Player Matchup

Nike
Nike
Blue_Raptor47
Nike
Level 128
God Stats
7W - 5L
1,706 SR
Queue Stats
719W - 719L
1,518 Elo+
Solo
Janus
Janus
Irs-returns
Janus
Level 143
God Stats
10W - 19L
1,357 SR
Queue Stats
595W - 597L
1,509 Elo+
Solo
Xing Tian
Xing Tian
SVMBiN0
Xing Tian
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 85L
1,503 Elo+
Solo
Tyr
Tyr
Tropicanada
Tyr
Level 129
God Stats
4W - 4L
1,408 SR
Queue Stats
296W - 291L
1,542 Elo+
Solo
Ymir
Ymir
bepisddd
Ymir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,572 Elo+
Solo
Team Averages
Level 116
1,494 SR
1,529 Elo+

VS

Team Averages
Level 133
1,460 SR
1,582 Elo+
Thanatos
Thanatos
Alex doro14
Thanatos
Level 147
God Stats
5W - 14L
1,281 SR
Queue Stats
595W - 594L
1,537 Elo+
Solo
Sobek
Sobek
Mr_Artuso_417_
Sobek
Level 146
God Stats
5W - 7L
1,710 SR
Queue Stats
693W - 705L
1,520 Elo+
Solo
Chaac
Chaac
OneKyleArmy
Chaac
Level 125
God Stats
0W - 2L
1,596 SR
Queue Stats
230W - 138L
1,684 Elo+
Party 1
Thoth
Thoth
Pаtient
Thoth
Level 152
God Stats
1W - 3L
1,416 SR
Queue Stats
57W - 56L
1,504 Elo+
Solo
Chiron
Chiron
Tedrock
Chiron
Level 93
God Stats
0W - 2L
1,300 SR
Queue Stats
110W - 68L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 17
8,943
894
9,948
10,100
7,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 2 / 12
8,124
812
6,814
5,351
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
SVMBiN0
Xing Tian
14
3 / 2 / 14
8,862
886
5,588
13,420
14,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
8 / 2 / 11
9,057
906
8,114
8,368
8,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
16
5 / 2 / 14
9,830
983
5,735
10,957
11,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alex doro14
Thanatos
14
3 / 3 / 3
8,075
808
5,655
6,257
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 4 / 5
7,342
734
4,416
7,895
6,994
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 5 / 4
7,605
761
8,775
9,126
4,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Pаtient
Thoth
14
2 / 5 / 5
8,191
819
6,786
7,304
2,332
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
Tedrock
Chiron
13
2 / 4 / 3
7,826
783
9,556
8,068
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
21
Kills
9
9
Deaths
21
68
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alex doro14
Thanatos
3
3
3
1.5
W
4
1
17
12.5
W
1
2
12
3.5
L
1
4
5
0.88
L
1
5
4
0.6
L
Thoth
Pаtient
Thoth
2
5
5
0.9
W
Xing Tian
SVMBiN0
Xing Tian
3
2
14
5
L
Chiron
Tedrock
Chiron
2
4
3
0.88
W
8
2
11
6.75
W
Ymir
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,199
Damage
35,188
48,196
Taken
38,650
43,188
Mitigated
19,162
14,683
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alex doro14
Thanatos
5,655
528
162
3,186
6,257
2,690
0
2,246
4,007
0
11,486
W
9,948
150
2,848
2,001
10,100
7,118
671
2,850
7,250
0
18,480
W
6,814
0
1,742
1,602
5,351
2,054
0
1,662
3,689
24,023
569
L
4,416
27
976
1,902
7,895
6,994
90
4,220
3,495
7,884
0
L
8,775
460
0
1,342
9,126
4,126
0
4,761
4,083
0
20,290
L
Thoth
Pаtient
Thoth
6,786
733
0
82
7,304
2,332
69
3,812
3,430
16,432
637
W
Xing Tian
SVMBiN0
Xing Tian
5,588
179
137
3,845
13,420
14,119
116
2,315
11,105
11,737
0
L
Chiron
Tedrock
Chiron
9,556
4,148
848
1,494
8,068
3,020
0
3,952
3,981
0
21,467
W
8,114
265
725
886
8,368
8,110
1,202
1,895
6,473
2,507
8,532
W
Ymir
5,735
657
0
897
10,957
11,787
807
2,188
8,769
8,017
1,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,816
Gold Earned
39,039
98
Minions Killed
103
0
Camps Cleared
0
1,021,765
Distance Traveled
861,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,075
808
12
1
0
186,173
0
W
Nike
8,943
894
10
1
0
197,810
0
W
Janus
8,124
812
57
6
0
220,521
0
L
Sobek
7,342
734
7
1
0
155,959
0
L
Chaac
7,605
761
26
3
0
190,781
0
L
Thoth
8,191
819
28
3
0
168,438
0
W
Xing Tian
8,862
886
6
1
0
190,478
0
L
Chiron
7,826
783
30
3
0
159,783
0
W
Tyr
9,057
906
5
1
0
204,723
0
W
Ymir
9,830
983
20
2
0
208,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role