Player Matchup

Rama
Rama
CrayzeKay
Rama
Level 106
God Stats
0W - 2L
1,388 SR
Queue Stats
0W - 10L
1,144 Elo+
Party 2
Fenrir
Fenrir
SUNSET FOX 26
Fenrir
Level 89
God Stats
0W - 1L
1,695 SR
Queue Stats
2W - 5L
1,213 Elo+
Party 2
Geb
Geb
Slime n Bait
Geb
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 85L
1,473 Elo+
Solo
Nu Wa
Nu Wa
SnapBioshock
Nu Wa
Level 98
God Stats
2W - 8L
1,607 SR
Queue Stats
4W - 10L
1,091 Elo+
Party 2
Zeus
Zeus
VEXOXE
Zeus
Level 63
God Stats
1W - 2L
1,494 SR
Queue Stats
5W - 6L
1,470 Elo+
Party 2
Team Averages
Level 96
1,537 SR
1,278 Elo+

VS

Team Averages
Level 96
1,594 SR
1,508 Elo+
Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
FF Alessin
Hades
Level 87
God Stats
116W - 71L
1,544 SR
Queue Stats
560W - 539L
1,397 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stefanorey
Tsukuyomi
Level 114
God Stats
6W - 1L
1,525 SR
Queue Stats
68W - 58L
1,540 Elo+
Solo
Apollo
Apollo
XPegasuss25X
Apollo
Level 86
God Stats
3W - 4L
1,619 SR
Queue Stats
235W - 253L
1,527 Elo+
Party 1
Achilles
Achilles
juaniro17
Achilles
Level 84
God Stats
6W - 1L
1,785 SR
Queue Stats
17W - 12L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
0 / 4 / 0
7,016
468
1,921
7,829
2,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 5 / 2
5,796
386
3,089
10,811
3,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 1
6,141
409
4,270
10,703
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 7 / 1
6,732
449
7,365
8,739
2,387
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
VEXOXE
Zeus
10
1 / 4 / 1
6,198
413
4,912
6,121
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
8 / 0 / 2
9,160
611
10,922
10,741
9,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
15
5 / 1 / 1
9,216
614
6,193
10,471
4,906
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
Stefanorey
Tsukuyomi
14
4 / 1 / 3
8,019
535
6,747
8,570
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
17
7 / 0 / 3
10,102
673
5,866
7,372
3,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
juaniro17
Achilles
3
0 / 0 / 0
4,740
316
0
1,167
422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
2
Kills
24
24
Deaths
2
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
0
2
9
L
Rama
0
4
0
0
W
Hades
5
1
1
5.5
L
0
5
2
0.2
L
1
4
1
0.38
L
0
7
1
0.07
W
Tsukuyomi
Stefanorey
Tsukuyomi
4
1
3
5.5
L
Zeus
VEXOXE
Zeus
1
4
1
0.38
W
Apollo
7
0
3
8.5
W
Achilles
juaniro17
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,557
Damage
29,728
44,203
Taken
38,321
16,650
Mitigated
21,069
5,891
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,922
1,098
0
5,001
10,741
9,530
178
4,533
6,208
0
63,328
L
Rama
1,921
1,832
0
2,037
7,829
2,085
0
0
7,829
0
50,616
W
Hades
6,193
765
80
6,718
10,471
4,906
361
6,402
3,601
70,539
893
L
3,089
306
0
1,449
10,811
3,366
0
863
9,948
0
27,921
L
4,270
500
77
1,853
10,703
7,119
0
2,293
8,410
23,397
0
L
7,365
1,687
0
475
8,739
2,387
51
0
8,739
45,714
1,272
W
Tsukuyomi
Stefanorey
Tsukuyomi
6,747
1,615
0
2,149
8,570
2,986
0
2,123
6,391
0
69,224
L
Zeus
VEXOXE
Zeus
4,912
142
0
0
6,121
1,693
0
3,037
3,084
33,790
0
W
Apollo
5,866
2,791
0
2,074
7,372
3,225
1,006
2,302
5,070
0
85,133
W
Achilles
juaniro17
Achilles
0
0
0
0
1,167
422
0
645
522
0
1,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,883
Gold Earned
41,237
289
Minions Killed
490
0
Camps Cleared
0
1,345,984
Distance Traveled
1,212,639
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,160
611
95
6
0
263,424
2
L
Rama
7,016
468
94
6
0
277,707
0
W
Hades
9,216
614
123
8
0
280,647
3
L
Fenrir
5,796
386
50
3
0
308,347
0
L
Geb
6,141
409
24
2
0
311,472
8
L
Nu Wa
6,732
449
70
5
0
216,942
0
W
Tsukuyomi
8,019
535
106
7
0
348,682
1
L
Zeus
6,198
413
51
3
0
231,516
0
W
Apollo
10,102
673
165
11
0
281,163
0
W
Achilles
4,740
316
1
0
0
38,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role