Player Matchup

Ra
Ra
Chucho1063944
Ra
Level 17
God Stats
1W - 2L
1,217 SR
Queue Stats
8W - 8L
1,383 Elo+
Party 1
Chaac
Chaac
Delvys12
Chaac
Level 17
God Stats
3W - 1L
1,520 SR
Queue Stats
14W - 17L
1,371 Elo+
Party 1
Jormungandr
Jormungandr
Patron177216
Jormungandr
Level 27
God Stats
19W - 11L
1,524 SR
Queue Stats
36W - 43L
1,335 Elo+
Party 1
Serqet
Serqet
chuialejandor
Serqet
Level 63
God Stats
11W - 7L
1,483 SR
Queue Stats
88W - 72L
1,496 Elo+
Party 1
Charybdis
Charybdis
mum-rodent9
Charybdis
Level 36
God Stats
7W - 4L
1,392 SR
Queue Stats
46W - 55L
1,404 Elo+
Solo
Team Averages
Level 32
1,427 SR
1,398 Elo+

VS

Team Averages
Level 28
1,400 SR
1,348 Elo+
Izanami
Izanami
MeowMeow76
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
MorbidMusee
Arachne
Level 25
God Stats
1W - 5L
1,341 SR
Queue Stats
2W - 8L
1,211 Elo+
Party 2
Athena
Athena
SwagyCroc
Athena
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
iHAT3T3RRORISTS
Erlang Shen
Level 33
God Stats
0W - 4L
1,161 SR
Queue Stats
14W - 23L
1,385 Elo+
Solo
Kukulkan
Kukulkan
iNeXiuMz
Kukulkan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
8,648
618
4,018
5,282
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chaac
Delvys12
Chaac
12
2 / 0 / 0
7,323
523
5,851
6,968
4,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Patron177216
Jormungandr
12
0 / 2 / 5
7,162
512
4,658
8,648
5,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 0 / 4
9,303
665
7,015
10,363
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
mum-rodent9
Charybdis
13
7 / 1 / 2
8,031
574
7,853
5,314
1,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MeowMeow76
Izanami
7
1 / 4 / 2
5,578
398
2,615
5,373
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
MorbidMusee
Arachne
11
2 / 6 / 0
6,082
434
4,746
11,311
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Athena
SwagyCroc
Athena
6
0 / 2 / 2
5,285
378
1,190
4,942
3,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
iHAT3T3RRORISTS
Erlang Shen
12
0 / 2 / 0
6,919
494
5,586
12,395
9,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
iNeXiuMz
Kukulkan
11
0 / 7 / 0
6,715
480
3,002
7,977
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
21
Kills
3
3
Deaths
21
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Chaac
Delvys12
Chaac
2
0
0
2
L
Izanami
MeowMeow76
Izanami
1
4
2
0.5
L
Arachne
MorbidMusee
Arachne
2
6
0
0.33
W
Jormungandr
Patron177216
Jormungandr
0
2
5
1.25
L
Athena
SwagyCroc
Athena
0
2
2
0.5
W
8
0
4
10
L
Erlang Shen
iHAT3T3RRORISTS
Erlang Shen
0
2
0
0
L
Kukulkan
iNeXiuMz
Kukulkan
0
7
0
0
W
Charybdis
mum-rodent9
Charybdis
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,395
Damage
17,139
36,575
Taken
41,998
17,958
Mitigated
20,526
13,010
Healing
8,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,018
637
634
3,191
5,282
2,343
728
1,594
3,688
53,559
0
W
Chaac
Delvys12
Chaac
5,851
1,389
0
1,124
6,968
4,765
58
0
6,968
0
33,874
L
Izanami
MeowMeow76
Izanami
2,615
2,180
0
264
5,373
1,351
15
1,040
4,135
0
22,159
L
Arachne
MorbidMusee
Arachne
4,746
3,566
0
2,410
11,311
3,568
58
1,747
9,211
0
32,684
W
Jormungandr
Patron177216
Jormungandr
4,658
537
0
577
8,648
5,032
361
350
8,298
31,369
3,328
L
Athena
SwagyCroc
Athena
1,190
486
0
806
4,942
3,148
0
1,176
3,584
5,499
175
W
7,015
2,317
0
6,150
10,363
4,350
0
898
9,465
0
65,744
L
Erlang Shen
iHAT3T3RRORISTS
Erlang Shen
5,586
2,948
0
3,857
12,395
9,917
0
1,315
10,628
0
41,800
L
Kukulkan
iNeXiuMz
Kukulkan
3,002
242
0
811
7,977
2,542
219
2,409
5,159
38,618
2,238
W
Charybdis
mum-rodent9
Charybdis
7,853
3,753
0
1,334
5,314
1,468
4,480
1,188
4,126
0
43,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,467
Gold Earned
30,579
402
Minions Killed
275
0
Camps Cleared
0
1,313,466
Distance Traveled
1,109,775
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,648
618
96
7
0
258,254
0
W
Chaac
7,323
523
54
4
0
240,107
0
L
Izanami
5,578
398
33
2
0
164,639
0
L
Arachne
6,082
434
56
4
0
294,474
0
W
Jormungandr
7,162
512
62
4
0
250,793
0
L
Athena
5,285
378
14
1
0
146,793
0
W
Serqet
9,303
665
119
9
0
336,889
0
L
Erlang Shen
6,919
494
77
6
0
242,350
0
L
Kukulkan
6,715
480
95
7
0
261,519
0
W
Charybdis
8,031
574
71
5
0
227,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role