Player Matchup

Ymir
Ymir
Rawgirthy
Ymir
Level 89
God Stats
38W - 41L
1,529 SR
Queue Stats
515W - 538L
1,451 Elo+
Solo
Poseidon
Poseidon
Royal Turdle
Poseidon
Level 140
God Stats
9W - 9L
1,676 SR
Queue Stats
141W - 150L
1,493 Elo+
Solo
Artemis
Artemis
jr mata28
Artemis
Level 112
God Stats
5W - 0L
1,936 SR
Queue Stats
27W - 32L
1,501 Elo+
Solo
Bacchus
Bacchus
vue_123
Bacchus
Level 104
God Stats
17W - 15L
1,512 SR
Queue Stats
561W - 538L
1,449 Elo+
Solo
Shiva
Shiva
wouldjabowme
Shiva
Level 106
God Stats
7W - 7L
1,507 SR
Queue Stats
41W - 35L
1,508 Elo+
Solo
Team Averages
Level 110
1,632 SR
1,481 Elo+

VS

Team Averages
Level 130
1,574 SR
1,485 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Ardnael x Push
Surtr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 187L
1,481 Elo+
Party 1
Sylvanus
Sylvanus
Dwarf_Maggot
Sylvanus
Level 102
God Stats
7W - 8L
1,444 SR
Queue Stats
98W - 135L
1,479 Elo+
Solo
Anubis
Anubis
Pushyx
Anubis
Level 145
God Stats
28W - 10L
1,707 SR
Queue Stats
255W - 236L
1,430 Elo+
Party 1
Ishtar
Ishtar
SilverCrowxddd
Ishtar
Level 190
God Stats
1W - 2L
1,717 SR
Queue Stats
140W - 131L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
6 / 5 / 3
9,330
583
8,378
11,898
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Royal Turdle
Poseidon
15
6 / 6 / 5
9,486
593
7,992
8,304
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Artemis
jr mata28
Artemis
13
1 / 4 / 7
8,282
518
9,134
12,157
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
vue_123
Bacchus
13
2 / 2 / 8
7,984
499
7,956
11,067
10,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
10 / 0 / 0
10,611
663
9,676
10,558
10,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
7 / 4 / 2
8,123
508
5,960
10,502
3,995
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 7 / 0
6,116
382
2,536
12,097
7,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
Dwarf_Maggot
Sylvanus
12
3 / 4 / 5
8,128
508
6,979
15,004
14,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
Pushyx
Anubis
14
4 / 7 / 5
8,999
562
7,617
13,079
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 3
8,034
502
8,234
10,317
4,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
25
Kills
16
17
Deaths
25
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
7
4
2
2
L
0
7
0
0
L
Sylvanus
Dwarf_Maggot
Sylvanus
3
4
5
1.38
L
Anubis
Pushyx
Anubis
4
7
5
0.93
W
Ymir
6
5
3
1.5
W
Poseidon
Royal Turdle
Poseidon
6
6
5
1.42
L
2
3
3
1.17
W
Artemis
jr mata28
Artemis
1
4
7
1.13
W
Bacchus
vue_123
Bacchus
2
2
8
3
W
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,136
Damage
31,326
53,984
Taken
60,999
30,519
Mitigated
35,490
13,029
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
5,960
772
0
1,629
10,502
3,995
208
5,272
5,070
0
48,045
L
2,536
1,030
0
1,142
12,097
7,632
0
0
12,097
554
24,162
L
Sylvanus
Dwarf_Maggot
Sylvanus
6,979
1,560
983
4,415
15,004
14,123
33
6,641
8,179
21,811
3,376
L
Anubis
Pushyx
Anubis
7,617
541
0
3,355
13,079
5,587
315
9,059
3,604
55,896
2,157
W
Ymir
8,378
2,228
0
1,220
11,898
4,779
310
4,297
7,601
68,463
2,208
W
Poseidon
Royal Turdle
Poseidon
7,992
731
0
999
8,304
1,969
0
4,310
3,994
60,627
0
L
8,234
5,577
0
3,564
10,317
4,153
0
2,443
7,868
0
65,974
W
Artemis
jr mata28
Artemis
9,134
3,447
0
3,896
12,157
3,451
687
2,709
9,448
0
57,092
W
Bacchus
vue_123
Bacchus
7,956
1,141
0
3,774
11,067
10,194
0
2,511
8,556
28,976
1,461
W
9,676
2,272
0
3,140
10,558
10,126
0
227
10,331
0
78,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,693
Gold Earned
39,400
495
Minions Killed
367
0
Camps Cleared
0
1,564,077
Distance Traveled
1,295,578
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,123
508
76
5
0
340,697
2
L
Surtr
6,116
382
31
2
0
205,512
0
L
Sylvanus
8,128
508
38
2
0
242,032
0
L
Anubis
8,999
562
118
7
0
235,706
0
W
Ymir
9,330
583
104
7
0
343,075
0
W
Poseidon
9,486
593
107
7
0
311,115
3
L
Ishtar
8,034
502
104
7
0
271,631
4
W
Artemis
8,282
518
83
5
0
294,246
0
W
Bacchus
7,984
499
41
3
0
328,850
5
W
Shiva
10,611
663
160
10
0
286,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role