Player Matchup

Cthulhu
Cthulhu
Gamer3849
Cthulhu
Level 109
God Stats
66W - 29L
1,641 SR
Queue Stats
500W - 496L
1,433 Elo+
Party 1
Mulan
Mulan
Hi its Dylan
Mulan
Level 80
God Stats
19W - 16L
1,497 SR
Queue Stats
165W - 170L
1,449 Elo+
Party 1
Vulcan
Vulcan
XxWIKD ReZzxX
Vulcan
Level 115
God Stats
46W - 27L
1,588 SR
Queue Stats
567W - 580L
1,460 Elo+
Party 1
Team Averages
Level 101
1,576 SR
1,447 Elo+

VS

Team Averages
Level 77
1,643 SR
1,485 Elo+
Tyr
Tyr
CanineSnake957
Tyr
Level 69
God Stats
17W - 22L
1,499 SR
Queue Stats
178W - 177L
1,493 Elo+
Solo
Danzaburou
Danzaburou
GrannySSoup31
Danzaburou
Level 21
God Stats
9W - 11L
1,416 SR
Queue Stats
30W - 43L
1,408 Elo+
Party 2
Ra
Ra
bink666
Ra
Level 141
God Stats
6W - 8L
2,014 SR
Queue Stats
296W - 288L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gamer3849
Cthulhu
8
2 / 0 / 3
4,715
943
1,161
3,069
1,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 2 / 5
4,580
916
1,909
3,367
1,587
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
3 / 0 / 3
5,452
1,090
4,007
1,404
318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,115
823
1,743
4,628
1,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Danzaburou
GrannySSoup31
Danzaburou
4
0 / 1 / 0
3,668
734
87
707
155
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 2 / 1
4,362
872
1,862
3,398
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
6
Kills
1
2
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Cthulhu
Gamer3849
Cthulhu
2
0
3
3.5
L
Danzaburou
GrannySSoup31
Danzaburou
0
1
0
0
W
1
2
5
1.75
W
3
0
3
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,077
Damage
3,692
7,840
Taken
8,733
3,675
Mitigated
3,033
1,243
Healing
974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,743
118
0
158
4,628
1,903
0
2,899
1,503
0
4,401
W
Cthulhu
Gamer3849
Cthulhu
1,161
70
50
259
3,069
1,770
208
315
2,568
7,349
207
L
Danzaburou
GrannySSoup31
Danzaburou
87
0
0
4
707
155
0
184
489
0
744
W
1,909
168
97
355
3,367
1,587
0
894
2,169
0
4,720
W
4,007
160
0
482
1,404
318
566
142
1,114
12,436
434
L
1,862
158
12
800
3,398
975
0
1,522
1,658
10,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,747
Gold Earned
12,145
49
Minions Killed
35
0
Camps Cleared
0
297,146
Distance Traveled
179,646
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,115
823
7
1
0
80,740
2
W
Cthulhu
4,715
943
11
2
0
94,494
0
L
Danzaburou
3,668
734
1
0
0
9,862
0
W
Mulan
4,580
916
12
2
0
93,109
0
W
Vulcan
5,452
1,090
26
5
0
109,543
0
L
Ra
4,362
872
27
5
0
89,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role