Player Matchup

Loki
Loki
 
Loki
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
CheeksMclapn
Hades
Level 150
God Stats
2W - 3L
1,707 SR
Queue Stats
150W - 161L
1,519 Elo+
Solo
Charybdis
Charybdis
Gambit1589
Charybdis
Level 125
God Stats
13W - 11L
1,424 SR
Queue Stats
79W - 85L
1,466 Elo+
Solo
Hel
Hel
YoLitSenpai
Hel
Level 179
God Stats
1W - 0L
1,576 SR
Queue Stats
13W - 11L
1,509 Elo+
Party 2
Vamana
Vamana
joaquin2644
Vamana
Level 69
God Stats
22W - 21L
1,449 SR
Queue Stats
123W - 120L
1,473 Elo+
Solo
Team Averages
Level 135
1,531 SR
1,493 Elo+

VS

Team Averages
Level 97
1,488 SR
1,444 Elo+
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ImJustTooOld
Mulan
Level 105
God Stats
113W - 123L
1,525 SR
Queue Stats
274W - 267L
1,482 Elo+
Solo
Bakasura
Bakasura
LookItsFlako
Bakasura
Level 42
God Stats
2W - 7L
1,332 SR
Queue Stats
15W - 22L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
MEMRZduke5246
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,383 Elo+
Party 1
Cupid
Cupid
darkmare89_ttv
Cupid
Level 161
God Stats
22W - 18L
1,583 SR
Queue Stats
359W - 354L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
8 / 1 / 1
6,767
615
5,123
6,627
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 1 / 5
6,616
601
8,266
8,782
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charybdis
Gambit1589
Charybdis
10
1 / 3 / 1
5,514
501
6,659
10,501
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 3
6,136
558
4,331
7,263
5,232
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
11
1 / 2 / 0
6,085
553
3,118
8,035
4,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 7 / 2
6,186
562
5,723
9,784
3,908
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
3 / 1 / 1
7,014
638
5,778
7,844
4,838
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
LookItsFlako
Bakasura
9
2 / 3 / 2
5,560
505
3,847
9,182
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
9
1 / 1 / 4
5,981
544
5,813
9,112
5,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 2 / 2
5,493
499
6,184
8,468
2,291
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
14
Kills
8
9
Deaths
14
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
1
1
8.5
L
Anubis
 
Anubis
0
7
2
0.14
W
4
1
5
6.5
W
Charybdis
Gambit1589
Charybdis
1
3
1
0.5
L
3
1
1
3.5
L
Bakasura
LookItsFlako
Bakasura
2
3
2
1
L
Cthulhu
1
1
4
3
W
0
2
3
0.75
L
2
2
2
1.5
W
Vamana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,497
Damage
27,345
41,208
Taken
44,390
18,223
Mitigated
20,017
21,063
Healing
16,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,123
1,371
0
3,617
6,627
1,828
0
1,125
5,355
0
37,200
L
Anubis
 
Anubis
5,723
79
0
2,872
9,784
3,908
432
6,659
3,125
43,066
2,297
W
8,266
390
225
4,531
8,782
3,230
0
4,962
3,683
35,436
1,428
W
Charybdis
Gambit1589
Charybdis
6,659
3,167
0
4,116
10,501
3,098
412
2,989
7,502
0
42,904
L
5,778
1,219
0
3,995
7,844
4,838
0
461
7,165
0
50,823
L
Bakasura
LookItsFlako
Bakasura
3,847
2,992
0
2,275
9,182
3,939
0
1,352
7,753
0
20,597
L
Cthulhu
5,813
535
1,768
2,019
9,112
5,041
0
1,889
7,223
28,207
442
W
4,331
661
2,285
3,599
7,263
5,232
29
1,632
5,527
30,783
0
L
6,184
3,710
1,250
2,789
8,468
2,291
362
2,073
6,395
0
31,083
W
Vamana
3,118
1,762
0
2,690
8,035
4,835
1,229
130
7,328
0
37,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,118
Gold Earned
30,234
294
Minions Killed
302
0
Camps Cleared
0
1,074,095
Distance Traveled
1,158,849
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,767
615
57
5
0
271,993
1
L
Anubis
6,186
562
79
7
0
200,103
0
W
Hades
6,616
601
67
6
0
219,952
0
W
Charybdis
5,514
501
69
6
0
191,273
4
L
Mulan
7,014
638
75
7
0
252,815
5
L
Bakasura
5,560
505
54
5
0
272,100
0
L
Cthulhu
5,981
544
44
4
0
241,437
5
W
Hel
6,136
558
46
4
0
206,835
1
L
Cupid
5,493
499
50
5
0
192,394
0
W
Vamana
6,085
553
55
5
0
184,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role