Player Matchup

Thanatos
Thanatos
Juliunne
Thanatos
Level 168
God Stats
1W - 1L
2,034 SR
Queue Stats
214W - 213L
1,657 Elo+
Party 2
Amaterasu
Amaterasu
Luvving
Amaterasu
Level 148
God Stats
269W - 161L
1,793 SR
Queue Stats
563W - 486L
1,661 Elo+
Party 2
Fafnir
Fafnir
Mr 32nd
Fafnir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
lm Lamb
Anubis
Level 127
God Stats
28W - 17L
1,654 SR
Queue Stats
437W - 391L
1,690 Elo+
Party 2
Rama
Rama
mrepicface
Rama
Level 106
God Stats
3W - 2L
1,652 SR
Queue Stats
129W - 84L
1,697 Elo+
Party 2
Team Averages
Level 113
1,726 SR
1,641 Elo+

VS

Team Averages
Level 134
1,498 SR
1,570 Elo+
Skadi
Skadi
BuRsTiNxPOWER
Skadi
Level 129
God Stats
4W - 4L
1,373 SR
Queue Stats
135W - 144L
1,601 Elo+
Party 1
Bacchus
Bacchus
Etiripse
Bacchus
Level 148
God Stats
6W - 8L
1,593 SR
Queue Stats
578W - 551L
1,547 Elo+
Party 1
Raijin
Raijin
ZaniacBrainiac
Raijin
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 25L
1,571 Elo+
Solo
Ne Zha
Ne Zha
demise14
Ne Zha
Level 224
God Stats
10W - 13L
1,522 SR
Queue Stats
458W - 416L
1,617 Elo+
Party 1
Cerberus
Cerberus
spiritsfootrest
Cerberus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 184L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Juliunne
Thanatos
13
1 / 4 / 4
7,143
476
6,846
13,372
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
Luvving
Amaterasu
13
0 / 4 / 1
7,357
490
6,635
17,237
10,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Mr 32nd
Fafnir
12
0 / 3 / 4
6,992
466
1,559
10,615
11,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
lm Lamb
Anubis
16
3 / 1 / 1
9,423
628
5,559
6,069
2,625
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 0
6,930
462
4,976
9,147
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
7,611
507
9,547
6,202
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Etiripse
Bacchus
14
1 / 2 / 9
8,138
543
5,286
7,784
8,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

17
0 / 2 / 3
8,942
596
2,859
7,234
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
demise14
Ne Zha
15
6 / 0 / 4
8,952
597
9,075
13,337
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
16
4 / 1 / 1
9,576
638
11,347
12,664
10,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
16
16
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
Bacchus
Etiripse
Bacchus
1
2
9
2.75
L
Thanatos
Juliunne
Thanatos
1
4
4
0.75
L
Amaterasu
Luvving
Amaterasu
0
4
1
0.13
L
Fafnir
Mr 32nd
Fafnir
0
3
4
0.67
W
0
2
3
0.75
W
Ne Zha
demise14
Ne Zha
6
0
4
8
L
Anubis
lm Lamb
Anubis
3
1
1
3.5
L
2
4
0
0.5
W
Cerberus
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,575
Damage
38,114
56,440
Taken
47,221
31,957
Mitigated
27,917
24,321
Healing
14,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,547
3,800
0
1,582
6,202
1,844
728
1,223
4,979
0
63,586
W
Bacchus
Etiripse
Bacchus
5,286
1,344
0
2,441
7,784
8,194
261
674
7,110
21,202
3,464
L
Thanatos
Juliunne
Thanatos
6,846
2,465
0
10,124
13,372
4,399
0
2,988
10,384
0
60,466
L
Amaterasu
Luvving
Amaterasu
6,635
2,717
0
5,323
17,237
10,382
0
10,083
7,154
0
56,582
L
Fafnir
Mr 32nd
Fafnir
1,559
738
0
1,973
10,615
11,465
0
2,822
7,793
17,516
0
W
2,859
145
0
530
7,234
1,996
0
2,573
4,661
78,443
0
W
Ne Zha
demise14
Ne Zha
9,075
3,288
0
3,746
13,337
5,378
66
2,525
10,717
0
71,288
L
Anubis
lm Lamb
Anubis
5,559
313
0
3,532
6,069
2,625
0
1,427
4,642
82,089
2,329
L
4,976
3,278
0
3,369
9,147
3,086
0
1,398
7,749
0
56,304
W
Cerberus
11,347
1,511
0
6,523
12,664
10,505
882
0
12,015
76,357
4,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,845
Gold Earned
43,219
479
Minions Killed
541
0
Camps Cleared
0
1,434,163
Distance Traveled
1,476,202
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,611
507
102
7
0
265,507
4
W
Bacchus
8,138
543
34
2
0
284,480
2
L
Thanatos
7,143
476
90
6
0
339,744
0
L
Amaterasu
7,357
490
98
7
0
284,286
2
L
Fafnir
6,992
466
25
2
0
256,533
0
W
Raijin
8,942
596
163
11
0
297,530
0
W
Ne Zha
8,952
597
105
7
0
353,051
2
L
Anubis
9,423
628
163
11
0
283,497
0
L
Rama
6,930
462
103
7
0
270,103
2
W
Cerberus
9,576
638
137
9
0
275,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role