Player Matchup

Osiris
Osiris
LuffyStrawHat21
Osiris
Level 42
God Stats
6W - 13L
1,196 SR
Queue Stats
86W - 205L
1,281 Elo+
Party 2
Nu Wa
Nu Wa
SmokeySoul
Nu Wa
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 206L
1,251 Elo+
Party 2
Susano
Susano
the0N3TrueL0N3
Susano
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 227L
1,236 Elo+
Party 2
Team Averages
Level 50
1,399 SR
1,256 Elo+

VS

Team Averages
Level 131
1,575 SR
1,419 Elo+
Medusa
Medusa
Dead-Numb
Medusa
Level 146
God Stats
14W - 7L
1,668 SR
Queue Stats
298W - 308L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
Kacekano
Nu Wa
Level 127
God Stats
14W - 6L
1,598 SR
Queue Stats
238W - 227L
1,415 Elo+
Party 1
Shiva
Shiva
xoBlack_Canaryxo
Shiva
Level 119
God Stats
10W - 4L
1,458 SR
Queue Stats
127W - 109L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
9,063
697
6,672
21,062
21,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
16
2 / 6 / 1
9,624
740
10,285
9,701
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 9 / 1
9,636
741
6,616
13,140
5,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dead-Numb
Medusa
19
13 / 1 / 8
12,959
997
16,376
11,658
4,878
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
Kacekano
Nu Wa
18
7 / 2 / 12
12,091
930
15,579
8,949
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 2 / 19
10,949
842
6,734
15,405
17,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
5
Kills
21
21
Deaths
5
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dead-Numb
Medusa
13
1
8
17
W
Nu Wa
Kacekano
Nu Wa
7
2
12
6.5
L
1
6
2
0.33
L
Nu Wa
2
6
1
0.42
L
2
9
1
0.28
W
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,573
Damage
38,689
43,903
Taken
36,012
29,824
Mitigated
24,969
1,161
Healing
13,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dead-Numb
Medusa
16,376
8,376
472
4,426
11,658
4,878
485
3,010
8,499
0
76,117
W
Nu Wa
Kacekano
Nu Wa
15,579
5,628
508
2,322
8,949
3,079
2,357
2,358
6,342
50,406
1,606
L
6,672
1,599
0
483
21,062
21,684
0
6,881
14,119
0
18,405
L
Nu Wa
10,285
3,049
0
0
9,701
3,131
0
4,510
5,189
38,468
0
L
6,616
596
0
678
13,140
5,009
0
3,932
9,184
0
25,222
W
6,734
909
1,780
4,186
15,405
17,012
281
5,005
10,133
172
35,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
35,999
107
Minions Killed
226
0
Camps Cleared
0
585,383
Distance Traveled
728,426
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,959
997
105
8
0
256,638
1
W
Nu Wa
12,091
930
63
5
0
202,809
2
L
Osiris
9,063
697
22
2
0
219,959
0
L
Nu Wa
9,624
740
54
4
0
191,997
0
L
Susano
9,636
741
31
2
0
173,427
0
W
Shiva
10,949
842
58
4
0
268,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role