Player Matchup

Ymir
Ymir
Brussels_sprout6
Ymir
Level 49
God Stats
1W - 2L
1,701 SR
Queue Stats
222W - 233L
1,498 Elo+
Solo
He Bo
He Bo
Fit_for_a_Kingx
He Bo
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 83L
1,187 Elo+
Solo
Osiris
Osiris
MarSmoove24
Osiris
Level 99
God Stats
2W - 1L
1,686 SR
Queue Stats
418W - 414L
1,472 Elo+
Solo
Ullr
Ullr
Masrock22
Ullr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,380 Elo+
Solo
Sol
Sol
Vamperi0
Sol
Level 42
God Stats
0W - 2L
1,276 SR
Queue Stats
16W - 50L
1,204 Elo+
Solo
Team Averages
Level 70
1,533 SR
1,348 Elo+

VS

Team Averages
Level 102
1,461 SR
1,433 Elo+
Maui
Maui
Antobroos10
Maui
Level 69
God Stats
4W - 4L
1,481 SR
Queue Stats
146W - 162L
1,413 Elo+
Party 1
Rama
Rama
BigNdontCry
Rama
Level 109
God Stats
8W - 1L
1,510 SR
Queue Stats
249W - 272L
1,431 Elo+
Solo
Medusa
Medusa
Shelimpala265
Medusa
Level 101
God Stats
4W - 3L
1,635 SR
Queue Stats
171W - 182L
1,400 Elo+
Party 1
Hercules
Hercules
Ziiplock
Hercules
Level 66
God Stats
3W - 1L
1,573 SR
Queue Stats
103W - 85L
1,508 Elo+
Solo
Mercury
Mercury
killerking9530
Mercury
Level 166
God Stats
1W - 2L
1,105 SR
Queue Stats
203W - 218L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,073
1,015
2,929
5,282
4,684
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 3 / 2
5,313
1,063
3,236
3,623
1,035
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
5
0 / 1 / 1
4,361
872
1,169
1,765
1,912
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ullr
12
1 / 1 / 3
5,470
1,094
3,443
3,085
1,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 1 / 1
5,410
1,082
2,686
2,996
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
6,290
1,258
1,918
4,601
2,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
2 / 2 / 4
6,048
1,210
5,258
4,878
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 3 / 4
5,652
1,130
3,269
4,924
1,468
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Ziiplock
Hercules
11
0 / 0 / 6
6,017
1,203
2,926
4,458
2,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
4 / 2 / 2
6,271
1,254
1,895
3,423
1,035
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
8
8
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
2
2
4
2
L
0
2
2
0.5
L
2
3
2
1
L
Osiris
0
1
1
0.5
L
Ullr
1
1
3
2.5
W
1
3
4
1
L
2
1
1
2.5
W
Hercules
Ziiplock
Hercules
0
0
6
3
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,463
Damage
15,266
16,751
Taken
22,284
10,051
Mitigated
8,588
2,521
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,918
364
1,326
1,236
4,601
2,281
0
2,045
2,556
2,747
1,576
W
5,258
4,125
1,003
1,471
4,878
1,411
759
1,957
2,921
0
10,049
L
2,929
379
0
0
5,282
4,684
0
438
4,844
7,738
272
L
3,236
104
0
220
3,623
1,035
0
328
3,295
5,655
0
L
Osiris
1,169
358
124
515
1,765
1,912
0
93
1,672
0
1,274
L
Ullr
3,443
1,358
0
365
3,085
1,330
0
378
2,707
0
7,830
W
3,269
1,278
375
733
4,924
1,468
546
1,195
3,729
0
8,287
L
2,686
621
401
896
2,996
1,090
0
450
2,546
7,503
0
W
Hercules
Ziiplock
Hercules
2,926
898
122
2,205
4,458
2,393
0
1,776
2,682
0
13,132
W
1,895
573
0
370
3,423
1,035
0
1,606
1,817
0
4,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,627
Gold Earned
30,278
42
Minions Killed
43
0
Camps Cleared
0
374,555
Distance Traveled
579,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,290
1,258
2
0
0
119,765
0
W
Rama
6,048
1,210
8
2
0
100,360
0
L
Ymir
5,073
1,015
10
2
0
80,596
0
L
He Bo
5,313
1,063
5
1
0
90,741
0
L
Osiris
4,361
872
0
0
0
41,049
0
L
Ullr
5,470
1,094
17
3
0
79,727
0
W
Medusa
5,652
1,130
7
1
0
116,234
0
L
Sol
5,410
1,082
10
2
0
82,442
0
W
Hercules
6,017
1,203
21
4
0
118,848
0
W
Mercury
6,271
1,254
5
1
0
123,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role