Player Matchup

Cu Chulainn
Cu Chulainn
FallenLord81
Cu Chulainn
Level 134
God Stats
2W - 3L
1,387 SR
Queue Stats
112W - 109L
1,516 Elo+
Solo
Skadi
Skadi
Golf-3all
Skadi
Level 128
God Stats
6W - 1L
1,491 SR
Queue Stats
465W - 443L
1,530 Elo+
Solo
Ymir
Ymir
beastgamer208723
Ymir
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 35L
1,571 Elo+
Party 2
Anubis
Anubis
cellsork7
Anubis
Level 149
God Stats
13W - 9L
1,556 SR
Queue Stats
70W - 73L
1,422 Elo+
Solo
Ne Zha
Ne Zha
pwnftw101
Ne Zha
Level 111
God Stats
3W - 1L
1,713 SR
Queue Stats
250W - 241L
1,498 Elo+
Party 2
Team Averages
Level 126
1,529 SR
1,507 Elo+

VS

Team Averages
Level 141
1,587 SR
1,426 Elo+
Anhur
Anhur
Str8Grim
Anhur
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,347 Elo+
Party 1
Thanatos
Thanatos
ThamiReyes
Thanatos
Level 157
God Stats
2W - 2L
1,778 SR
Queue Stats
128W - 128L
1,440 Elo+
Solo
Shiva
Shiva
Trapublican JOE
Shiva
Level 157
God Stats
1W - 2L
1,541 SR
Queue Stats
86W - 79L
1,467 Elo+
Solo
Anubis
Anubis
Xavius
Anubis
Level 148
God Stats
297W - 259L
1,618 SR
Queue Stats
388W - 386L
1,531 Elo+
Solo
Sol
Sol
xIOYS
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FallenLord81
Cu Chulainn
9
2 / 0 / 0
4,862
810
2,300
3,123
1,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Skadi
Golf-3all
Skadi
8
1 / 0 / 1
4,369
728
3,698
2,022
421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 2 / 3
4,208
701
1,663
4,381
1,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
cellsork7
Anubis
9
5 / 1 / 0
4,903
817
5,154
4,070
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
pwnftw101
Ne Zha
8
1 / 2 / 0
4,049
675
1,505
5,155
1,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Str8Grim
Anhur
8
3 / 2 / 0
4,657
776
2,739
4,112
1,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
ThamiReyes
Thanatos
7
1 / 2 / 1
3,956
659
1,698
4,787
1,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 1 / 3
4,509
752
2,130
5,561
1,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Xavius
Anubis
3
0 / 1 / 0
3,143
524
853
1,264
439
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sol
xIOYS
Sol
7
1 / 3 / 0
3,884
647
1,588
5,411
1,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
9
Kills
5
5
Deaths
9
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
FallenLord81
Cu Chulainn
2
0
0
2
W
Skadi
Golf-3all
Skadi
1
0
1
1.5
L
Anhur
Str8Grim
Anhur
3
2
0
1.5
L
Thanatos
ThamiReyes
Thanatos
1
2
1
0.75
L
0
1
3
1.5
L
Anubis
Xavius
Anubis
0
1
0
0
W
0
2
3
0.75
W
Anubis
cellsork7
Anubis
5
1
0
5
W
Ne Zha
pwnftw101
Ne Zha
1
2
0
0.5
L
Sol
xIOYS
Sol
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,320
Damage
9,008
18,751
Taken
21,135
6,684
Mitigated
6,030
6,130
Healing
8,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
FallenLord81
Cu Chulainn
2,300
425
0
1,831
3,123
1,270
0
853
2,270
0
30,712
W
Skadi
Golf-3all
Skadi
3,698
1,646
0
878
2,022
421
0
0
2,022
0
26,315
L
Anhur
Str8Grim
Anhur
2,739
1,275
0
1,205
4,112
1,224
0
326
3,786
0
24,563
L
Thanatos
ThamiReyes
Thanatos
1,698
946
0
2,270
4,787
1,381
0
1,045
3,742
0
15,490
L
2,130
563
55
2,020
5,561
1,972
0
2,249
3,312
0
15,980
L
Anubis
Xavius
Anubis
853
256
0
523
1,264
439
0
0
1,264
11,191
0
W
1,663
283
127
797
4,381
1,803
0
35
4,346
8,378
0
W
Anubis
cellsork7
Anubis
5,154
191
75
1,287
4,070
1,683
0
1,342
2,728
24,149
0
W
Ne Zha
pwnftw101
Ne Zha
1,505
664
0
1,135
5,155
1,507
0
63
5,092
0
24,528
L
Sol
xIOYS
Sol
1,588
758
0
1,998
5,411
1,014
0
3,197
2,214
16,826
2,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,391
Gold Earned
20,149
213
Minions Killed
152
0
Camps Cleared
0
657,505
Distance Traveled
521,072
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
4,862
810
52
9
0
108,417
2
W
Skadi
4,369
728
56
9
0
122,792
0
L
Anhur
4,657
776
51
9
0
121,155
3
L
Thanatos
3,956
659
24
4
0
123,053
0
L
Shiva
4,509
752
27
5
0
129,179
1
L
Anubis
3,143
524
16
3
0
33,839
0
W
Ymir
4,208
701
12
2
0
141,993
0
W
Anubis
4,903
817
46
8
0
123,367
3
W
Ne Zha
4,049
675
47
8
0
160,936
0
L
Sol
3,884
647
34
6
0
113,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role