Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DAquino92
Cerberus
Level 154
God Stats
2W - 0L
1,283 SR
Queue Stats
114W - 107L
1,541 Elo+
Party 1
Horus
Horus
GueS2WH088
Horus
Level 87
God Stats
16W - 12L
1,577 SR
Queue Stats
40W - 45L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
Heraion92
Nu Wa
Level 157
God Stats
29W - 22L
1,589 SR
Queue Stats
197W - 203L
1,531 Elo+
Solo
Thor
Thor
lilboss49
Thor
Level 59
God Stats
2W - 4L
1,286 SR
Queue Stats
35W - 42L
1,551 Elo+
Party 1
Team Averages
Level 120
1,447 SR
1,532 Elo+

VS

Team Averages
Level 149
1,618 SR
1,564 Elo+
Zhong Kui
Zhong Kui
EAH1997
Zhong Kui
Level 159
God Stats
25W - 32L
1,541 SR
Queue Stats
265W - 239L
1,619 Elo+
Party 2
Cabrakan
Cabrakan
GazapoSH
Cabrakan
Level 163
God Stats
13W - 7L
1,737 SR
Queue Stats
249W - 235L
1,600 Elo+
Party 2
Bacchus
Bacchus
TacoTony
Bacchus
Level 149
God Stats
6W - 4L
1,585 SR
Queue Stats
409W - 386L
1,534 Elo+
Solo
Hou Yi
Hou Yi
XyZ Cobra6480
Hou Yi
Level 127
God Stats
10W - 6L
1,558 SR
Queue Stats
74W - 69L
1,563 Elo+
Solo
Hun Batz
Hun Batz
maleficentMeeker
Hun Batz
Level 147
God Stats
1W - 1L
1,672 SR
Queue Stats
38W - 43L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
6 / 1 / 1
6,760
751
4,762
4,709
1,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
DAquino92
Cerberus
9
0 / 2 / 1
4,809
534
2,008
6,875
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
9
2 / 1 / 7
5,872
652
2,129
3,881
1,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
Heraion92
Nu Wa
8
0 / 1 / 5
4,661
518
3,730
2,293
505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
10
3 / 1 / 1
5,315
591
3,460
6,749
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EAH1997
Zhong Kui
8
2 / 0 / 0
4,787
532
1,621
2,697
1,590
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cabrakan
GazapoSH
Cabrakan
11
2 / 1 / 0
6,027
670
3,503
6,279
4,047
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
TacoTony
Bacchus
6
1 / 3 / 1
4,258
473
1,703
5,323
3,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 2
4,875
542
1,974
7,234
1,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 2 / 3
4,691
521
1,200
6,897
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
6
6
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
1
6.5
W
Cerberus
DAquino92
Cerberus
0
2
1
0.25
L
Zhong Kui
EAH1997
Zhong Kui
2
0
0
2
L
Cabrakan
GazapoSH
Cabrakan
2
1
0
2
W
Horus
2
1
7
5.5
W
Nu Wa
Heraion92
Nu Wa
0
1
5
2.5
L
Bacchus
TacoTony
Bacchus
1
3
1
0.5
L
1
5
2
0.4
W
Thor
3
1
1
3.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,089
Damage
10,001
24,507
Taken
28,430
9,108
Mitigated
13,071
9,256
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,762
2,068
0
1,416
4,709
1,397
0
777
3,932
0
46,679
W
Cerberus
DAquino92
Cerberus
2,008
98
0
1,716
6,875
3,705
0
3,366
3,509
23,160
0
L
Zhong Kui
EAH1997
Zhong Kui
1,621
267
0
2,266
2,697
1,590
0
1,427
1,270
25,189
0
L
Cabrakan
GazapoSH
Cabrakan
3,503
454
0
2,972
6,279
4,047
0
1,959
3,957
37,616
1,504
W
Horus
2,129
924
220
1,559
3,881
1,639
0
555
3,326
0
8,054
W
Nu Wa
Heraion92
Nu Wa
3,730
1,319
0
691
2,293
505
502
1,074
1,219
27,245
0
L
Bacchus
TacoTony
Bacchus
1,703
333
0
1,156
5,323
3,264
0
1,019
4,304
6,875
449
L
1,974
530
0
978
7,234
1,940
0
214
7,020
0
30,077
W
Thor
3,460
917
0
3,654
6,749
1,862
0
976
5,773
0
32,374
L
1,200
396
0
984
6,897
2,230
0
756
6,141
0
31,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,417
Gold Earned
24,638
252
Minions Killed
249
0
Camps Cleared
0
910,523
Distance Traveled
790,933
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,760
751
85
9
0
190,450
0
W
Cerberus
4,809
534
51
6
0
172,876
2
L
Zhong Kui
4,787
532
53
6
0
122,386
0
L
Cabrakan
6,027
670
82
9
0
144,671
1
W
Horus
5,872
652
14
2
0
194,969
0
W
Nu Wa
4,661
518
36
4
0
164,594
2
L
Bacchus
4,258
473
13
1
0
151,065
0
L
Hou Yi
4,875
542
49
5
0
180,484
0
W
Thor
5,315
591
66
7
0
187,634
0
L
Hun Batz
4,691
521
52
6
0
192,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role