Player Matchup

Yemoja
Yemoja
GreetedPath3699
Yemoja
Level 160
God Stats
24W - 23L
1,461 SR
Queue Stats
81W - 97L
1,388 Elo+
Solo
Martichoras
Martichoras
HawgHammer
Martichoras
Level 122
God Stats
2W - 3L
1,444 SR
Queue Stats
4W - 9L
1,246 Elo+
Party 4
Gilgamesh
Gilgamesh
SmellyUrMom
Gilgamesh
Level 123
God Stats
10W - 0L
1,558 SR
Queue Stats
19W - 3L
1,788 Elo+
Party 2
Anubis
Anubis
e-sigmiz
Anubis
Level 107
God Stats
21W - 15L
1,635 SR
Queue Stats
43W - 31L
1,542 Elo+
Party 2
Ra
Ra
sadwhitewhale
Ra
Level 114
God Stats
1W - 1L
1,406 SR
Queue Stats
4W - 9L
1,246 Elo+
Party 4
Team Averages
Level 125
1,501 SR
1,442 Elo+

VS

Team Averages
Level 118
1,435 SR
1,340 Elo+
Danzaburou
Danzaburou
Elmō
Danzaburou
Level 147
God Stats
0W - 2L
1,502 SR
Queue Stats
6W - 9L
1,295 Elo+
Party 3
Cabrakan
Cabrakan
IITheWolfManII
Cabrakan
Level 39
God Stats
1W - 3L
1,466 SR
Queue Stats
45W - 53L
1,448 Elo+
Party 1
Vulcan
Vulcan
ItzCuddles
Vulcan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,387 Elo+
Solo
Guan Yu
Guan Yu
Sunniestjoker43
Guan Yu
Level 125
God Stats
0W - 1L
1,574 SR
Queue Stats
19W - 29L
1,197 Elo+
Party 1
Cupid
Cupid
WOOFanatic
Cupid
Level 152
God Stats
0W - 2L
1,132 SR
Queue Stats
34W - 36L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 9
10,819
984
9,437
10,078
3,971
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Martichoras
HawgHammer
Martichoras
16
2 / 2 / 10
10,458
951
7,595
10,738
3,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
SmellyUrMom
Gilgamesh
18
9 / 2 / 9
11,884
1,080
10,941
14,958
8,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
e-sigmiz
Anubis
18
9 / 2 / 12
11,739
1,067
19,071
10,715
4,631
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
5 / 2 / 5
10,812
983
6,755
6,925
2,399
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elmō
Danzaburou
12
0 / 5 / 0
7,940
722
1,071
5,700
1,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cabrakan
16
4 / 8 / 5
10,342
940
13,995
18,863
10,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
ItzCuddles
Vulcan
17
2 / 3 / 4
10,257
932
8,656
8,131
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 8 / 7
9,367
852
4,699
19,970
16,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cupid
14
4 / 5 / 0
9,796
891
3,869
7,641
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
29
Kills
10
10
Deaths
29
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Elmō
Danzaburou
0
5
0
0
W
4
2
9
4.25
W
Martichoras
HawgHammer
Martichoras
2
2
10
3.5
L
Cabrakan
4
8
5
0.81
L
Vulcan
ItzCuddles
Vulcan
2
3
4
1.33
W
Gilgamesh
SmellyUrMom
Gilgamesh
9
2
9
6.75
L
0
8
7
0.44
L
Cupid
4
5
0
0.8
W
Anubis
e-sigmiz
Anubis
9
2
12
7.5
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,799
Damage
32,290
53,414
Taken
60,305
23,516
Mitigated
31,464
13,431
Healing
7,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Elmō
Danzaburou
1,071
183
0
775
5,700
1,213
0
2,938
2,762
0
3,860
W
9,437
939
2,072
2,595
10,078
3,971
1,529
3,672
6,338
29,591
1,019
W
Martichoras
HawgHammer
Martichoras
7,595
3,394
79
989
10,738
3,845
1,752
5,840
4,706
0
36,557
L
Cabrakan
13,995
2,158
0
360
18,863
10,067
0
12,612
6,173
25,097
0
L
Vulcan
ItzCuddles
Vulcan
8,656
148
0
547
8,131
2,377
0
4,264
3,867
37,224
0
W
Gilgamesh
SmellyUrMom
Gilgamesh
10,941
2,933
0
2,016
14,958
8,670
3,150
3,338
11,448
0
37,385
L
4,699
567
2,110
2,991
19,970
16,096
0
10,080
9,715
0
8,594
L
Cupid
3,869
1,873
259
770
7,641
1,711
408
4,940
2,701
0
13,596
W
Anubis
e-sigmiz
Anubis
19,071
1,068
0
4,840
10,715
4,631
3,928
4,031
6,420
40,792
0
W
6,755
535
24
816
6,925
2,399
1,164
4,788
1,851
25,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,712
Gold Earned
47,702
256
Minions Killed
125
0
Camps Cleared
0
1,014,005
Distance Traveled
784,828
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,940
722
8
1
0
78,240
0
W
Yemoja
10,819
984
44
4
0
198,061
0
W
Martichoras
10,458
951
64
6
0
200,938
0
L
Cabrakan
10,342
940
20
2
0
180,906
0
L
Vulcan
10,257
932
68
6
0
215,625
4
W
Gilgamesh
11,884
1,080
46
4
0
244,744
0
L
Guan Yu
9,367
852
7
1
0
202,988
0
L
Cupid
9,796
891
22
2
0
107,069
0
W
Anubis
11,739
1,067
60
5
0
182,057
0
W
Ra
10,812
983
42
4
0
188,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role