Player Matchup

Cu Chulainn
Cu Chulainn
Platinum II
GoodCaptain7
Cu Chulainn
Platinum II
Level 221
God Stats
35W - 30L
1,654 SR
Queue Stats
448W - 438L
1,675 MMR
Solo
Ne Zha
Ne Zha
Gold I
III-lII-IlI-III
Ne Zha
Gold I
Level 136
God Stats
4W - 3L
1,881 SR
Queue Stats
297W - 296L
1,625 MMR
Party 2
Raijin
Raijin
Platinum IV
Wrath0GX
Raijin
Platinum IV
Level 107
God Stats
7W - 4L
1,743 SR
Queue Stats
93W - 92L
1,708 MMR
Party 2
Sobek
Sobek
Gold I
X59fiftyastros
Sobek
Gold I
Level 126
God Stats
4W - 8L
1,429 SR
Queue Stats
114W - 117L
1,662 MMR
Party 3
Cupid
Cupid
Gold I
X59fiftyrangers
Cupid
Gold I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 111L
1,658 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,641 SR
1,666 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,580 SR
1,587 MMR
Charybdis
Charybdis
Gold III
 
Charybdis
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold II
DABLUBBAMAN
Terra
Gold II
Level 158
God Stats
13W - 7L
1,667 SR
Queue Stats
106W - 95L
1,684 MMR
Party 1
Jormungandr
Jormungandr
Gold II
FractionOfABook
Jormungandr
Gold II
Level 158
God Stats
4W - 4L
1,496 SR
Queue Stats
286W - 283L
1,653 MMR
Solo
Thanatos
Thanatos
Platinum III
JohanEliteXx
Thanatos
Platinum III
Level 175
God Stats
12W - 7L
1,736 SR
Queue Stats
127W - 119L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GoodCaptain7
Cu Chulainn
11
1 / 1 / 0
6,014
601
4,791
8,135
3,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 5 / 0
4,746
475
1,851
7,682
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Wrath0GX
Raijin
10
0 / 1 / 0
5,140
514
1,474
2,635
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,721
472
1,957
10,521
5,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 0
5,261
526
1,738
6,561
1,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
CthulhuThothYmirNu WaKing Arthur

VS

Bans
Hou YiKumbhakarnaChang'eAchillesAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 0 / 2
6,379
638
4,214
3,810
1,124
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
 
Anubis
10
3 / 0 / 6
6,270
627
5,305
4,224
1,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
4 / 0 / 4
6,078
608
5,297
6,791
4,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
FractionOfABook
Jormungandr
11
0 / 1 / 0
5,970
597
3,812
8,193
6,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
JohanEliteXx
Thanatos
12
4 / 0 / 3
6,291
629
3,809
6,150
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
13
13
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
2
3
W
Anubis
 
Anubis
3
0
6
6
W
4
0
4
6
W
Jormungandr
FractionOfABook
Jormungandr
0
1
0
0
L
Cu Chulainn
GoodCaptain7
Cu Chulainn
1
1
0
1
L
0
5
0
0
W
Thanatos
JohanEliteXx
Thanatos
4
0
3
5.5
L
Raijin
Wrath0GX
Raijin
0
1
0
0
L
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,811
Damage
22,437
35,534
Taken
29,168
13,325
Mitigated
16,114
9,266
Healing
16,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,214
2,236
0
2,002
3,810
1,124
590
166
3,644
0
45,886
W
Anubis
 
Anubis
5,305
420
0
2,490
4,224
1,869
0
1,471
2,625
42,564
657
W
5,297
817
446
1,997
6,791
4,222
0
1,092
5,663
19,421
1,518
W
Jormungandr
FractionOfABook
Jormungandr
3,812
1,719
0
2,693
8,193
6,769
0
0
8,193
45,322
2,156
L
Cu Chulainn
GoodCaptain7
Cu Chulainn
4,791
793
0
2,501
8,135
3,720
0
4,502
3,633
0
45,507
L
1,851
890
0
957
7,682
2,175
0
1,994
5,688
0
33,981
W
Thanatos
JohanEliteXx
Thanatos
3,809
780
0
7,141
6,150
2,130
0
454
5,612
0
45,079
L
Raijin
Wrath0GX
Raijin
1,474
114
0
449
2,635
506
0
764
1,871
31,459
0
L
1,957
213
0
2,638
10,521
5,097
0
5,179
5,342
11,145
0
L
1,738
1,291
86
2,635
6,561
1,827
0
1,477
5,084
0
32,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,882
Gold Earned
30,988
309
Minions Killed
386
0
Camps Cleared
0
1,013,494
Distance Traveled
1,070,572
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,379
638
75
8
0
191,651
0
W
Anubis
6,270
627
96
10
0
213,421
4
W
Terra
6,078
608
41
4
0
243,565
2
W
Jormungandr
5,970
597
94
9
0
174,783
2
L
Cu Chulainn
6,014
601
79
8
0
206,970
0
L
Ne Zha
4,746
475
62
6
0
216,545
0
W
Thanatos
6,291
629
80
8
0
247,152
0
L
Raijin
5,140
514
83
8
0
202,841
1
L
Sobek
4,721
472
12
1
0
201,219
2
L
Cupid
5,261
526
73
7
0
185,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role