Player Matchup

Nox
Nox
Alcaicedo
Nox
Level 140
God Stats
0W - 4L
1,166 SR
Queue Stats
319W - 283L
1,482 Elo+
Party 1
Loki
Loki
Andreslc88
Loki
Level 127
God Stats
13W - 10L
1,659 SR
Queue Stats
178W - 167L
1,500 Elo+
Party 1
Ra
Ra
Fett7980
Ra
Level 149
God Stats
4W - 2L
1,843 SR
Queue Stats
235W - 224L
1,474 Elo+
Solo
Nike
Nike
c018yj4ck
Nike
Level 155
God Stats
3W - 2L
1,308 SR
Queue Stats
329W - 326L
1,560 Elo+
Solo
Apollo
Apollo
rickmander
Apollo
Level 145
God Stats
114W - 103L
1,516 SR
Queue Stats
620W - 573L
1,473 Elo+
Solo
Team Averages
Level 143
1,498 SR
1,498 Elo+

VS

Team Averages
Level 136
1,470 SR
1,456 Elo+
Chaac
Chaac
 
Chaac
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Fifth
Shiva
Level 127
God Stats
188W - 163L
1,599 SR
Queue Stats
285W - 275L
1,512 Elo+
Solo
Arachne
Arachne
Juliani
Arachne
Level 125
God Stats
1W - 1L
1,303 SR
Queue Stats
1W - 3L
1,160 Elo+
Solo
Olorun
Olorun
chupacabras72
Olorun
Level 111
God Stats
55W - 44L
1,616 SR
Queue Stats
457W - 408L
1,543 Elo+
Solo
Poseidon
Poseidon
okB4UShout
Poseidon
Level 126
God Stats
2W - 1L
1,330 SR
Queue Stats
79W - 59L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
4,596
575
2,266
6,323
3,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 1 / 2
5,069
634
3,382
5,853
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

4
0 / 1 / 0
3,485
436
509
867
226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nike
7
1 / 1 / 0
4,570
571
3,582
5,035
2,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Apollo
rickmander
Apollo
8
2 / 4 / 1
4,532
567
3,195
6,209
1,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
1 / 1 / 0
4,978
622
1,584
5,867
3,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Shiva
Fifth
Shiva
8
1 / 0 / 5
5,347
668
3,374
5,075
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Juliani
Arachne
8
1 / 0 / 1
4,404
551
1,671
5,044
1,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
1 / 1 / 0
5,997
750
1,447
4,324
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
okB4UShout
Poseidon
9
4 / 3 / 2
5,558
695
6,796
5,569
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
5
Kills
8
8
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
0
1
L
0
1
3
1.5
L
2
1
2
3
L
0
1
0
0
W
Shiva
Fifth
Shiva
1
0
5
3.5
W
Arachne
Juliani
Arachne
1
0
1
1.5
L
Nike
1
1
0
1
W
1
1
0
1
W
Poseidon
okB4UShout
Poseidon
4
3
2
1.67
L
Apollo
rickmander
Apollo
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,934
Damage
14,872
24,287
Taken
25,879
8,736
Mitigated
10,903
6,666
Healing
9,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,584
174
75
1,107
5,867
3,835
80
0
5,867
0
24,324
L
2,266
628
0
1,596
6,323
3,029
115
2,693
3,306
13,303
0
L
3,382
944
0
2,550
5,853
1,676
0
1,555
4,188
0
26,854
L
509
172
72
144
867
226
0
582
285
6,634
0
W
Shiva
Fifth
Shiva
3,374
679
220
2,434
5,075
2,931
147
1,021
4,054
0
12,027
W
Arachne
Juliani
Arachne
1,671
983
0
1,329
5,044
1,502
51
174
4,870
0
17,401
L
Nike
3,582
465
0
1,286
5,035
2,000
0
0
5,035
0
24,663
W
1,447
585
0
2,173
4,324
1,350
0
509
3,815
50,082
4,583
W
Poseidon
okB4UShout
Poseidon
6,796
1,693
0
2,031
5,569
1,285
390
1,071
4,498
32,930
0
L
Apollo
rickmander
Apollo
3,195
2,239
0
1,018
6,209
1,805
256
2,558
3,309
0
22,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,252
Gold Earned
26,284
176
Minions Killed
255
0
Camps Cleared
0
621,478
Distance Traveled
811,196
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,978
622
48
6
0
119,705
0
L
Nox
4,596
575
22
3
0
147,806
2
L
Loki
5,069
634
56
7
0
171,245
0
L
Ra
3,485
436
12
2
0
41,154
1
W
Shiva
5,347
668
15
2
0
197,630
5
W
Arachne
4,404
551
32
4
0
195,922
0
L
Nike
4,570
571
48
6
0
87,971
0
W
Olorun
5,997
750
94
12
0
144,069
0
W
Poseidon
5,558
695
66
8
0
153,870
0
L
Apollo
4,532
567
38
5
0
173,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role