Player Matchup

Kukulkan
Kukulkan
Crowheed
Kukulkan
Level 102
God Stats
9W - 0L
1,767 SR
Queue Stats
20W - 7L
1,549 Elo+
Party 2
Hel
Hel
Eunoia Flower
Hel
Level 119
God Stats
42W - 21L
1,702 SR
Queue Stats
319W - 325L
1,472 Elo+
Solo
Mulan
Mulan
Mysticete
Mulan
Level 87
God Stats
40W - 9L
1,847 SR
Queue Stats
168W - 31L
1,813 Elo+
Party 2
Anubis
Anubis
Necronomenah
Anubis
Level 125
God Stats
52W - 7L
1,944 SR
Queue Stats
288W - 57L
1,801 Elo+
Party 2
Charon
Charon
ghostforce56
Charon
Level 72
God Stats
14W - 2L
1,710 SR
Queue Stats
163W - 20L
1,854 Elo+
Party 2
Team Averages
Level 101
1,794 SR
1,698 Elo+

VS

Team Averages
Level 81
1,519 SR
1,416 Elo+
Hercules
Hercules
GxZ10
Hercules
Level 164
God Stats
1W - 6L
1,371 SR
Queue Stats
399W - 450L
1,426 Elo+
Solo
Heimdallr
Heimdallr
Komukozu
Heimdallr
Level 13
God Stats
17W - 21L
1,597 SR
Queue Stats
48W - 59L
1,351 Elo+
Party 1
Medusa
Medusa
MasterChef_93
Medusa
Level 125
God Stats
18W - 15L
1,536 SR
Queue Stats
245W - 278L
1,412 Elo+
Party 1
Khepri
Khepri
Orangeritto
Khepri
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,386 Elo+
Solo
Ix Chel
Ix Chel
Satanick999
Ix Chel
Level 66
God Stats
2W - 2L
1,593 SR
Queue Stats
91W - 69L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crowheed
Kukulkan
18
8 / 2 / 21
12,348
1,235
20,922
6,891
2,927
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 1 / 26
11,929
1,193
14,211
8,535
3,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mulan
Mysticete
Mulan
18
8 / 1 / 21
11,686
1,169
14,487
9,997
12,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
18
10 / 1 / 16
11,946
1,195
26,229
10,539
5,908
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
18
3 / 0 / 26
10,762
1,076
14,133
12,470
12,976
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

304

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GxZ10
Hercules
15
1 / 5 / 3
9,728
973
10,272
23,664
12,038
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Heimdallr
Komukozu
Heimdallr
15
0 / 12 / 3
9,529
953
4,162
20,780
6,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 3 / 3
10,062
1,006
10,793
13,192
5,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
15
0 / 7 / 2
10,182
1,018
3,471
23,236
25,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Satanick999
Ix Chel
15
3 / 9 / 2
10,247
1,025
15,284
14,335
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
18
36
Kills
5
5
Deaths
36
110
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Crowheed
Kukulkan
8
2
21
9.25
W
7
1
26
20
L
Hercules
GxZ10
Hercules
1
5
3
0.5
L
Heimdallr
Komukozu
Heimdallr
0
12
3
0.13
L
1
3
3
0.83
W
Mulan
Mysticete
Mulan
8
1
21
18.5
W
Anubis
10
1
16
18
L
Khepri
0
7
2
0.14
L
Ix Chel
Satanick999
Ix Chel
3
9
2
0.44
W
Charon
3
0
26
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,982
Damage
43,982
48,432
Taken
95,207
38,395
Mitigated
54,361
23,043
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Crowheed
Kukulkan
20,922
1,944
0
0
6,891
2,927
0
2,326
4,409
48,306
1,365
W
14,211
2,045
8,807
6,083
8,535
3,593
0
5,418
3,002
20,019
283
L
Hercules
GxZ10
Hercules
10,272
681
0
4,346
23,664
12,038
0
19,112
4,203
0
18,135
L
Heimdallr
Komukozu
Heimdallr
4,162
1,812
0
190
20,780
6,682
0
15,681
4,891
0
24,947
L
10,793
2,264
0
625
13,192
5,077
0
10,026
3,043
0
30,608
W
Mulan
Mysticete
Mulan
14,487
2,232
0
2,877
9,997
12,991
0
3,369
6,548
95
24,363
W
Anubis
26,229
278
0
4,074
10,539
5,908
0
4,447
5,902
46,130
2,501
L
Khepri
3,471
176
0
1,786
23,236
25,968
0
18,273
4,738
13,068
0
L
Ix Chel
Satanick999
Ix Chel
15,284
1,464
352
809
14,335
4,596
0
8,963
5,123
30,926
0
W
Charon
14,133
2,206
648
554
12,470
12,976
0
3,195
9,091
19,432
2,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,671
Gold Earned
49,748
182
Minions Killed
157
6
Camps Cleared
4
1,029,573
Distance Traveled
858,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,348
1,235
73
7
0
194,604
0
W
Hel
11,929
1,193
15
2
1
192,164
0
L
Hercules
9,728
973
18
2
1
183,889
0
L
Heimdallr
9,529
953
47
5
0
134,510
0
L
Medusa
10,062
1,006
39
4
1
205,643
0
W
Mulan
11,686
1,169
17
2
3
207,507
0
W
Anubis
11,946
1,195
69
7
2
209,650
0
L
Khepri
10,182
1,018
18
2
0
173,091
0
L
Ix Chel
10,247
1,025
35
4
2
161,193
0
W
Charon
10,762
1,076
8
1
0
225,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role