Player Matchup

Tyr
Tyr
Camiroshi
Tyr
Level 90
God Stats
5W - 1L
1,987 SR
Queue Stats
83W - 30L
1,714 Elo+
Solo
Shiva
Shiva
ConfusedHobo805
Shiva
Level 71
God Stats
6W - 2L
1,862 SR
Queue Stats
150W - 121L
1,549 Elo+
Solo
Cerberus
Cerberus
FromLeedsM8
Cerberus
Level 105
God Stats
3W - 0L
1,995 SR
Queue Stats
54W - 22L
1,701 Elo+
Party 2
Anhur
Anhur
MichaelWave3000
Anhur
Level 49
God Stats
30W - 18L
1,625 SR
Queue Stats
188W - 111L
1,651 Elo+
Solo
Chronos
Chronos
TylerChilders
Chronos
Level 126
God Stats
2W - 1L
1,316 SR
Queue Stats
51W - 20L
1,734 Elo+
Party 2
Team Averages
Level 88
1,757 SR
1,670 Elo+

VS

Team Averages
Level 121
1,549 SR
1,564 Elo+
Ao Kuang
Ao Kuang
Arklay07
Ao Kuang
Level 120
God Stats
333W - 291L
1,570 SR
Queue Stats
436W - 371L
1,588 Elo+
Solo
Cthulhu
Cthulhu
Rocketjay3
Cthulhu
Level 129
God Stats
178W - 141L
1,693 SR
Queue Stats
178W - 142L
1,655 Elo+
Solo
Cu Chulainn
Cu Chulainn
X3ntalier
Cu Chulainn
Level 140
God Stats
1W - 4L
1,335 SR
Queue Stats
328W - 274L
1,548 Elo+
Solo
Hera
Hera
baldingmagician
Hera
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 231L
1,516 Elo+
Party 1
Neith
Neith
xXratthewXx
Neith
Level 87
God Stats
72W - 50L
1,647 SR
Queue Stats
473W - 449L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
6,858
686
3,454
5,757
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 1
6,847
685
7,242
9,932
7,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
FromLeedsM8
Cerberus
10
1 / 1 / 8
5,918
592
3,808
8,531
5,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

13
5 / 0 / 3
7,107
711
7,775
4,928
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
12
6 / 2 / 3
6,999
700
6,266
8,726
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arklay07
Ao Kuang
9
1 / 5 / 3
5,191
519
4,031
9,747
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Rocketjay3
Cthulhu
8
1 / 1 / 1
5,315
532
3,053
6,065
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
X3ntalier
Cu Chulainn
10
1 / 3 / 0
5,697
570
6,209
9,534
5,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 6 / 1
5,515
552
5,210
7,123
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 0
4,657
466
2,796
6,083
1,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
20
Kills
5
5
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Arklay07
Ao Kuang
1
5
3
0.5
W
6
1
2
7
W
2
1
1
2.5
W
Cerberus
FromLeedsM8
Cerberus
1
1
8
5
W
5
0
3
6.5
L
Cthulhu
Rocketjay3
Cthulhu
1
1
1
1.5
W
Chronos
6
2
3
3.75
L
Cu Chulainn
X3ntalier
Cu Chulainn
1
3
0
0.33
L
2
6
1
0.42
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,545
Damage
21,299
37,874
Taken
38,552
19,809
Mitigated
14,028
12,937
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Arklay07
Ao Kuang
4,031
1,363
0
2,887
9,747
2,304
0
2,082
7,665
23,848
5,890
W
3,454
185
0
2,073
5,757
2,326
0
501
5,256
0
52,071
W
7,242
1,351
0
1,448
9,932
7,201
0
488
9,444
0
50,909
W
Cerberus
FromLeedsM8
Cerberus
3,808
567
0
3,056
8,531
5,770
0
4,555
3,976
14,908
1,476
W
7,775
4,728
0
3,328
4,928
1,479
679
1,594
3,334
0
55,279
L
Cthulhu
Rocketjay3
Cthulhu
3,053
323
46
1,809
6,065
3,100
0
3,697
2,368
16,945
0
W
Chronos
6,266
2,195
0
3,032
8,726
3,033
0
4,889
3,837
48,669
0
L
Cu Chulainn
X3ntalier
Cu Chulainn
6,209
1,436
0
1,591
9,534
5,779
0
0
9,534
0
39,211
L
5,210
2,137
0
1,271
7,123
1,817
0
3,687
3,436
31,550
0
L
2,796
1,500
0
769
6,083
1,028
0
431
5,652
0
23,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,729
Gold Earned
26,375
426
Minions Killed
269
0
Camps Cleared
0
1,064,728
Distance Traveled
995,473
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,191
519
55
6
0
208,765
0
W
Tyr
6,858
686
96
10
0
250,537
0
W
Shiva
6,847
685
94
9
0
205,790
3
W
Cerberus
5,918
592
29
3
0
214,263
0
W
Anhur
7,107
711
106
11
0
179,007
0
L
Cthulhu
5,315
532
32
3
0
212,476
5
W
Chronos
6,999
700
101
10
0
215,131
0
L
Cu Chulainn
5,697
570
82
8
0
191,535
1
L
Hera
5,515
552
53
5
0
200,729
1
L
Neith
4,657
466
47
5
0
181,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role