Player Matchup

Chronos
Chronos
 
Chronos
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
R0CK0
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,305 Elo+
Party 1
Thor
Thor
boyofthevoid
Thor
Level 13
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 4L
1,101 Elo+
Party 1
Team Averages
Level 44
1,438 SR
1,302 Elo+

VS

Team Averages
Level 72
1,520 SR
1,448 Elo+
Maui
Maui
FewerRhyme42500
Maui
Level 101
God Stats
3W - 3L
1,513 SR
Queue Stats
223W - 231L
1,418 Elo+
Solo
Ra
Ra
KittyJoeJackson
Ra
Level 64
God Stats
19W - 8L
1,628 SR
Queue Stats
157W - 139L
1,534 Elo+
Solo
Hercules
Hercules
badman_TJ
Hercules
Level 50
God Stats
5W - 6L
1,419 SR
Queue Stats
70W - 61L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 3 / 0
7,553
687
12,168
10,739
5,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Mercury
R0CK0
Mercury
11
0 / 10 / 0
7,239
658
3,179
12,464
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 9 / 0
7,170
652
4,250
11,823
4,811
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 15
10,309
937
6,383
8,676
8,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 0 / 14
10,554
959
11,564
8,682
3,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
badman_TJ
Hercules
15
7 / 0 / 15
10,297
936
7,389
11,831
11,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
66
0
Kills
22
22
Deaths
0
0
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
0
0
W
7
0
15
14.5
W
8
0
14
15
L
Mercury
R0CK0
Mercury
0
10
0
0
W
Hercules
badman_TJ
Hercules
7
0
15
14.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,597
Damage
25,336
35,026
Taken
29,189
14,512
Mitigated
23,240
1,574
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
12,168
3,385
0
1,117
10,739
5,324
0
5,035
5,604
43,980
2,205
W
6,383
1,601
92
1,868
8,676
8,372
802
3,472
4,874
11,522
413
W
11,564
906
5,847
5,939
8,682
3,610
1,350
3,792
4,715
48,030
311
L
Mercury
R0CK0
Mercury
3,179
1,234
0
419
12,464
4,377
0
6,828
5,592
0
16,333
W
Hercules
badman_TJ
Hercules
7,389
1,564
0
1,987
11,831
11,258
830
3,852
7,104
0
19,613
L
4,250
1,222
0
38
11,823
4,811
0
5,503
6,298
0
11,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,962
Gold Earned
31,160
83
Minions Killed
120
0
Camps Cleared
0
522,615
Distance Traveled
635,444
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,553
687
49
4
0
191,820
0
W
Maui
10,309
937
19
2
0
204,736
0
W
Ra
10,554
959
57
5
0
214,002
0
L
Mercury
7,239
658
21
2
0
178,536
0
W
Hercules
10,297
936
44
4
0
216,706
1
L
Thor
7,170
652
13
1
0
152,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role