 / 1
6,551
504
4,459
9,285
3,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
mimimi23
Artemis
13
3 / 1 / 2
7,524
579
8,625
7,347
2,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
13
Kills
8
8
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
2
5
3.25
W
Jing Wei
 
Jing Wei
0
4
0
0
L
Olorun
 
Olorun
1
4
0
0.25
L
Cthulhu
AndyBlack1
Cthulhu
2
2
3
1.75
L
1
1
0
1
L
Ravana
1
5
1
0.3
W
Tsukuyomi
Nεkst
Tsukuyomi
6
0
5
8.5
W
Cthulhu
RoyalityBR
Cthulhu
2
1
4
4
L
Artemis
mimimi23
Artemis
3
1
2
4
W
Nike
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,341
Damage
30,934
47,776
Taken
50,464
25,125
Mitigated
25,411
14,912
Healing
16,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,359
363
0
750
6,319
1,972
495
2,206
4,113
37,603
1,064
W
Jing Wei
 
Jing Wei
1,636
991
0
2,687
9,424
2,900
0
1,381
7,887
0
41,154
L
Olorun
 
Olorun
6,303
2,928
60
3,656
11,490
4,036
0
3,442
7,728
60,089
1,528
L
Cthulhu
AndyBlack1
Cthulhu
4,448
382
163
979
8,869
4,928
0
4,065
4,381
18,609
0
L
7,099
603
0
8,320
13,473
10,188
0
1,425
12,048
0
67,632
L
Ravana
4,459
943
0
913
9,285
3,904
0
4,668
4,434
0
48,752
W
Tsukuyomi
Nεkst
Tsukuyomi
8,154
1,830
0
7,221
10,535
3,830
127
1,927
8,535
0
69,419
W
Cthulhu
RoyalityBR
Cthulhu
8,254
351
71
3,095
10,630
6,207
0
4,334
6,113
35,913
0
L
Artemis
mimimi23
Artemis
8,625
3,149
0
2,758
7,347
2,355
0
1,556
5,569
0
52,704
W
Nike
6,938
1,406
0
1,088
10,868
10,216
0
134
10,700
2,073
64,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,078
Gold Earned
34,963
456
Minions Killed
427
0
Camps Cleared
0
1,377,885
Distance Traveled
1,290,736
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,441
572
81
6
0
266,153
0
W
Jing Wei
6,682
514
70
5
0
264,924
4
L
Olorun
7,219
555
111
9
0
240,675
0
L
Cthulhu
5,904
454
25
2
0
244,983
4
L
Tyr
7,765
597
124
10
0
279,184
3
L
Ravana
6,551
504
85
7
0
295,691
0
W
Tsukuyomi
8,162
628
109
8
0
309,585
0
W
Cthulhu
6,713
516
60
5
0
280,467
0
L
Artemis
7,524
579
82
6
0
230,203
2
W
Nike
8,080
622
136
10
0
256,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role