Player Matchup

Pele
Pele
CowX69X420X
Pele
Level 126
God Stats
2W - 3L
1,516 SR
Queue Stats
38W - 96L
1,354 Elo+
Party 1
Zhong Kui
Zhong Kui
Frankles69
Zhong Kui
Level 86
God Stats
5W - 7L
1,495 SR
Queue Stats
34W - 87L
1,360 Elo+
Party 1
Cupid
Cupid
JuicyBurrito
Cupid
Level 123
God Stats
36W - 27L
1,749 SR
Queue Stats
123W - 122L
1,528 Elo+
Party 1
Geb
Geb
LiskyWhiskey
Geb
Level 89
God Stats
5W - 26L
1,036 SR
Queue Stats
36W - 87L
1,376 Elo+
Party 1
Discordia
Discordia
WhiskeyLiskey
Discordia
Level 124
God Stats
0W - 1L
1,738 SR
Queue Stats
39W - 99L
1,357 Elo+
Party 1
Team Averages
Level 110
1,507 SR
1,395 Elo+

VS

Team Averages
Level 128
1,644 SR
1,575 Elo+
Fenrir
Fenrir
BouncingDuke52
Fenrir
Level 137
God Stats
2W - 2L
1,511 SR
Queue Stats
172W - 162L
1,471 Elo+
Solo
Aphrodite
Aphrodite
Frogchairy
Aphrodite
Level 108
God Stats
9W - 5L
1,632 SR
Queue Stats
50W - 26L
1,665 Elo+
Party 2
Hades
Hades
L U X 4 R Y
Hades
Level 156
God Stats
12W - 10L
1,623 SR
Queue Stats
230W - 218L
1,497 Elo+
Solo
Ymir
Ymir
MyTeamlsBad
Ymir
Level 108
God Stats
49W - 24L
1,646 SR
Queue Stats
164W - 150L
1,574 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fattyDADDY
Ah Muzen Cab
Level 129
God Stats
6W - 1L
1,808 SR
Queue Stats
49W - 25L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 3
8,695
543
10,921
13,742
5,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Frankles69
Zhong Kui
14
3 / 6 / 0
8,664
542
4,645
13,360
7,222
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 2
6,851
428
5,432
9,906
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 5 / 6
7,012
438
5,517
14,249
11,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
WhiskeyLiskey
Discordia
14
1 / 1 / 4
8,159
510
6,327
4,368
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 7
8,397
525
6,486
14,495
5,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Aphrodite
Frogchairy
Aphrodite
13
1 / 1 / 8
7,718
482
2,526
11,000
7,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 1 / 7
9,911
619
7,624
12,087
5,552
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 2 / 4
10,320
645
12,844
10,810
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Muzen Cab
fattyDADDY
Ah Muzen Cab
16
5 / 0 / 5
9,302
581
11,717
10,980
4,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
9
Kills
20
20
Deaths
9
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
5
7
1.5
L
5
5
3
1.3
L
Zhong Kui
Frankles69
Zhong Kui
3
6
0
0.5
W
Aphrodite
Frogchairy
Aphrodite
1
1
8
5
L
0
3
2
0.33
W
4
1
7
7.5
L
0
5
6
0.6
W
6
2
4
4
L
Discordia
WhiskeyLiskey
Discordia
1
1
4
3
W
Ah Muzen Cab
fattyDADDY
Ah Muzen Cab
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,842
Damage
41,197
55,625
Taken
59,372
27,682
Mitigated
28,775
15,773
Healing
24,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,486
1,892
0
2,593
14,495
5,911
1,023
5,275
9,050
0
48,652
L
10,921
2,170
0
2,654
13,742
5,218
0
4,718
8,928
0
77,098
L
Zhong Kui
Frankles69
Zhong Kui
4,645
961
0
4,806
13,360
7,222
398
7,006
5,868
55,310
0
W
Aphrodite
Frogchairy
Aphrodite
2,526
290
4,616
6,393
11,000
7,968
483
2,903
8,057
22,172
714
L
5,432
3,556
254
3,971
9,906
2,743
0
2,567
7,265
0
47,903
W
7,624
846
662
7,583
12,087
5,552
44
4,167
7,431
70,125
368
L
5,517
613
0
2,425
14,249
11,221
0
5,640
8,533
14,948
0
W
12,844
2,183
0
1,846
10,810
4,664
0
4,387
6,377
67,352
1,038
L
Discordia
WhiskeyLiskey
Discordia
6,327
422
0
1,663
4,368
1,278
0
2,119
2,209
45,173
0
W
Ah Muzen Cab
fattyDADDY
Ah Muzen Cab
11,717
4,543
0
468
10,980
4,680
583
2,675
8,235
0
98,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,381
Gold Earned
45,648
455
Minions Killed
493
0
Camps Cleared
0
1,522,800
Distance Traveled
1,573,711
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,397
525
65
4
0
339,797
3
L
Pele
8,695
543
112
7
0
363,300
0
L
Zhong Kui
8,664
542
113
7
0
234,047
0
W
Aphrodite
7,718
482
37
2
0
311,777
0
L
Cupid
6,851
428
100
6
0
280,121
0
W
Hades
9,911
619
146
9
0
294,855
1
L
Geb
7,012
438
25
2
0
326,219
4
W
Ymir
10,320
645
123
8
0
306,052
1
L
Discordia
8,159
510
105
7
0
319,113
8
W
Ah Muzen Cab
9,302
581
122
8
0
321,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role