Player Matchup

Sobek
Sobek
AnubisCommander
Sobek
Level 76
God Stats
1W - 3L
1,375 SR
Queue Stats
245W - 244L
1,472 Elo+
Solo
Mercury
Mercury
Da_Invision
Mercury
Level 136
God Stats
31W - 23L
1,632 SR
Queue Stats
283W - 295L
1,476 Elo+
Party 1
Hachiman
Hachiman
Ferisflash21
Hachiman
Level 106
God Stats
20W - 23L
1,499 SR
Queue Stats
255W - 245L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
Fidato1
Danzaburou
Level 126
God Stats
15W - 3L
2,008 SR
Queue Stats
264W - 241L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
torialee97
Nu Wa
Level 118
God Stats
128W - 115L
1,574 SR
Queue Stats
231W - 242L
1,479 Elo+
Party 1
Team Averages
Level 112
1,618 SR
1,480 Elo+

VS

Team Averages
Level 65
1,504 SR
1,459 Elo+
Agni
Agni
 
Agni
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ArtisticSteam3
Arachne
Level 37
God Stats
66W - 74L
1,498 SR
Queue Stats
81W - 101L
1,430 Elo+
Party 2
Xbalanque
Xbalanque
GahboxX
Xbalanque
Level 92
God Stats
42W - 33L
1,555 SR
Queue Stats
56W - 58L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
spankybl1605
Cthulhu
Level 85
God Stats
15W - 17L
1,519 SR
Queue Stats
85W - 107L
1,442 Elo+
Party 2
Hercules
Hercules
tomatodododo
Hercules
Level 67
God Stats
11W - 12L
1,449 SR
Queue Stats
62W - 82L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,427
685
733
3,158
1,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Da_Invision
Mercury
6
0 / 0 / 2
3,721
744
934
3,009
852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Ferisflash21
Hachiman
5
0 / 0 / 0
3,213
643
577
1,864
421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
Fidato1
Danzaburou
7
1 / 2 / 1
4,133
827
3,315
3,788
965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
7
2 / 0 / 0
4,410
882
2,596
399
72
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
3
0 / 1 / 0
2,832
566
10
1,585
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 1 / 0
3,653
731
624
4,111
1,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Xbalanque
GahboxX
Xbalanque
6
0 / 0 / 0
3,476
695
1,556
1,632
394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
spankybl1605
Cthulhu
6
0 / 0 / 0
3,135
627
1,010
2,181
1,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
tomatodododo
Hercules
7
2 / 1 / 0
3,677
735
2,237
4,539
2,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
3
3
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
1
0
0
W
0
1
0
0
L
1
1
0
1
W
Mercury
Da_Invision
Mercury
0
0
2
1
W
Hachiman
Ferisflash21
Hachiman
0
0
0
0
W
Danzaburou
Fidato1
Danzaburou
1
2
1
0.75
L
Xbalanque
GahboxX
Xbalanque
0
0
0
0
L
Cthulhu
spankybl1605
Cthulhu
0
0
0
0
L
Hercules
tomatodododo
Hercules
2
1
0
2
W
Nu Wa
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,155
Damage
5,437
12,218
Taken
14,048
4,156
Mitigated
5,272
3,726
Healing
4,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10
0
0
480
1,585
299
0
678
722
4,167
0
W
733
107
0
1,428
3,158
1,846
0
424
2,734
6,533
0
L
624
414
0
1,080
4,111
1,302
0
640
3,351
0
19,716
W
Mercury
Da_Invision
Mercury
934
349
0
610
3,009
852
0
96
2,877
0
17,452
W
Hachiman
Ferisflash21
Hachiman
577
270
0
830
1,864
421
0
490
1,374
0
14,528
W
Danzaburou
Fidato1
Danzaburou
3,315
1,057
0
858
3,788
965
0
0
3,632
0
20,300
L
Xbalanque
GahboxX
Xbalanque
1,556
587
0
870
1,632
394
0
473
1,099
0
14,777
L
Cthulhu
spankybl1605
Cthulhu
1,010
29
0
26
2,181
1,112
0
801
1,297
11,965
0
L
Hercules
tomatodododo
Hercules
2,237
1,025
0
2,310
4,539
2,165
0
155
4,324
0
13,017
W
Nu Wa
2,596
451
0
0
399
72
140
10
389
18,883
482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,904
Gold Earned
16,773
143
Minions Killed
123
0
Camps Cleared
0
594,808
Distance Traveled
564,838
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
2,832
566
10
2
0
38,086
0
W
Sobek
3,427
685
3
1
0
128,283
2
L
Arachne
3,653
731
42
8
0
149,787
0
W
Mercury
3,721
744
37
7
0
150,691
1
W
Hachiman
3,213
643
33
7
0
98,519
4
W
Danzaburou
4,133
827
34
7
0
105,598
1
L
Xbalanque
3,476
695
27
5
0
105,875
1
L
Cthulhu
3,135
627
22
4
0
131,860
2
L
Hercules
3,677
735
22
4
0
139,230
2
W
Nu Wa
4,410
882
36
7
0
111,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role