Player Matchup

Danzaburou
Danzaburou
EliBoyAG
Danzaburou
Level 141
God Stats
2W - 3L
1,558 SR
Queue Stats
59W - 65L
1,491 Elo+
Solo
Cerberus
Cerberus
SoJag1013
Cerberus
Level 68
God Stats
4W - 4L
1,507 SR
Queue Stats
32W - 27L
1,468 Elo+
Party 2
Ix Chel
Ix Chel
reddevils6363
Ix Chel
Level 103
God Stats
0W - 1L
1,316 SR
Queue Stats
67W - 66L
1,444 Elo+
Party 2
Team Averages
Level 104
1,460 SR
1,468 Elo+

VS

Team Averages
Level 96
1,472 SR
1,472 Elo+
Hou Yi
Hou Yi
Beefyfife
Hou Yi
Level 67
God Stats
183W - 162L
1,523 SR
Queue Stats
218W - 202L
1,458 Elo+
Party 1
Serqet
Serqet
NDxTYPHON
Serqet
Level 156
God Stats
10W - 15L
1,454 SR
Queue Stats
192W - 199L
1,502 Elo+
Solo
Discordia
Discordia
Shim0K0
Discordia
Level 65
God Stats
36W - 24L
1,439 SR
Queue Stats
168W - 165L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EliBoyAG
Danzaburou
14
1 / 4 / 3
8,448
768
3,510
8,768
2,795
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
SoJag1013
Cerberus
15
3 / 6 / 0
9,355
850
6,120
13,495
9,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
15
0 / 4 / 2
8,728
793
4,199
8,012
2,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Beefyfife
Hou Yi
16
4 / 2 / 4
10,078
916
5,221
7,759
2,235
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
NDxTYPHON
Serqet
16
7 / 3 / 6
10,543
958
11,775
8,443
4,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Shim0K0
Discordia
16
3 / 0 / 10
10,405
946
9,389
7,064
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
14
14
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Beefyfife
Hou Yi
4
2
4
3
L
Danzaburou
EliBoyAG
Danzaburou
1
4
3
0.63
W
Serqet
NDxTYPHON
Serqet
7
3
6
3.33
W
Discordia
Shim0K0
Discordia
3
0
10
8
L
Cerberus
SoJag1013
Cerberus
3
6
0
0.5
L
Ix Chel
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,829
Damage
26,385
30,275
Taken
23,266
14,547
Mitigated
8,312
4,546
Healing
3,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Beefyfife
Hou Yi
5,221
2,562
0
1,147
7,759
2,235
2,044
3,568
4,191
0
36,735
L
Danzaburou
EliBoyAG
Danzaburou
3,510
895
0
2,052
8,768
2,795
872
2,855
5,784
0
21,095
W
Serqet
NDxTYPHON
Serqet
11,775
1,545
0
773
8,443
4,253
46
3,230
5,213
0
30,425
W
Discordia
Shim0K0
Discordia
9,389
788
0
1,682
7,064
1,824
927
3,053
4,011
38,486
871
L
Cerberus
SoJag1013
Cerberus
6,120
372
0
778
13,495
9,159
375
3,796
9,468
16,880
2,330
L
Ix Chel
4,199
205
606
1,110
8,012
2,593
258
2,170
4,691
25,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,531
Gold Earned
31,026
109
Minions Killed
170
0
Camps Cleared
0
588,514
Distance Traveled
661,877
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,078
916
63
6
0
218,953
2
L
Danzaburou
8,448
768
35
3
0
190,579
4
W
Serqet
10,543
958
32
3
0
227,071
4
W
Discordia
10,405
946
75
7
0
215,853
0
L
Cerberus
9,355
850
23
2
0
188,956
1
L
Ix Chel
8,728
793
51
5
0
208,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role