Player Matchup

Neith
Neith
ChicoLittle
Neith
Level 128
God Stats
0W - 1L
1,254 SR
Queue Stats
18W - 19L
1,540 Elo+
Party 2
Awilix
Awilix
Nidavelier337
Awilix
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,475 Elo+
Solo
Yemoja
Yemoja
XabrauM
Yemoja
Level 145
God Stats
1W - 1L
1,736 SR
Queue Stats
179W - 172L
1,504 Elo+
Party 2
Ullr
Ullr
manoguiph
Ullr
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,573 Elo+
Solo
Ao Kuang
Ao Kuang
zbait2002
Ao Kuang
Level 158
God Stats
19W - 24L
1,457 SR
Queue Stats
169W - 134L
1,531 Elo+
Solo
Team Averages
Level 120
1,489 SR
1,524 Elo+

VS

Team Averages
Level 156
1,551 SR
1,480 Elo+
Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Ekasoly
Ares
Level 159
God Stats
1W - 1L
1,325 SR
Queue Stats
89W - 93L
1,495 Elo+
Party 1
Apollo
Apollo
KlonoaBR
Apollo
Level 214
God Stats
6W - 2L
1,713 SR
Queue Stats
127W - 103L
1,410 Elo+
Solo
Mulan
Mulan
RAVESinOAKLEY
Mulan
Level 147
God Stats
54W - 51L
1,499 SR
Queue Stats
85W - 82L
1,484 Elo+
Party 1
Scylla
Scylla
ZzbrianzZ8613
Scylla
Level 101
God Stats
4W - 1L
1,719 SR
Queue Stats
313W - 303L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,322
484
4,406
6,740
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 5 / 1
4,924
448
2,016
8,368
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
XabrauM
Yemoja
9
2 / 3 / 1
5,901
536
4,208
9,033
5,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
11
1 / 4 / 2
5,930
539
2,629
8,264
2,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
zbait2002
Ao Kuang
8
0 / 7 / 0
4,852
441
3,199
8,533
3,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
6 / 1 / 3
6,771
616
5,042
6,753
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Ekasoly
Ares
11
4 / 1 / 5
6,995
636
8,320
10,364
8,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Apollo
KlonoaBR
Apollo
12
2 / 1 / 2
6,713
610
6,871
6,362
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
6 / 1 / 2
7,634
694
6,548
11,079
5,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 2
6,184
562
3,837
4,185
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
20
21
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
1
3
7.5
L
1
2
1
0.75
W
Ares
Ekasoly
Ares
4
1
5
6.5
W
Apollo
KlonoaBR
Apollo
2
1
2
3
L
1
5
1
0.3
W
6
1
2
7
L
Yemoja
XabrauM
Yemoja
2
3
1
0.83
W
2
2
2
1.5
L
Ullr
1
4
2
0.5
L
Ao Kuang
zbait2002
Ao Kuang
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,458
Damage
30,618
40,938
Taken
38,743
16,371
Mitigated
20,276
9,287
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,042
418
0
3,666
6,753
2,996
0
1,362
5,355
0
42,412
L
4,406
1,698
0
1,383
6,740
1,622
0
609
6,131
0
30,154
W
Ares
Ekasoly
Ares
8,320
1,457
0
3,232
10,364
8,324
75
2,175
8,189
29,758
4,328
W
Apollo
KlonoaBR
Apollo
6,871
3,423
0
2,927
6,362
2,069
839
788
5,574
0
49,861
L
2,016
755
0
536
8,368
2,948
0
3,166
5,202
0
18,905
W
6,548
689
0
3,600
11,079
5,719
83
2,242
8,489
0
44,570
L
Yemoja
XabrauM
Yemoja
4,208
751
1,963
1,734
9,033
5,905
0
4,682
4,351
20,199
0
W
3,837
442
0
220
4,185
1,168
236
446
3,739
35,028
0
L
Ullr
2,629
1,352
0
1,344
8,264
2,849
0
3,387
4,877
0
38,674
L
Ao Kuang
zbait2002
Ao Kuang
3,199
351
0
2,327
8,533
3,047
0
0
8,533
17,980
1,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,929
Gold Earned
34,297
231
Minions Killed
332
0
Camps Cleared
0
1,027,329
Distance Traveled
1,134,047
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,771
616
75
7
0
296,297
1
L
Neith
5,322
484
48
4
0
199,390
0
W
Ares
6,995
636
32
3
0
225,600
0
W
Apollo
6,713
610
82
7
0
224,456
1
L
Awilix
4,924
448
35
3
0
227,326
0
W
Mulan
7,634
694
68
6
0
191,499
2
L
Yemoja
5,901
536
32
3
0
204,335
2
W
Scylla
6,184
562
75
7
0
196,195
1
L
Ullr
5,930
539
86
8
0
197,455
0
L
Ao Kuang
4,852
441
30
3
0
198,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role