Player Matchup

Danzaburou
Danzaburou
Silver IV
AchillesSamaras
Danzaburou
Silver IV
Level 120
God Stats
405W - 361L
1,572 SR
Queue Stats
561W - 612L
792 MMR
Solo
Kukulkan
Kukulkan
Silver II
Bigsurge3528526
Kukulkan
Silver II
Level 147
God Stats
1W - 5L
1,294 SR
Queue Stats
116W - 134L
1,181 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
TeeJayyv-v
Ao Kuang
Silver V
Level 97
God Stats
0W - 2L
1,445 SR
Queue Stats
18W - 38L
1,180 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
ThegrimReap_er
Kuzenbo
Silver IV
Level 215
God Stats
4W - 8L
1,404 SR
Queue Stats
263W - 289L
930 MMR
Solo
Mulan
Mulan
Silver V
hatedarkskx3
Mulan
Silver V
Level 92
God Stats
10W - 8L
1,535 SR
Queue Stats
285W - 337L
624 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,450 SR
941 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,531 SR
968 MMR
Martichoras
Martichoras
Silver III
DeadArachne
Martichoras
Silver III
Level 170
God Stats
3W - 3L
1,632 SR
Queue Stats
250W - 287L
996 MMR
Solo
Chaac
Chaac
Bronze I
Mexiii5256
Chaac
Bronze I
Level 97
God Stats
12W - 6L
1,504 SR
Queue Stats
117W - 165L
367 MMR
Solo
Poseidon
Poseidon
Silver III
StankNasty13189
Poseidon
Silver III
Level 98
God Stats
40W - 36L
1,516 SR
Queue Stats
352W - 394L
1,051 MMR
Solo
Ix Chel
Ix Chel
Silver II
TheSkinner1
Ix Chel
Silver II
Level 127
God Stats
7W - 6L
1,505 SR
Queue Stats
274W - 287L
1,217 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
iPurgeXps
Erlang Shen
Silver I
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
145W - 161L
1,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
13
2 / 3 / 1
7,294
521
2,662
7,564
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
12
2 / 5 / 4
7,572
541
9,001
7,906
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
TeeJayyv-v
Ao Kuang
13
4 / 2 / 2
7,084
506
5,960
9,567
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 3
6,519
466
2,786
6,823
6,700
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
5 / 6 / 1
7,402
529
8,775
15,111
7,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
HerculesBacchusKing ArthurArachne

VS

Bans
CupidThanatosAwilixZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DeadArachne
Martichoras
13
1 / 1 / 4
7,509
536
5,288
6,324
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
13
3 / 1 / 3
7,490
535
3,997
9,397
5,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
13
1 / 3 / 4
7,045
503
3,942
7,888
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
TheSkinner1
Ix Chel
14
2 / 5 / 5
8,418
601
7,993
10,335
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
iPurgeXps
Erlang Shen
15
8 / 3 / 4
8,626
616
7,670
14,506
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
13
Kills
15
16
Deaths
13
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AchillesSamaras
Danzaburou
2
3
1
0.83
L
Kukulkan
2
5
4
0.8
W
Martichoras
DeadArachne
Martichoras
1
1
4
3
W
Chaac
3
1
3
4.5
W
Poseidon
1
3
4
1
L
Ao Kuang
TeeJayyv-v
Ao Kuang
4
2
2
2.5
W
Ix Chel
TheSkinner1
Ix Chel
2
5
5
0.9
L
0
0
3
1.5
L
5
6
1
0.92
W
Erlang Shen
iPurgeXps
Erlang Shen
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,184
Damage
28,890
46,971
Taken
48,450
22,060
Mitigated
19,809
11,899
Healing
17,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AchillesSamaras
Danzaburou
2,662
1,118
0
3,454
7,564
2,188
659
985
6,453
0
54,813
L
Kukulkan
9,001
380
0
1,070
7,906
2,446
0
2,983
4,915
53,491
0
W
Martichoras
DeadArachne
Martichoras
5,288
1,327
0
2,738
6,324
2,059
873
2,839
3,485
0
49,915
W
Chaac
3,997
575
0
2,110
9,397
5,781
495
2,256
7,141
0
36,332
W
Poseidon
3,942
729
0
2,505
7,888
2,046
0
5,905
1,983
47,195
528
L
Ao Kuang
TeeJayyv-v
Ao Kuang
5,960
1,450
0
1,882
9,567
3,708
0
743
8,788
52,623
0
W
Ix Chel
TheSkinner1
Ix Chel
7,993
1,080
717
3,436
10,335
4,030
392
2,760
7,575
53,106
1,190
L
2,786
616
0
2,030
6,823
6,700
10
1,385
5,307
25,650
0
L
8,775
1,180
0
3,463
15,111
7,018
324
4,460
10,082
0
31,330
W
Erlang Shen
iPurgeXps
Erlang Shen
7,670
4,078
0
6,268
14,506
5,893
0
4,104
10,402
0
54,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,871
Gold Earned
39,088
343
Minions Killed
395
0
Camps Cleared
0
1,388,792
Distance Traveled
1,453,216
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,294
521
102
7
0
234,366
0
L
Kukulkan
7,572
541
86
6
0
276,822
0
W
Martichoras
7,509
536
96
7
0
257,173
0
W
Chaac
7,490
535
57
4
0
275,604
0
W
Poseidon
7,045
503
77
6
0
294,515
2
L
Ao Kuang
7,084
506
76
5
0
344,440
0
W
Ix Chel
8,418
601
90
6
0
292,478
0
L
Kuzenbo
6,519
466
30
2
0
268,125
0
L
Mulan
7,402
529
49
4
0
265,039
4
W
Erlang Shen
8,626
616
75
5
0
333,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role