Player Matchup

Hercules
Hercules
FLdave
Hercules
Level 62
God Stats
2W - 4L
1,335 SR
Queue Stats
84W - 92L
1,448 Elo+
Party 2
Thanatos
Thanatos
LickMyMeet
Thanatos
Level 84
God Stats
2W - 1L
1,522 SR
Queue Stats
24W - 24L
1,426 Elo+
Party 2
Hachiman
Hachiman
Samyelprro
Hachiman
Level 46
God Stats
5W - 7L
1,354 SR
Queue Stats
73W - 82L
1,509 Elo+
Solo
Ares
Ares
UGLYASSMFKZ
Ares
Level 80
God Stats
12W - 20L
1,419 SR
Queue Stats
301W - 336L
1,439 Elo+
Solo
Janus
Janus
rollingsmke
Janus
Level 127
God Stats
6W - 5L
1,545 SR
Queue Stats
810W - 812L
1,505 Elo+
Solo
Team Averages
Level 80
1,435 SR
1,465 Elo+

VS

Team Averages
Level 107
1,518 SR
1,401 Elo+
Thor
Thor
GeekyRelic44
Thor
Level 123
God Stats
3W - 4L
1,492 SR
Queue Stats
161W - 173L
1,444 Elo+
Solo
Atlas
Atlas
V1beS8ge
Atlas
Level 69
God Stats
0W - 2L
1,394 SR
Queue Stats
10W - 23L
1,173 Elo+
Party 1
Discordia
Discordia
V1beSDV
Discordia
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,334 Elo+
Party 1
Charybdis
Charybdis
jhongalindo789
Charybdis
Level 98
God Stats
0W - 1L
1,593 SR
Queue Stats
10W - 9L
1,529 Elo+
Solo
Mulan
Mulan
maxMC0000
Mulan
Level 124
God Stats
11W - 11L
1,612 SR
Queue Stats
109W - 107L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FLdave
Hercules
7
0 / 1 / 0
3,986
498
545
4,834
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
LickMyMeet
Thanatos
8
0 / 1 / 3
4,293
537
2,114
4,814
1,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Samyelprro
Hachiman
9
2 / 1 / 1
5,082
635
3,435
4,225
1,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 1 / 1
4,400
550
1,135
4,721
2,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 0 / 0
4,918
615
1,577
3,342
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,509
564
1,306
5,301
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
V1beS8ge
Atlas
8
1 / 2 / 0
4,290
536
2,470
5,601
4,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
V1beSDV
Discordia
9
0 / 1 / 0
4,861
608
2,508
2,843
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
jhongalindo789
Charybdis
5
1 / 1 / 1
3,973
497
1,680
2,801
581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
maxMC0000
Mulan
11
2 / 0 / 0
6,128
766
3,108
4,955
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
4
4
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
FLdave
Hercules
0
1
0
0
L
0
0
2
1
W
Thanatos
LickMyMeet
Thanatos
0
1
3
1.5
W
Hachiman
Samyelprro
Hachiman
2
1
1
2.5
W
1
1
1
1.5
L
Atlas
V1beS8ge
Atlas
1
2
0
0.5
L
Discordia
V1beSDV
Discordia
0
1
0
0
L
Charybdis
jhongalindo789
Charybdis
1
1
1
1.5
L
Mulan
maxMC0000
Mulan
2
0
0
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,806
Damage
11,072
21,936
Taken
21,501
8,352
Mitigated
8,984
9,462
Healing
7,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
FLdave
Hercules
545
322
0
2,530
4,834
1,879
0
0
4,834
0
14,106
L
1,306
119
0
3,139
5,301
1,337
0
806
4,455
0
22,366
W
Thanatos
LickMyMeet
Thanatos
2,114
572
0
2,904
4,814
1,729
0
662
4,120
0
19,507
W
Hachiman
Samyelprro
Hachiman
3,435
1,876
0
2,435
4,225
1,128
0
1,756
2,447
0
31,228
W
1,135
37
0
127
4,721
2,782
0
1,599
2,982
16,681
948
L
Atlas
V1beS8ge
Atlas
2,470
1,069
0
340
5,601
4,212
0
556
5,045
14,418
0
L
Discordia
V1beSDV
Discordia
2,508
204
0
538
2,843
645
0
929
1,870
26,472
1,621
L
Charybdis
jhongalindo789
Charybdis
1,680
931
0
1,268
2,801
581
0
125
2,676
0
16,640
L
Mulan
maxMC0000
Mulan
3,108
583
0
2,250
4,955
2,209
0
0
4,955
0
38,055
W
1,577
69
0
1,466
3,342
834
0
395
2,799
36,598
267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,679
Gold Earned
23,761
225
Minions Killed
223
0
Camps Cleared
0
875,500
Distance Traveled
774,722
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,986
498
26
3
0
174,933
2
L
Thor
4,509
564
46
6
0
200,869
0
W
Thanatos
4,293
537
40
5
0
189,279
0
W
Hachiman
5,082
635
55
7
0
160,546
0
W
Ares
4,400
550
33
4
0
170,828
0
L
Atlas
4,290
536
18
2
0
162,643
2
L
Discordia
4,861
608
55
7
0
176,102
0
L
Charybdis
3,973
497
26
3
0
77,085
1
L
Mulan
6,128
766
78
10
0
158,023
0
W
Janus
4,918
615
71
9
0
179,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role