Player Matchup

Nox
Nox
Platinum IV
Gardic
Nox
Platinum IV
Level 159
God Stats
3W - 2L
1,838 SR
Queue Stats
218W - 204L
1,579 MMR
Party 1
Anhur
Anhur
Gold II
NotoriousBUD82
Anhur
Gold II
Level 234
God Stats
101W - 119L
1,524 SR
Queue Stats
504W - 530L
1,521 MMR
Solo
Shiva
Shiva
Gold IV
VulcanCDI
Shiva
Gold IV
Level 148
God Stats
3W - 3L
1,533 SR
Queue Stats
514W - 530L
1,536 MMR
Solo
Loki
Loki
Bronze III
krypticST
Loki
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
mcloko
Ganesha
Gold II
Level 144
God Stats
1W - 2L
1,545 SR
Queue Stats
266W - 255L
1,421 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,588 SR
1,512 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,520 SR
1,511 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Gold I
HaminatorX
Medusa
Gold I
Level 149
God Stats
2W - 2L
1,490 SR
Queue Stats
101W - 95L
1,546 MMR
Party 2
Vulcan
Vulcan
Gold II
Xile21
Vulcan
Gold II
Level 161
God Stats
26W - 14L
1,659 SR
Queue Stats
515W - 529L
1,507 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
YourBoyMeezy
Kumbhakarna
Gold III
Level 149
God Stats
29W - 21L
1,582 SR
Queue Stats
208W - 211L
1,505 MMR
Solo
Thanatos
Thanatos
Gold II
kukyos
Thanatos
Gold II
Level 64
God Stats
9W - 6L
1,366 SR
Queue Stats
148W - 129L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Gardic
Nox
9
0 / 0 / 0
4,491
749
193
1,418
414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 2 / 0
3,249
542
2,836
3,283
895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Shiva
VulcanCDI
Shiva
8
0 / 0 / 0
4,553
759
168
4,173
1,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
5
0 / 1 / 0
3,295
549
1,302
2,471
540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
mcloko
Ganesha
4
0 / 2 / 0
3,346
558
943
4,515
2,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
CthulhuMaman BrigitteThorChang'e

VS

Bans
Ne ZhaAo KuangMulanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 0
4,060
677
582
721
132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
HaminatorX
Medusa
7
3 / 0 / 2
4,240
707
4,034
3,083
750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Xile21
Vulcan
7
0 / 0 / 0
3,809
635
406
1,002
248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kumbhakarna
YourBoyMeezy
Kumbhakarna
7
1 / 0 / 4
4,573
762
1,722
5,385
1,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
kukyos
Thanatos
8
1 / 0 / 2
4,024
671
632
4,165
1,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
0
0
L
Nox
Gardic
Nox
0
0
0
0
W
Medusa
HaminatorX
Medusa
3
0
2
4
L
0
2
0
0
L
Shiva
VulcanCDI
Shiva
0
0
0
0
W
Vulcan
Xile21
Vulcan
0
0
0
0
W
Kumbhakarna
YourBoyMeezy
Kumbhakarna
1
0
4
3
L
Loki
0
1
0
0
W
Thanatos
kukyos
Thanatos
1
0
2
2
L
Ganesha
mcloko
Ganesha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,442
Damage
7,376
15,860
Taken
14,356
5,156
Mitigated
4,382
4,800
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
582
189
0
0
721
132
0
0
721
17,738
0
L
Nox
Gardic
Nox
193
47
0
465
1,418
414
0
178
1,210
26,430
0
W
Medusa
HaminatorX
Medusa
4,034
1,853
0
1,282
3,083
750
64
360
2,723
0
22,952
L
2,836
1,391
0
1,023
3,283
895
0
506
2,777
0
16,360
L
Shiva
VulcanCDI
Shiva
168
0
0
712
4,173
1,291
0
425
3,591
0
30,734
W
Vulcan
Xile21
Vulcan
406
0
0
365
1,002
248
0
140
856
16,450
883
W
Kumbhakarna
YourBoyMeezy
Kumbhakarna
1,722
283
173
1,805
5,385
1,913
0
583
4,802
12,429
1,056
L
Loki
1,302
306
0
1,318
2,471
540
0
429
2,006
0
12,696
W
Thanatos
kukyos
Thanatos
632
299
0
3,234
4,165
1,339
9
47
4,118
0
27,183
L
Ganesha
mcloko
Ganesha
943
251
0
1,282
4,515
2,016
0
871
3,644
5,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,934
Gold Earned
20,706
207
Minions Killed
201
0
Camps Cleared
0
649,259
Distance Traveled
651,285
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,060
677
54
9
0
94,001
1
L
Nox
4,491
749
82
14
0
146,575
0
W
Medusa
4,240
707
39
7
0
120,109
0
L
Anhur
3,249
542
32
5
0
120,429
0
L
Shiva
4,553
759
65
11
0
136,250
0
W
Vulcan
3,809
635
35
6
0
137,729
2
W
Kumbhakarna
4,573
762
22
4
0
149,201
3
L
Loki
3,295
549
28
5
0
147,205
0
W
Thanatos
4,024
671
51
9
0
150,245
0
L
Ganesha
3,346
558
0
0
0
98,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role