Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ELjugitOOO
Ymir
Level 127
God Stats
11W - 13L
1,488 SR
Queue Stats
135W - 142L
1,534 Elo+
Solo
Nut
Nut
Joebitooo
Nut
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,578 Elo+
Party 1
Arachne
Arachne
NecRokiss
Arachne
Level 157
God Stats
14W - 7L
1,556 SR
Queue Stats
182W - 171L
1,532 Elo+
Solo
Nu Wa
Nu Wa
jessie2217
Nu Wa
Level 145
God Stats
10W - 5L
1,710 SR
Queue Stats
70W - 81L
1,514 Elo+
Party 1
Team Averages
Level 136
1,551 SR
1,532 Elo+

VS

Team Averages
Level 129
1,585 SR
1,527 Elo+
Poseidon
Poseidon
 
Poseidon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DarkUser19
Amaterasu
Level 151
God Stats
2W - 2L
1,430 SR
Queue Stats
135W - 136L
1,516 Elo+
Party 2
Apollo
Apollo
Falcon 1515
Apollo
Level 155
God Stats
3W - 1L
1,664 SR
Queue Stats
254W - 241L
1,572 Elo+
Solo
Cerberus
Cerberus
Tmillions
Cerberus
Level 80
God Stats
40W - 33L
1,631 SR
Queue Stats
126W - 125L
1,506 Elo+
Solo
Ne Zha
Ne Zha
Wualo259
Ne Zha
Level 153
God Stats
1W - 0L
1,699 SR
Queue Stats
74W - 62L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 0 / 2
5,634
563
3,256
6,037
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
1 / 1 / 1
3,777
378
1,271
2,118
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 4 / 1
4,488
449
3,029
5,444
1,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
NecRokiss
Arachne
11
4 / 1 / 0
6,385
639
8,170
8,065
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Nu Wa
10
0 / 1 / 0
5,277
528
4,016
3,990
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 0 / 0
6,238
624
1,788
2,432
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
DarkUser19
Amaterasu
10
0 / 3 / 1
5,800
580
3,948
11,625
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
11
2 / 0 / 2
6,242
624
3,851
5,259
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Tmillions
Cerberus
8
1 / 1 / 2
5,262
526
2,925
6,646
2,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Wualo259
Ne Zha
9
2 / 3 / 1
5,415
542
2,972
6,912
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
7
Kills
7
7
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
2
2
W
Poseidon
 
Poseidon
2
0
0
2
W
Amaterasu
DarkUser19
Amaterasu
0
3
1
0.17
L
1
1
1
1.5
W
Apollo
2
0
2
3
L
1
4
1
0.38
L
Arachne
NecRokiss
Arachne
4
1
0
4
W
Cerberus
Tmillions
Cerberus
1
1
2
2
W
Ne Zha
Wualo259
Ne Zha
2
3
1
0.83
L
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,742
Damage
15,484
25,654
Taken
32,874
7,953
Mitigated
11,830
8,892
Healing
14,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,256
1,441
0
3,958
6,037
2,301
0
0
6,037
0
39,961
W
Poseidon
 
Poseidon
1,788
39
0
529
2,432
654
20
809
1,623
45,416
2,195
W
Amaterasu
DarkUser19
Amaterasu
3,948
1,322
0
5,164
11,625
4,685
0
392
11,233
0
41,640
L
1,271
413
84
785
2,118
604
0
537
1,581
4,189
0
W
Apollo
3,851
1,898
0
2,739
5,259
1,523
220
1,401
3,720
0
44,138
L
3,029
1,861
0
820
5,444
1,171
0
2,071
3,371
0
14,034
L
Arachne
NecRokiss
Arachne
8,170
5,922
0
2,852
8,065
3,052
0
0
8,065
0
29,908
W
Cerberus
Tmillions
Cerberus
2,925
0
0
2,774
6,646
2,731
0
1,531
5,069
21,829
1,059
W
Ne Zha
Wualo259
Ne Zha
2,972
826
0
3,104
6,912
2,237
0
883
5,993
0
27,343
L
Nu Wa
4,016
1,018
0
393
3,990
825
0
1,727
1,949
36,176
554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,561
Gold Earned
28,957
231
Minions Killed
381
0
Camps Cleared
0
838,601
Distance Traveled
982,109
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,634
563
70
7
0
210,509
4
W
Poseidon
6,238
624
97
10
0
186,553
0
W
Amaterasu
5,800
580
94
9
0
173,715
0
L
Ymir
3,777
378
6
1
0
60,373
0
W
Apollo
6,242
624
88
9
0
194,817
1
L
Nut
4,488
449
26
3
0
182,140
2
L
Arachne
6,385
639
57
6
0
196,671
1
W
Cerberus
5,262
526
46
5
0
211,070
2
W
Ne Zha
5,415
542
56
6
0
215,954
0
L
Nu Wa
5,277
528
72
7
0
188,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role