Player Matchup

Artemis
Artemis
Delta86
Artemis
Level 142
God Stats
1W - 0L
1,318 SR
Queue Stats
88W - 60L
1,559 Elo+
Party 2
Terra
Terra
DoctahDojo
Terra
Level 124
God Stats
6W - 4L
1,500 SR
Queue Stats
142W - 174L
1,338 Elo+
Solo
Chiron
Chiron
PEGELAGARTO7
Chiron
Level 157
God Stats
1W - 3L
1,270 SR
Queue Stats
158W - 140L
1,578 Elo+
Party 2
Anubis
Anubis
StevanGamer
Anubis
Level 158
God Stats
1W - 0L
1,584 SR
Queue Stats
39W - 31L
1,457 Elo+
Party 2
Cu Chulainn
Cu Chulainn
juanpa1702
Cu Chulainn
Level 175
God Stats
2W - 1L
1,493 SR
Queue Stats
176W - 149L
1,562 Elo+
Party 2
Team Averages
Level 151
1,433 SR
1,499 Elo+

VS

Team Averages
Level 128
1,530 SR
1,578 Elo+
Horus
Horus
Darklas_99
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,731 Elo+
Solo
Artemis
Artemis
Gi0j
Artemis
Level 101
God Stats
4W - 2L
1,592 SR
Queue Stats
103W - 97L
1,528 Elo+
Party 1
Sun Wukong
Sun Wukong
IPeedAnhur
Sun Wukong
Level 146
God Stats
1W - 5L
1,331 SR
Queue Stats
285W - 301L
1,559 Elo+
Party 1
Raijin
Raijin
Soszz
Raijin
Level 146
God Stats
0W - 1L
1,511 SR
Queue Stats
4W - 5L
1,537 Elo+
Solo
Nox
Nox
iChunkyyyyy
Nox
Level 231
God Stats
5W - 6L
1,715 SR
Queue Stats
397W - 452L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Delta86
Artemis
15
5 / 4 / 18
9,145
915
12,978
10,380
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
14
1 / 1 / 23
8,496
850
4,261
12,620
14,473
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
15
6 / 3 / 16
9,242
924
12,987
8,749
3,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
15
7 / 3 / 15
9,348
935
10,065
8,488
4,383
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Cu Chulainn
juanpa1702
Cu Chulainn
16
8 / 2 / 17
9,674
967
7,745
12,523
11,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
0 / 6 / 8
8,004
800
2,930
14,172
10,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
Gi0j
Artemis
11
1 / 5 / 4
6,729
673
6,329
7,218
2,039
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
IPeedAnhur
Sun Wukong
15
3 / 4 / 3
8,017
802
9,030
13,828
12,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Soszz
Raijin
13
5 / 7 / 3
8,610
861
7,703
9,711
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 3
7,093
709
7,624
8,420
2,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
31
27
Kills
10
13
Deaths
27
89
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
0
6
8
0.67
W
Artemis
Delta86
Artemis
5
4
18
3.5
W
Terra
1
1
23
12.5
L
Artemis
Gi0j
Artemis
1
5
4
0.6
L
Sun Wukong
IPeedAnhur
Sun Wukong
3
4
3
1.13
W
Chiron
6
3
16
4.67
L
Raijin
Soszz
Raijin
5
7
3
0.93
W
Anubis
7
3
15
4.83
L
1
5
3
0.5
W
Cu Chulainn
juanpa1702
Cu Chulainn
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,036
Damage
33,616
52,760
Taken
53,349
38,296
Mitigated
31,327
21,859
Healing
11,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
2,930
937
1,848
2,565
14,172
10,775
0
3,556
10,439
0
6,289
W
Artemis
Delta86
Artemis
12,978
4,285
397
1,885
10,380
4,476
2,155
4,242
6,138
0
27,632
W
Terra
4,261
553
5,727
3,542
12,620
14,473
769
2,242
10,378
7,359
0
L
Artemis
Gi0j
Artemis
6,329
2,157
0
248
7,218
2,039
0
2,048
5,059
0
10,149
L
Sun Wukong
IPeedAnhur
Sun Wukong
9,030
540
743
2,920
13,828
12,421
0
3,381
10,336
381
22,397
W
Chiron
12,987
7,071
1,148
1,850
8,749
3,943
2,450
2,607
6,142
0
28,542
L
Raijin
Soszz
Raijin
7,703
502
258
932
9,711
3,224
0
3,424
6,126
19,491
0
W
Anubis
10,065
289
677
2,934
8,488
4,383
845
3,922
4,566
23,022
0
L
7,624
314
526
1,775
8,420
2,868
0
1,917
6,414
13,795
0
W
Cu Chulainn
juanpa1702
Cu Chulainn
7,745
1,246
669
3,030
12,523
11,021
551
2,520
10,003
0
16,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,905
Gold Earned
38,453
114
Minions Killed
70
0
Camps Cleared
0
871,014
Distance Traveled
800,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,004
800
5
1
0
165,545
0
W
Artemis
9,145
915
27
3
0
165,382
0
W
Terra
8,496
850
9
1
0
190,834
0
L
Artemis
6,729
673
7
1
0
150,182
0
L
Sun Wukong
8,017
802
20
2
0
186,315
0
W
Chiron
9,242
924
32
3
0
152,137
0
L
Raijin
8,610
861
25
3
0
149,028
0
W
Anubis
9,348
935
24
2
0
171,192
0
L
Nox
7,093
709
13
1
0
149,073
0
W
Cu Chulainn
9,674
967
22
2
0
191,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role