Player Matchup

Cerberus
Cerberus
Exotic Bali
Cerberus
Level 84
God Stats
24W - 9L
1,717 SR
Queue Stats
495W - 484L
1,500 Elo+
Solo
Poseidon
Poseidon
Greeeeenfox
Poseidon
Level 129
God Stats
3W - 1L
1,670 SR
Queue Stats
62W - 64L
1,444 Elo+
Solo
Sylvanus
Sylvanus
Jurakan27
Sylvanus
Level 143
God Stats
1W - 2L
1,298 SR
Queue Stats
100W - 105L
1,383 Elo+
Solo
Khepri
Khepri
PR UnifmGrub
Khepri
Level 79
God Stats
3W - 2L
1,491 SR
Queue Stats
281W - 264L
1,420 Elo+
Party 2
Zhong Kui
Zhong Kui
SethIsSkitzo
Zhong Kui
Level 124
God Stats
3W - 1L
1,493 SR
Queue Stats
107W - 96L
1,455 Elo+
Party 2
Team Averages
Level 112
1,534 SR
1,441 Elo+

VS

Team Averages
Level 165
1,405 SR
1,424 Elo+
Tiamat
Tiamat
Bhebert104
Tiamat
Level 144
God Stats
0W - 2L
1,277 SR
Queue Stats
94W - 114L
1,386 Elo+
Party 1
Odin
Odin
CORNHOLIOsTP552
Odin
Level 221
God Stats
24W - 14L
1,485 SR
Queue Stats
653W - 645L
1,480 Elo+
Solo
Terra
Terra
TheSassyKingg
Terra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 163L
1,368 Elo+
Party 1
Agni
Agni
YoungSoulja22
Agni
Level 156
God Stats
0W - 2L
1,276 SR
Queue Stats
132W - 144L
1,415 Elo+
Party 1
Vulcan
Vulcan
nenoboywonder
Vulcan
Level 195
God Stats
20W - 19L
1,487 SR
Queue Stats
815W - 807L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Exotic Bali
Cerberus
17
11 / 2 / 7
10,028
1,003
11,445
20,307
19,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Greeeeenfox
Poseidon
16
3 / 2 / 10
9,303
930
14,653
8,267
4,093
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
Jurakan27
Sylvanus
12
0 / 1 / 7
7,787
779
3,685
9,097
9,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
14
1 / 1 / 11
8,973
897
4,797
10,633
11,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
SethIsSkitzo
Zhong Kui
13
3 / 4 / 6
8,398
840
9,044
11,383
9,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bhebert104
Tiamat
12
1 / 5 / 4
7,387
739
4,145
7,990
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 4
7,215
722
5,475
9,236
7,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 2 / 7
7,622
762
4,177
14,946
9,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 5 / 4
7,654
765
9,586
7,852
3,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 3
8,112
811
17,708
9,573
3,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
18
Kills
9
10
Deaths
19
41
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bhebert104
Tiamat
1
5
4
0.6
L
2
2
4
2
W
Cerberus
Exotic Bali
Cerberus
11
2
7
7.25
W
Poseidon
Greeeeenfox
Poseidon
3
2
10
4
W
Sylvanus
Jurakan27
Sylvanus
0
1
7
3.5
W
Khepri
1
1
11
6.5
W
Zhong Kui
SethIsSkitzo
Zhong Kui
3
4
6
1.5
L
0
2
7
1.75
L
3
5
4
1
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,624
Damage
41,091
59,687
Taken
49,597
54,211
Mitigated
28,715
30,342
Healing
19,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bhebert104
Tiamat
4,145
322
788
1,042
7,990
4,366
0
7,085
905
7,605
442
L
5,475
287
616
1,759
9,236
7,834
0
7,938
1,298
0
9,931
W
Cerberus
Exotic Bali
Cerberus
11,445
1,162
664
10,923
20,307
19,580
813
10,396
9,911
26,925
0
W
Poseidon
Greeeeenfox
Poseidon
14,653
1,209
725
579
8,267
4,093
2,689
4,463
3,804
35,859
0
W
Sylvanus
Jurakan27
Sylvanus
3,685
207
3,679
4,133
9,097
9,586
202
6,405
2,692
6,181
1,359
W
Khepri
4,797
219
3,037
2,429
10,633
11,869
796
6,570
4,063
11,042
0
W
Zhong Kui
SethIsSkitzo
Zhong Kui
9,044
1,651
1,427
2,746
11,383
9,083
841
6,718
4,665
19,775
915
L
4,177
361
4,951
6,822
14,946
9,438
0
13,157
1,789
6,638
1,288
L
9,586
734
137
520
7,852
3,360
0
6,808
1,044
17,716
0
L
17,708
361
697
2,393
9,573
3,717
0
7,882
1,691
32,485
510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,489
Gold Earned
37,990
149
Minions Killed
87
0
Camps Cleared
0
898,034
Distance Traveled
856,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,387
739
13
1
0
151,004
0
L
Odin
7,215
722
14
1
0
166,796
0
W
Cerberus
10,028
1,003
38
4
0
197,485
0
W
Poseidon
9,303
930
52
5
0
197,724
0
W
Sylvanus
7,787
779
12
1
0
146,911
0
W
Khepri
8,973
897
15
2
0
205,946
0
W
Zhong Kui
8,398
840
32
3
0
149,968
0
L
Terra
7,622
762
10
1
0
203,444
0
L
Agni
7,654
765
14
1
0
153,178
0
L
Vulcan
8,112
811
36
4
0
182,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role