Player Matchup

Thanatos
Thanatos
Bonkies
Thanatos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,381 Elo+
Party 1
Chaac
Chaac
RygaDune
Chaac
Level 17
God Stats
1W - 2L
1,498 SR
Queue Stats
13W - 23L
1,392 Elo+
Party 1
Vulcan
Vulcan
STRAIGHTreckage
Vulcan
Level 15
God Stats
0W - 4L
1,058 SR
Queue Stats
11W - 23L
1,325 Elo+
Party 1
Danzaburou
Danzaburou
XO_StarBoy_OVO_
Danzaburou
Level 40
God Stats
16W - 20L
1,447 SR
Queue Stats
31W - 46L
1,369 Elo+
Solo
Ganesha
Ganesha
ZeusStrikR
Ganesha
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,463 Elo+
Party 1
Team Averages
Level 29
1,401 SR
1,386 Elo+

VS

Team Averages
Level 113
1,660 SR
1,568 Elo+
Neith
Neith
Juliunne
Neith
Level 168
God Stats
1W - 0L
1,818 SR
Queue Stats
241W - 224L
1,632 Elo+
Party 2
Amaterasu
Amaterasu
Luvving
Amaterasu
Level 148
God Stats
294W - 168L
1,759 SR
Queue Stats
627W - 538L
1,636 Elo+
Party 2
Ymir
Ymir
Mr 32nd
Ymir
Level 15
God Stats
1W - 1L
1,376 SR
Queue Stats
2W - 2L
1,246 Elo+
Party 2
Ra
Ra
lm Lamb
Ra
Level 127
God Stats
45W - 20L
1,817 SR
Queue Stats
478W - 407L
1,662 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mrepicface
Tsukuyomi
Level 107
God Stats
6W - 2L
1,531 SR
Queue Stats
129W - 84L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bonkies
Thanatos
10
1 / 2 / 1
5,123
512
4,101
7,603
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
RygaDune
Chaac
9
1 / 2 / 0
5,239
524
3,070
8,349
5,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 4 / 0
4,576
458
1,012
5,121
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
XO_StarBoy_OVO_
Danzaburou
7
0 / 7 / 0
4,467
447
3,566
7,485
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
ZeusStrikR
Ganesha
7
0 / 3 / 0
4,474
447
998
8,456
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Juliunne
Neith
11
7 / 1 / 2
6,304
630
8,517
5,550
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
Luvving
Amaterasu
12
2 / 1 / 2
7,239
724
4,388
7,751
4,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Mr 32nd
Ymir
10
1 / 0 / 5
5,964
596
1,448
5,691
3,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

13
3 / 0 / 3
7,214
721
4,688
3,134
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
mrepicface
Tsukuyomi
11
5 / 0 / 2
6,389
639
4,149
3,838
1,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
18
18
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bonkies
Thanatos
1
2
1
0.75
W
Neith
Juliunne
Neith
7
1
2
8
W
Amaterasu
Luvving
Amaterasu
2
1
2
3
W
Ymir
Mr 32nd
Ymir
1
0
5
3.5
L
Chaac
RygaDune
Chaac
1
2
0
0.5
L
0
4
0
0
L
Danzaburou
XO_StarBoy_OVO_
Danzaburou
0
7
0
0
L
Ganesha
ZeusStrikR
Ganesha
0
3
0
0
W
3
0
3
4.5
W
Tsukuyomi
mrepicface
Tsukuyomi
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,747
Damage
23,190
37,014
Taken
25,964
14,853
Mitigated
11,766
11,920
Healing
11,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bonkies
Thanatos
4,101
1,000
0
4,914
7,603
2,554
0
599
6,890
0
36,806
W
Neith
Juliunne
Neith
8,517
3,229
0
1,950
5,550
1,644
0
237
5,313
0
44,650
W
Amaterasu
Luvving
Amaterasu
4,388
1,601
0
3,141
7,751
4,856
0
0
7,751
0
50,352
W
Ymir
Mr 32nd
Ymir
1,448
609
0
1,878
5,691
3,035
0
191
5,500
17,088
0
L
Chaac
RygaDune
Chaac
3,070
718
0
3,337
8,349
5,506
0
0
7,912
0
26,675
L
1,012
395
0
630
5,121
1,457
0
2,368
2,559
23,520
0
L
Danzaburou
XO_StarBoy_OVO_
Danzaburou
3,566
1,173
0
1,192
7,485
1,740
0
787
6,698
0
17,026
L
Ganesha
ZeusStrikR
Ganesha
998
98
131
1,716
8,456
3,596
0
1,851
6,387
12,923
0
W
4,688
392
237
1,521
3,134
1,038
0
1,204
1,930
49,746
752
W
Tsukuyomi
mrepicface
Tsukuyomi
4,149
1,197
0
2,878
3,838
1,193
0
378
3,460
0
41,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,879
Gold Earned
33,110
211
Minions Killed
386
0
Camps Cleared
0
988,927
Distance Traveled
1,048,701
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,123
512
66
7
0
227,744
0
W
Neith
6,304
630
67
7
0
187,861
0
W
Amaterasu
7,239
724
99
10
0
197,427
0
W
Ymir
5,964
596
42
4
0
189,669
0
L
Chaac
5,239
524
47
5
0
189,996
2
L
Vulcan
4,576
458
49
5
0
187,313
0
L
Danzaburou
4,467
447
31
3
0
183,602
0
L
Ganesha
4,474
447
18
2
0
200,272
1
W
Ra
7,214
721
102
10
0
229,686
0
W
Tsukuyomi
6,389
639
76
8
0
244,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role