Player Matchup

Jing Wei
Jing Wei
BillyCrystall
Jing Wei
Level 50
God Stats
5W - 15L
1,244 SR
Queue Stats
152W - 175L
1,476 Elo+
Solo
Izanami
Izanami
ICrzed91
Izanami
Level 30
God Stats
5W - 11L
1,220 SR
Queue Stats
24W - 36L
1,077 Elo+
Solo
Charon
Charon
MartinSnipe
Charon
Level 101
God Stats
37W - 34L
1,478 SR
Queue Stats
224W - 228L
1,405 Elo+
Solo
Amaterasu
Amaterasu
TokyoTerror8841
Amaterasu
Level 68
God Stats
3W - 8L
1,610 SR
Queue Stats
12W - 18L
1,482 Elo+
Party 1
Loki
Loki
plastcbear
Loki
Level 65
God Stats
3W - 8L
1,494 SR
Queue Stats
13W - 22L
1,447 Elo+
Party 1
Team Averages
Level 63
1,409 SR
1,378 Elo+

VS

Team Averages
Level 45
1,493 SR
1,473 Elo+
Merlin
Merlin
ChiefSmackAhHoe
Merlin
Level 44
God Stats
23W - 21L
1,441 SR
Queue Stats
27W - 24L
1,444 Elo+
Party 2
Nut
Nut
DankMemeLord92
Nut
Level 58
God Stats
3W - 2L
1,301 SR
Queue Stats
16W - 7L
1,669 Elo+
Solo
Ah Puch
Ah Puch
MAZL0CK
Ah Puch
Level 38
God Stats
18W - 18L
1,396 SR
Queue Stats
38W - 53L
1,361 Elo+
Solo
Shiva
Shiva
blacxnative910
Shiva
Level 53
God Stats
2W - 0L
1,828 SR
Queue Stats
17W - 17L
1,391 Elo+
Party 2
Bacchus
Bacchus
deadpan_rest5
Bacchus
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BillyCrystall
Jing Wei
10
1 / 3 / 0
5,975
1,195
3,106
7,429
2,150
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
ICrzed91
Izanami
11
1 / 1 / 0
6,290
1,258
3,216
6,394
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
11
0 / 6 / 0
5,819
1,164
2,717
8,527
4,808
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
TokyoTerror8841
Amaterasu
10
0 / 0 / 0
5,364
1,073
0
348
145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 1 / 0
5,367
1,073
358
1,091
264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

301

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
6,304
1,261
3,840
3,828
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 5
6,775
1,355
2,907
2,152
701
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Puch
MAZL0CK
Ah Puch
12
5 / 0 / 4
7,320
1,464
7,253
2,396
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 7
7,045
1,409
6,692
4,734
2,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
8
1 / 0 / 1
5,746
1,149
426
540
382
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
11
11
Deaths
2
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BillyCrystall
Jing Wei
1
3
0
0.33
W
1
1
5
3.5
W
2
0
5
4.5
L
Izanami
ICrzed91
Izanami
1
1
0
1
W
Ah Puch
MAZL0CK
Ah Puch
5
0
4
7
L
Charon
0
6
0
0
L
Amaterasu
TokyoTerror8841
Amaterasu
0
0
0
0
W
2
1
7
5.5
W
Bacchus
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,397
Damage
21,118
23,789
Taken
13,650
9,262
Mitigated
5,444
1,114
Healing
2,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BillyCrystall
Jing Wei
3,106
2,596
0
0
7,429
2,150
0
4,957
2,330
0
15,899
W
3,840
396
0
10
3,828
1,129
0
849
2,979
16,284
0
W
2,907
1,718
0
763
2,152
701
0
626
1,526
0
17,026
L
Izanami
ICrzed91
Izanami
3,216
2,253
0
631
6,394
1,895
0
2,344
3,858
0
18,793
W
Ah Puch
MAZL0CK
Ah Puch
7,253
69
0
273
2,396
811
0
576
1,820
14,509
0
L
Charon
2,717
490
0
420
8,527
4,808
0
3,979
4,407
9,527
229
L
Amaterasu
TokyoTerror8841
Amaterasu
0
0
0
60
348
145
0
54
294
0
894
W
6,692
1,609
68
1,068
4,734
2,421
0
571
4,163
0
13,195
W
Bacchus
426
0
0
124
540
382
0
0
540
1,185
0
L
358
0
0
3
1,091
264
0
185
906
0
2,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,815
Gold Earned
33,190
92
Minions Killed
100
3
Camps Cleared
5
305,190
Distance Traveled
439,870
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,975
1,195
27
5
0
91,531
0
W
Merlin
6,304
1,261
36
7
2
91,748
0
W
Nut
6,775
1,355
36
7
0
85,496
0
L
Izanami
6,290
1,258
45
9
0
91,954
0
W
Ah Puch
7,320
1,464
14
3
1
117,326
0
L
Charon
5,819
1,164
16
3
2
80,604
2
L
Amaterasu
5,364
1,073
0
0
0
19,123
0
W
Shiva
7,045
1,409
14
3
2
109,000
0
W
Bacchus
5,746
1,149
0
0
0
36,300
0
L
Loki
5,367
1,073
4
1
1
21,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role