Player Matchup

Cu Chulainn
Cu Chulainn
ARTHURPAZ379
Cu Chulainn
Level 69
God Stats
11W - 9L
1,426 SR
Queue Stats
241W - 261L
1,486 Elo+
Solo
Hades
Hades
MaseFace51811
Hades
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 71L
1,531 Elo+
Solo
Ishtar
Ishtar
Owlman66603
Ishtar
Level 67
God Stats
8W - 5L
1,605 SR
Queue Stats
189W - 180L
1,459 Elo+
Party 1
Lancelot
Lancelot
SassafrasVase
Lancelot
Level 24
God Stats
1W - 1L
1,255 SR
Queue Stats
29W - 54L
1,319 Elo+
Party 1
Khepri
Khepri
Vldzo
Khepri
Level 34
God Stats
4W - 1L
1,632 SR
Queue Stats
43W - 58L
1,434 Elo+
Solo
Team Averages
Level 59
1,484 SR
1,446 Elo+

VS

Team Averages
Level 83
1,478 SR
1,415 Elo+
Fenrir
Fenrir
DiesalDavis
Fenrir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,231 Elo+
Solo
Tiamat
Tiamat
RageDotExe
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,437 Elo+
Solo
Anhur
Anhur
spookypandalol
Anhur
Level 126
God Stats
3W - 8L
1,366 SR
Queue Stats
201W - 186L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
xStimulatedPanda
Cthulhu
Level 39
God Stats
3W - 3L
1,476 SR
Queue Stats
59W - 53L
1,461 Elo+
Party 2
Surtr
Surtr
xxSaucy_Pandax
Surtr
Level 107
God Stats
34W - 31L
1,550 SR
Queue Stats
89W - 91L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ARTHURPAZ379
Cu Chulainn
16
0 / 0 / 0
9,215
658
2,724
8,376
4,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
9 / 1 / 2
9,025
645
10,641
10,103
5,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
13
0 / 1 / 2
6,916
494
6,095
7,769
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
SassafrasVase
Lancelot
12
3 / 1 / 3
7,025
502
2,237
7,042
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Khepri
Vldzo
Khepri
12
1 / 0 / 1
7,461
533
3,459
7,299
4,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 4 / 0
5,338
381
2,186
8,969
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tiamat
RageDotExe
Tiamat
11
2 / 7 / 0
6,635
474
4,414
9,688
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 2 / 0
6,511
465
5,692
7,569
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 1
6,673
477
5,027
7,847
4,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 0 / 0
6,546
468
1,969
6,796
5,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
13
Kills
3
3
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ARTHURPAZ379
Cu Chulainn
0
0
0
0
L
Fenrir
0
4
0
0
W
9
1
2
10
W
Ishtar
0
1
2
1
L
Tiamat
RageDotExe
Tiamat
2
7
0
0.29
W
Lancelot
SassafrasVase
Lancelot
3
1
3
4.5
W
Khepri
Vldzo
Khepri
1
0
1
1.5
L
1
2
0
0.5
L
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,156
Damage
19,288
40,589
Taken
40,869
20,599
Mitigated
17,521
15,273
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ARTHURPAZ379
Cu Chulainn
2,724
312
0
1,358
8,376
4,924
273
150
7,992
4,325
82,692
L
Fenrir
2,186
955
0
1,775
8,969
2,595
0
3,553
5,416
0
20,960
W
10,641
1,426
110
5,657
10,103
5,754
704
3,325
6,574
57,600
2,786
W
Ishtar
6,095
3,286
0
3,214
7,769
2,434
0
2,606
5,163
0
52,193
L
Tiamat
RageDotExe
Tiamat
4,414
722
0
1,253
9,688
2,846
0
6,904
2,784
27,739
950
W
Lancelot
SassafrasVase
Lancelot
2,237
552
0
3,200
7,042
2,587
0
1,161
5,866
0
36,377
W
Khepri
Vldzo
Khepri
3,459
260
0
1,734
7,299
4,900
0
2,087
5,212
26,987
2,293
L
5,692
3,097
0
2,916
7,569
2,544
0
1,330
6,239
0
51,685
L
5,027
290
1,938
2,423
7,847
4,258
0
1,970
5,877
31,130
1,147
L
1,969
607
0
1,522
6,796
5,278
0
270
6,526
185
42,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,642
Gold Earned
31,703
487
Minions Killed
316
0
Camps Cleared
0
1,425,391
Distance Traveled
1,238,771
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,215
658
164
12
0
270,095
6
L
Fenrir
5,338
381
29
2
0
231,522
0
W
Hades
9,025
645
103
7
0
257,903
0
W
Ishtar
6,916
494
110
8
0
270,213
0
L
Tiamat
6,635
474
56
4
0
236,337
0
W
Lancelot
7,025
502
70
5
0
315,703
0
W
Khepri
7,461
533
40
3
0
311,477
2
L
Anhur
6,511
465
95
7
0
252,569
5
L
Cthulhu
6,673
477
48
3
0
281,955
0
L
Surtr
6,546
468
88
6
0
236,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role