Player Matchup

Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 107
God Stats
327W - 305L
1,503 SR
Queue Stats
450W - 469L
1,401 Elo+
Solo
Osiris
Osiris
JDURBO19D
Osiris
Level 147
God Stats
0W - 2L
1,333 SR
Queue Stats
137W - 121L
1,511 Elo+
Solo
Thor
Thor
letmeseethekids
Thor
Level 96
God Stats
7W - 12L
1,498 SR
Queue Stats
54W - 52L
1,482 Elo+
Solo
Anhur
Anhur
qivta
Anhur
Level 116
God Stats
2W - 4L
1,510 SR
Queue Stats
160W - 158L
1,456 Elo+
Solo
Kukulkan
Kukulkan
vue_123
Kukulkan
Level 104
God Stats
25W - 19L
1,571 SR
Queue Stats
552W - 528L
1,470 Elo+
Solo
Team Averages
Level 114
1,483 SR
1,464 Elo+

VS

Team Averages
Level 70
1,479 SR
1,449 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
GeTT x PoWNeD
Bacchus
Level 101
God Stats
1W - 3L
1,539 SR
Queue Stats
75W - 62L
1,471 Elo+
Solo
Ne Zha
Ne Zha
Mattybandz
Ne Zha
Level 39
God Stats
2W - 3L
1,349 SR
Queue Stats
35W - 59L
1,332 Elo+
Solo
Ares
Ares
UGLYASSMFKZ
Ares
Level 80
God Stats
12W - 20L
1,507 SR
Queue Stats
301W - 336L
1,459 Elo+
Solo
Horus
Horus
katyperryta
Horus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 67L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Graiskye
Cthulhu
8
0 / 0 / 0
5,145
468
2,168
2,365
1,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
JDURBO19D
Osiris
10
0 / 3 / 0
6,037
549
4,241
9,397
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 2 / 0
5,812
528
2,579
8,002
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
qivta
Anhur
9
0 / 1 / 0
5,322
484
2,573
5,070
1,390
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
vue_123
Kukulkan
11
1 / 3 / 1
6,635
603
5,232
6,125
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 0 / 2
5,835
530
4,765
5,003
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
11
2 / 1 / 1
5,971
543
3,512
6,463
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Mattybandz
Ne Zha
11
3 / 2 / 3
5,725
520
4,881
8,617
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 2
5,768
524
4,034
6,704
5,847
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 4
5,946
541
529
5,632
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
9
9
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
2
3
W
Bacchus
2
1
1
2.5
L
Cthulhu
Graiskye
Cthulhu
0
0
0
0
L
Osiris
JDURBO19D
Osiris
0
3
0
0
W
Ne Zha
Mattybandz
Ne Zha
3
2
3
2.25
W
2
0
2
3
W
0
0
4
2
L
2
2
0
1
L
Anhur
qivta
Anhur
0
1
0
0
L
Kukulkan
vue_123
Kukulkan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,793
Damage
17,721
30,959
Taken
32,419
12,882
Mitigated
17,817
10,515
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,765
2,157
0
2,939
5,003
1,627
0
1,202
3,801
0
47,354
W
Bacchus
3,512
266
0
1,140
6,463
3,577
0
2,426
4,037
32,725
1,930
L
Cthulhu
Graiskye
Cthulhu
2,168
0
0
368
2,365
1,500
0
0
2,365
15,073
194
L
Osiris
JDURBO19D
Osiris
4,241
1,371
0
3,574
9,397
5,978
0
3,367
6,030
0
37,160
W
Ne Zha
Mattybandz
Ne Zha
4,881
1,957
0
1,902
8,617
3,228
0
1,334
7,283
0
27,927
W
4,034
604
0
264
6,704
5,847
0
461
6,243
24,565
0
W
529
162
400
2,820
5,632
3,538
0
1,874
3,758
0
19,616
L
2,579
482
0
3,134
8,002
2,353
0
677
7,321
0
29,990
L
Anhur
qivta
Anhur
2,573
527
0
2,283
5,070
1,390
0
0
5,070
0
34,447
L
Kukulkan
vue_123
Kukulkan
5,232
387
0
1,156
6,125
1,661
0
3,032
2,775
40,855
841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,951
Gold Earned
29,245
291
Minions Killed
257
0
Camps Cleared
0
1,000,633
Distance Traveled
1,177,594
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,835
530
83
8
0
210,070
1
W
Bacchus
5,971
543
69
6
0
248,357
2
L
Cthulhu
5,145
468
19
2
0
179,653
8
L
Osiris
6,037
549
61
6
0
151,791
0
W
Ne Zha
5,725
520
39
4
0
254,100
0
W
Ares
5,768
524
40
4
0
217,349
0
W
Horus
5,946
541
26
2
0
247,718
4
L
Thor
5,812
528
56
5
0
230,017
0
L
Anhur
5,322
484
69
6
0
220,342
3
L
Kukulkan
6,635
603
86
8
0
218,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role