Player Matchup

Ra
Ra
Alvarosp13_
Ra
Level 48
God Stats
3W - 2L
1,547 SR
Queue Stats
69W - 84L
1,434 Elo+
Party 3
Maui
Maui
Harlanthekiller
Maui
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 17L
1,445 Elo+
Party 2
Anhur
Anhur
JorgIto524
Anhur
Level 25
God Stats
4W - 2L
1,474 SR
Queue Stats
22W - 17L
1,445 Elo+
Party 2
Pele
Pele
iVxniiJR33-_-MT
Pele
Level 29
God Stats
5W - 4L
1,515 SR
Queue Stats
81W - 77L
1,461 Elo+
Party 3
Hades
Hades
Геннос
Hades
Level 120
God Stats
16W - 10L
1,765 SR
Queue Stats
203W - 189L
1,440 Elo+
Solo
Team Averages
Level 69
1,560 SR
1,445 Elo+

VS

Team Averages
Level 94
1,524 SR
1,460 Elo+
Danzaburou
Danzaburou
Anna4u4u
Danzaburou
Level 148
God Stats
571W - 445L
1,597 SR
Queue Stats
800W - 752L
1,492 Elo+
Party 1
Susano
Susano
Ctaric
Susano
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 67L
1,473 Elo+
Solo
Poseidon
Poseidon
Darkschiri23
Poseidon
Level 89
God Stats
3W - 4L
1,465 SR
Queue Stats
814W - 806L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
ILMARZA1996
Ao Kuang
Level 60
God Stats
62W - 51L
1,515 SR
Queue Stats
105W - 102L
1,418 Elo+
Solo
Ymir
Ymir
floppy-cartoon70
Ymir
Level 84
God Stats
35W - 37L
1,544 SR
Queue Stats
407W - 406L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,048
619
4,934
7,751
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 2 / 6
6,576
506
2,531
9,125
5,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
11
3 / 3 / 1
6,909
531
4,960
6,277
1,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 3
7,808
601
8,019
9,522
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
5 / 3 / 0
8,299
638
6,772
8,559
3,269
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anna4u4u
Danzaburou
11
2 / 2 / 4
6,775
521
6,945
5,312
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
Ctaric
Susano
12
2 / 4 / 1
7,249
558
5,512
11,983
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Darkschiri23
Poseidon
13
2 / 2 / 0
6,820
525
3,621
6,001
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
ILMARZA1996
Ao Kuang
12
3 / 2 / 2
6,874
529
7,162
10,980
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 2
6,862
528
3,698
8,310
2,839
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
13
Kills
11
11
Deaths
13
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
L
Danzaburou
Anna4u4u
Danzaburou
2
2
4
2
L
Susano
Ctaric
Susano
2
4
1
0.63
L
Poseidon
Darkschiri23
Poseidon
2
2
0
1
W
0
2
6
1.5
L
Ao Kuang
ILMARZA1996
Ao Kuang
3
2
2
2
W
Anhur
3
3
1
1.17
L
2
3
2
1
W
3
0
3
4.5
W
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,216
Damage
26,938
41,234
Taken
42,586
16,976
Mitigated
12,272
15,787
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,934
142
384
2,677
7,751
2,815
973
4,558
3,193
56,716
0
L
Danzaburou
Anna4u4u
Danzaburou
6,945
3,072
0
1,752
5,312
1,338
443
886
4,426
0
30,056
L
Susano
Ctaric
Susano
5,512
1,119
0
1,925
11,983
3,333
0
5,404
6,579
0
41,643
L
Poseidon
Darkschiri23
Poseidon
3,621
242
0
1,716
6,001
1,313
0
3,309
2,237
44,634
508
W
2,531
627
0
2,411
9,125
5,588
380
2,849
6,276
11,067
1,034
L
Ao Kuang
ILMARZA1996
Ao Kuang
7,162
1,665
0
3,081
10,980
3,449
0
3,182
7,604
45,110
4,080
W
Anhur
4,960
1,389
0
1,281
6,277
1,769
1,965
2,919
3,358
0
36,027
L
3,698
733
0
737
8,310
2,839
245
726
7,584
34,617
0
W
8,019
1,301
0
4,706
9,522
3,535
0
2,883
6,639
0
59,323
W
6,772
415
0
4,328
8,559
3,269
57
1,158
7,401
46,255
615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,640
Gold Earned
34,580
366
Minions Killed
336
0
Camps Cleared
0
1,371,259
Distance Traveled
1,262,043
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,048
619
102
8
0
278,231
0
L
Danzaburou
6,775
521
51
4
0
207,307
4
L
Susano
7,249
558
74
6
0
290,542
1
L
Poseidon
6,820
525
86
7
0
263,866
4
W
Maui
6,576
506
16
1
0
273,556
4
L
Ao Kuang
6,874
529
66
5
0
266,830
4
W
Anhur
6,909
531
60
5
0
250,219
0
L
Ymir
6,862
528
59
5
0
233,498
0
W
Pele
7,808
601
101
8
0
317,055
0
W
Hades
8,299
638
87
7
0
252,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role