Player Matchup

Cthulhu
Cthulhu
Beastingbray1269
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,461 Elo+
Party 2
Mulan
Mulan
Cerebrate_Hawk
Mulan
Level 127
God Stats
2W - 3L
1,493 SR
Queue Stats
25W - 28L
1,475 Elo+
Party 2
Hel
Hel
MonkeyGod98
Hel
Level 148
God Stats
0W - 1L
1,800 SR
Queue Stats
13W - 17L
1,520 Elo+
Party 1
Chang'e
Chang'e
TheGamerCrew343
Chang'e
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
xVxKlDPlAYxVx
Erlang Shen
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Team Averages
Level 83
1,559 SR
1,488 Elo+

VS

Team Averages
Level 75
1,644 SR
1,511 Elo+
Cerberus
Cerberus
CrosEyedOD
Cerberus
Level 23
God Stats
3W - 1L
1,631 SR
Queue Stats
32W - 36L
1,471 Elo+
Party 3
Danzaburou
Danzaburou
DietDrKelpp
Danzaburou
Level 122
God Stats
2W - 0L
1,739 SR
Queue Stats
84W - 68L
1,515 Elo+
Party 3
Hel
Hel
Elddansurinnn
Hel
Level 66
God Stats
2W - 2L
1,769 SR
Queue Stats
193W - 200L
1,495 Elo+
Solo
Hou Yi
Hou Yi
Numero100
Hou Yi
Level 84
God Stats
10W - 11L
1,624 SR
Queue Stats
136W - 112L
1,503 Elo+
Solo
Thanatos
Thanatos
SlipperyTree69
Thanatos
Level 81
God Stats
20W - 27L
1,459 SR
Queue Stats
375W - 351L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,697
478
7,569
12,947
9,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 6 / 2
6,614
472
9,020
13,107
9,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 2
6,334
452
4,680
11,049
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 2 / 1
7,008
501
5,515
11,181
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
xVxKlDPlAYxVx
Erlang Shen
11
0 / 1 / 0
6,373
455
293
8,648
7,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrosEyedOD
Cerberus
12
1 / 0 / 9
8,190
585
5,893
10,785
8,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
DietDrKelpp
Danzaburou
14
6 / 2 / 5
9,259
661
12,179
12,920
5,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 1 / 5
9,344
667
7,306
9,334
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Numero100
Hou Yi
15
8 / 0 / 0
9,251
661
11,651
8,424
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
15
3 / 1 / 2
8,284
592
3,100
9,270
3,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
19
19
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
2
6
2
0.5
W
Cerberus
CrosEyedOD
Cerberus
1
0
9
5.5
W
Danzaburou
DietDrKelpp
Danzaburou
6
2
5
4.25
W
1
1
5
3.5
L
0
5
2
0.2
W
Hou Yi
Numero100
Hou Yi
8
0
0
8
W
Thanatos
3
1
2
4
L
1
2
1
0.75
L
Erlang Shen
xVxKlDPlAYxVx
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,077
Damage
40,129
56,932
Taken
50,733
32,961
Mitigated
24,411
14,095
Healing
31,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,569
235
69
1,447
12,947
9,283
0
2,536
10,411
27,659
286
L
9,020
1,136
0
1,862
13,107
9,934
0
2,784
10,323
0
28,912
W
Cerberus
CrosEyedOD
Cerberus
5,893
260
213
5,464
10,785
8,832
0
4,087
6,088
15,822
849
W
Danzaburou
DietDrKelpp
Danzaburou
12,179
6,006
0
6,773
12,920
5,616
306
4,137
8,019
0
72,392
W
7,306
331
1,073
5,708
9,334
3,138
1,388
4,458
4,509
77,205
1,796
L
4,680
544
660
4,414
11,049
2,955
0
1,445
9,604
40,158
0
W
Hou Yi
Numero100
Hou Yi
11,651
5,872
0
4,752
8,424
2,955
295
2,190
6,154
0
66,449
W
Thanatos
3,100
459
0
7,840
9,270
3,870
346
1,379
7,803
0
64,957
L
5,515
242
40
4,018
11,181
3,486
0
5,995
5,186
52,004
0
L
Erlang Shen
xVxKlDPlAYxVx
Erlang Shen
293
142
0
1,585
8,648
7,303
116
0
8,648
0
21,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,026
Gold Earned
44,328
324
Minions Killed
498
0
Camps Cleared
0
1,425,018
Distance Traveled
1,431,000
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,697
478
46
3
0
285,728
0
L
Mulan
6,614
472
45
3
0
281,544
0
W
Cerberus
8,190
585
32
2
0
313,437
2
W
Danzaburou
9,259
661
122
9
0
271,417
0
W
Hel
9,344
667
158
11
0
276,152
2
L
Hel
6,334
452
78
6
0
290,470
3
W
Hou Yi
9,251
661
88
6
0
264,045
0
W
Thanatos
8,284
592
98
7
0
305,949
0
L
Chang'e
7,008
501
115
8
0
281,874
0
L
Erlang Shen
6,373
455
40
3
0
285,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role