Player Matchup

Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Adept_InsectBR
Sun Wukong
Level 147
God Stats
2W - 0L
1,489 SR
Queue Stats
29W - 30L
1,477 Elo+
Solo
Ra
Ra
Isnou
Ra
Level 204
God Stats
7W - 4L
1,658 SR
Queue Stats
197W - 220L
1,471 Elo+
Party 1
Fafnir
Fafnir
Mecha0508
Fafnir
Level 126
God Stats
2W - 1L
1,296 SR
Queue Stats
53W - 37L
1,530 Elo+
Solo
Team Averages
Level 158
1,488 SR
1,496 Elo+

VS

Team Averages
Level 115
1,509 SR
1,444 Elo+
Awilix
Awilix
FranK456
Awilix
Level 100
God Stats
0W - 4L
1,368 SR
Queue Stats
21W - 36L
1,384 Elo+
Party 2
Raijin
Raijin
LauNeyXzet
Raijin
Level 78
God Stats
6W - 8L
1,507 SR
Queue Stats
23W - 38L
1,376 Elo+
Party 2
Nut
Nut
ZzbrianzZ8613
Nut
Level 101
God Stats
6W - 9L
1,433 SR
Queue Stats
313W - 303L
1,530 Elo+
Solo
Xing Tian
Xing Tian
neapolito
Xing Tian
Level 146
God Stats
1W - 1L
1,627 SR
Queue Stats
139W - 135L
1,487 Elo+
Solo
Vamana
Vamana
oBRANCAo
Vamana
Level 149
God Stats
17W - 10L
1,612 SR
Queue Stats
217W - 206L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 1 / 6
10,298
606
7,417
10,742
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
 
Serqet
16
9 / 4 / 9
9,915
583
14,322
14,079
6,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Adept_InsectBR
Sun Wukong
16
2 / 2 / 8
9,929
584
15,164
15,344
12,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ra
17
6 / 2 / 7
10,516
619
11,605
10,426
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Mecha0508
Fafnir
13
1 / 1 / 8
8,804
518
4,903
12,683
12,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FranK456
Awilix
14
3 / 6 / 2
7,956
468
5,888
14,587
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
LauNeyXzet
Raijin
14
2 / 8 / 1
8,253
485
7,235
10,234
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 3
9,460
556
11,224
12,181
3,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
neapolito
Xing Tian
14
2 / 2 / 2
8,557
503
9,529
19,782
18,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
oBRANCAo
Vamana
16
1 / 3 / 1
8,787
517
7,964
17,907
14,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
21
Kills
10
10
Deaths
21
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
6
6
W
Serqet
 
Serqet
9
4
9
3.38
W
Sun Wukong
Adept_InsectBR
Sun Wukong
2
2
8
3
L
Awilix
FranK456
Awilix
3
6
2
0.67
W
Ra
6
2
7
4.75
L
Raijin
LauNeyXzet
Raijin
2
8
1
0.31
W
Fafnir
Mecha0508
Fafnir
1
1
8
5
L
2
2
3
1.75
L
Xing Tian
neapolito
Xing Tian
2
2
2
1.5
L
Vamana
oBRANCAo
Vamana
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,411
Damage
41,840
63,274
Taken
74,691
39,769
Mitigated
43,139
18,229
Healing
14,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,417
4,569
0
5,086
10,742
4,225
1,204
2,159
8,543
0
91,087
W
Serqet
 
Serqet
14,322
2,449
0
1,233
14,079
6,102
0
4,117
9,601
0
67,753
W
Sun Wukong
Adept_InsectBR
Sun Wukong
15,164
2,572
0
4,643
15,344
12,480
90
2,812
12,382
10,932
64,267
L
Awilix
FranK456
Awilix
5,888
1,845
0
3,466
14,587
3,700
0
4,397
9,062
0
40,435
W
Ra
11,605
475
1,598
2,026
10,426
4,022
0
3,508
6,618
72,807
2,438
L
Raijin
LauNeyXzet
Raijin
7,235
67
0
326
10,234
2,681
0
3,692
6,034
47,610
0
W
Fafnir
Mecha0508
Fafnir
4,903
1,874
0
3,643
12,683
12,940
0
3,433
9,188
25,730
0
L
11,224
4,997
0
2,898
12,181
3,920
0
2,688
9,141
0
82,070
L
Xing Tian
neapolito
Xing Tian
9,529
530
0
3,426
19,782
18,631
0
4,317
15,043
43,114
0
L
Vamana
oBRANCAo
Vamana
7,964
3,212
0
4,701
17,907
14,207
0
3,028
14,320
178
72,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,462
Gold Earned
43,013
517
Minions Killed
494
0
Camps Cleared
0
1,818,698
Distance Traveled
1,703,458
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,298
606
156
9
0
323,004
0
W
Serqet
9,915
583
81
5
0
439,930
0
W
Sun Wukong
9,929
584
112
7
0
325,562
0
L
Awilix
7,956
468
70
4
0
398,252
4
W
Ra
10,516
619
126
7
0
377,634
6
L
Raijin
8,253
485
101
6
0
310,167
2
W
Fafnir
8,804
518
42
2
0
352,568
7
L
Nut
9,460
556
137
8
0
298,049
0
L
Xing Tian
8,557
503
42
2
0
374,156
3
L
Vamana
8,787
517
144
8
0
322,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role